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		<title><![CDATA[Latest posts for the thread "Necron and Riptide revised after thoughts/notes"]]></title>
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				<title>Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ D Lord<br /> Sempiternal Weave<br /> Mind-Shackle Scarabs<br /> Warscythe<br /> <br /> 5 x Warriors <br /> Night Scythe<br /> <br /> 5 x Warriors <br /> Night Scythe<br /> <br /> 5 x Warriors <br /> Night Scythe<br /> <br /> 6 x Wraiths <br /> 3 whip coils<br /> <br /> 6 x Wraiths <br /> 2 whip coils<br /> <br /> Annihilation Barge<br /> <br /> Annihilation Barge<br /> <br /> Annihilation Barge<br /> <br /> Tau Allies:<br /> <br /> Commander<br /> Command and Control Node<br /> Multi-Spectrum Sensor Suite<br /> XV8-02 Iridium Suit<br /> Stimulant Injector<br /> Shield Generator<br /> <br /> XV104 Riptide<br /> Ion Accelerator<br /> Early Warning Override<br /> Velocity Tracker<br /> <br /> 10 x Kroot<br /> <br /> 1850pts<br /> <br /> to be honest the main job of the Wraiths in this list (and the three wraith wing that there are a lots of at 1850) is to create carnage in mid table and kill some stuff. I see the Riptide being better at the second part, but maybe not as good as the first, which is why I haven't dropped one more wraith unit to have another Warrior/Scythe unit and a few more Kroot to improve my chances of scoring.<br /> <br /> Interested in other people's thoughts though...]]></description>
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				<pubDate><![CDATA[Sat, 7 Dec 2013 23:59:44]]> GMT</pubDate>
				<author><![CDATA[ Kholzerino]]></author>
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				<title>Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ Some constructive criticism would be ace if anyone can be arsed. I know the Necron bit fairly well, but I'm trying to figure if I've got the Tau load outs right. And get some thoughts on whether I need to push for a few more Kroot...? ]]></description>
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				<pubDate><![CDATA[Sun, 8 Dec 2013 15:07:25]]> GMT</pubDate>
				<author><![CDATA[ Kholzerino]]></author>
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				<title>Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ I believe this is a repost of an earlier list am I wrong?<br /> <br /> I'll say it again then, you are wasting an ungodly amount of points on a buffmander to buff a single riptide. Either cheapen him up and only take <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>+CCN or lose the concept altogether.]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 05:04:16]]> GMT</pubDate>
				<author><![CDATA[ The Shrike]]></author>
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				<title>Re:Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ What Shrike said. The Riptide can already tank for the commander, so no point giving him atl the tanky buffs.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 09:23:06]]> GMT</pubDate>
				<author><![CDATA[ Asmodai Asmodean]]></author>
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				<title>Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ As above but I'd go as far to say drop the buffmander all together and the Kroot. Load up on Broadsides instead. Why pay an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> & Troop tax when you don't have to and gain Tank Hunters and <span class="glossaryitem" onmouseover='gp(487);'>PE</span>(Marines) to boot!]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 10:23:43]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ Revised:<br /> <br /> <span class="glossaryitem" onmouseover='gp(585);'>Dlord</span> (all the trimmings)<br /> <br /> 5 x warriors (scythe)<br /> 5 x warriors (scythe)<br /> 5 x warriors (scythe)<br /> <br /> 6 x wraiths (3 coils)<br /> 6 x wraiths (2 coils)<br /> <br /> Ann barge<br /> Ann barge<br /> Doom scythe <br /> <br /> Tau:<br /> <br /> Commander<br /> CCN<br /> <span class="glossaryitem" onmouseover='gp(626);'>MSS</span><br /> <br /> Riptide<br /> <span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> <br /> 10 Kroot<br /> <br /> 1850 on the button<br /> <br /> (Was the last comment about the Kroot a joke? This is a tournament list. I need it to satisfy the rules for allies - 1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, 1-2 troops etc)]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 11:12:01]]> GMT</pubDate>
				<author><![CDATA[ Kholzerino]]></author>
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				<title>Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ Don't take allies just take the allied formation. Then you don't have to take a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> or troops just a Riptide and 6 Broadsides but to balance the fact that you don't have to take an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> or Troops choice the whole lot gains Tank Hunters and <span class="glossaryitem" onmouseover='gp(487);'>PE</span>(Marines) for free.]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 11:52:42]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ Ohhhhh..... God is that what it says?!? That's ridiculous. Wonder if tournament is allowing...]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 12:33:06]]> GMT</pubDate>
				<author><![CDATA[ Kholzerino]]></author>
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				<title>Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ Leave the whip coils at home, since the weapons that hurt most in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> are initiative 1 (power fists, etc.) anyway.]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 12:42:28]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ No reason not to allow it, if they're allowing Screamerstar, Cronair, Farsun Bomb, O'Vesastar, Quad-drake etc. It is just as legal as that and probably not much dumber than any of those builds...]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 12:45:28]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ Well. It's saying the <span class="glossaryitem" onmouseover='gp(187);'>foc</span> doesn't matter anymore. Cron air is just taking lots if transports. That's always been one way of playing. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Tournament isn't allowing it. <br /> <br /> I like  whip coils. If they allow you to slow four models or so down till after you've killed a bunch then it really improves your survivability and damage output. More noticeable if you go up against close combat opponents. ]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 14:04:44]]> GMT</pubDate>
				<author><![CDATA[ Kholzerino]]></author>
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				<title>Re:Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ What's the role of the Riptide? If you're Buff Commandering it, Ion Cannon/<span class="glossaryitem" onmouseover='gp(388);'>SMS</span> is the way to go. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 10 Dec 2013 04:28:05]]> GMT</pubDate>
				<author><![CDATA[ Asmodai Asmodean]]></author>
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				<title>Necron and Riptide revised after thoughts/notes</title>
				<description><![CDATA[ Yes. I forgot to type in Ion. It absolutely is ion loaded. Depends on the mission and the enemy list. One of the good things about all that firepower is how many different ways it can be applied, I think. <br /> Killing scoring units. <br /> Clearing objectives for small units to drop onto. <br /> Supporting the wraiths movement through midfield (softening units for a charge). <br /> Creating a massive perceived problem and dragging enemy units about, in order to create space to score.<br /> Versatile long range shooting (especially units in corners - flyers can get a bit bound up dealing with that). This is a thing the Necron army lacks.]]></description>
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				<pubDate><![CDATA[Tue, 10 Dec 2013 19:55:02]]> GMT</pubDate>
				<author><![CDATA[ Kholzerino]]></author>
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