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		<title><![CDATA[Latest posts for the thread "Escalation Orks List 2K"]]></title>
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				<title>Escalation Orks List 2K</title>
				<description><![CDATA[ This is my first attempt at this. I like Escalation. Although the Stompa is heavy on price at 770 points most of my 2K went to that big boy but hey, that's what its about isn't it.<br /> <br /> 2000 Pts - Codex: Orks Roster<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Big Mek<br /> 1 Big Mek- Kustom Force Field<br /> **Rides inside the Stompa w/ Nobz Squad**<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: Ghazghkull Thraka<br /> **Rides with Mega-nobz and Nobz in Stompa**<br /> <br /> Elite: Nobz 8<br /> 1 Painboy<br /> 1 Nobz- Big Choppa<br /> 1 Nobz- Big Choppa<br /> 1 Nobz- <span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> 1 Nobz- <span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> 1 Nobz- Shoota/Skorcha Kombi-weapon<br /> **Goes inside the Stompa**<br /> <br /> Elite: Meganobz<br /> 3 Meganobz- all three have Shoota-Skorcha<br /> <br /> Troops: Nob Bikers 6<br /> 1 Nobz- Power Klaw<br /> 1 Nobz- Big Choppa<br /> 1 Nobz- Big Choppa<br /> <br /> <br /> Troops: Boyz<br /> 24 Shoota Boyz- 2 Big Shootas<br /> 1 Boyz Nob- Power Klaw; Bosspole<br /> **Foot slog behind the Stompa**<br /> <br /> Troops: Boyz<br /> 23 Shoota Boyz- 2 Bog Shootas<br /> 1 Boyz Nob- Power Klaw; Bosspole<br /> **Foot slog behind the Stompa**<br /> <br /> Lords of War: Stompa<br /> 1 Stompa<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 8 Dec 2013 12:04:22]]> GMT</pubDate>
				<author><![CDATA[ TBone]]></author>
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				<title>Re:Escalation Orks List 2K</title>
				<description><![CDATA[ Whoa, 65 views and nothing? Reason I am asking for a look is I haven't played any <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> games at all. So, never really gotten the chance to work the numbers or understand how the Stompa works. I mean I have played games and I understand how it works, I just curious for those that have played <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> what I could tweak here. I know it's not <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span>, but, I would imagine from reading through Escalation, that it will be a pain pealing off <span class="glossaryitem" onmouseover='gp(661);'>HPs</span> to get a Lord of War to fall. <br /> <br /> On a side note, has anyone played a Escalation game yet?]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 10:29:40]]> GMT</pubDate>
				<author><![CDATA[ TBone]]></author>
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				<title>Escalation Orks List 2K</title>
				<description><![CDATA[ I haven't but am planning on using a stompa with my grot army, your list sounds credible but I personally will be trying it out with zagstruk and maybe a snikrot ambush to get into <span class="glossaryitem" onmouseover='gp(19);'>cc</span> while the opponent tries to hide from the stompa]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 10:43:52]]> GMT</pubDate>
				<author><![CDATA[ mrshl9898]]></author>
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				<title>Escalation Orks List 2K</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b88e569b3666ccbc8e6dfcb5671c9cca.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/567199/6325024.page"><b>mrshl9898 wrote:</b></a><br/>I haven't but am planning on using a stompa with my grot army, your list sounds credible but I personally will be trying it out with zagstruk and maybe a snikrot ambush to get into <span class="glossaryitem" onmouseover='gp(19);'>cc</span> while the opponent tries to hide from the stompa</div></blockquote><br /> <br /> I was thinking about Snikrot, on a side note on that, I have read a lot of flack about using Kommando's in general because you can't charge the first turn you arrive. So, being that you get first turn say, then you shoot, then you have to allow the enemy to shoot and/or assault and then you got another round of shooting with overwatch. <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>, they really need to allow them to charge the first turn they arrive or that unit will get chewed up a little before it can get into assault? Thoughts?]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 11:52:55]]> GMT</pubDate>
				<author><![CDATA[ TBone]]></author>
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				<title>Escalation Orks List 2K</title>
				<description><![CDATA[ Honestly, I wouldn't expect to fare well if (or rather, when) I field my own Stompa, because of the advantages that the opponent gets (if he doesn't go with his own big gun that is). So in my opinion, you should really just say "zog it" and field with whatever the hell you want with it.<br /> <br /> Plus, nob bikers have been said to be pretty powerful (even if the painboy's in the other nob mob and the lack of power klaws) so you're sorta good there. However, you might think about fielding a few Klaws with the biker nobs, in case that they have to go up against something nasty that their big choppas can't do (like a Land Raider or something like that. Basically anything that your Stompa haven't shot up or chopped to bits yet).<br /> <br /> All in all, it seems good to me (except that I might dump the bikes for another mob of orks, and make all of the mobs to 30 lads, but that's just me).]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 16:56:02]]> GMT</pubDate>
				<author><![CDATA[ Freddie Gibbs]]></author>
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				<title>Escalation Orks List 2K</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/677d11c9c6800da8d1708e399c1eaedd.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/567199/6325872.page"><b>big mek crazygit wrote:</b></a><br/>Honestly, I wouldn't expect to fare well if (or rather, when) I field my own Stompa, because of the advantages that the opponent gets (if he doesn't go with his own big gun that is). So in my opinion, you should really just say "zog it" and field with whatever the hell you want with it.<br /> <br /> Plus, nob bikers have been said to be pretty powerful (even if the painboy's in the other nob mob and the lack of power klaws) so you're sorta good there. However, you might think about fielding a few Klaws with the biker nobs, in case that they have to go up against something nasty that their big choppas can't do (like a Land Raider or something like that. Basically anything that your Stompa haven't shot up or chopped to bits yet).<br /> <br /> All in all, it seems good to me (except that I might dump the bikes for another mob of orks, and make all of the mobs to 30 lads, but that's just me).</div></blockquote><br /> <br /> Thanks for the advice, I have made a few changes to the original list adding more <span class="glossaryitem" onmouseover='gp(107);'>PKs</span>...]]></description>
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				<pubDate><![CDATA[Tue, 10 Dec 2013 11:06:08]]> GMT</pubDate>
				<author><![CDATA[ TBone]]></author>
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				<title>Escalation Orks List 2K</title>
				<description><![CDATA[ I'd honestly say the Nobs in the Stompa and the Dread are a waste of points. <br /> <br /> <span class="glossaryitem" onmouseover='gp(710);'>MANz</span> if you want to carry hard hitters.<br /> <br /> And if you take Lootas or Burnas and load them into the stompa, you can take meks and give it a whole lot of repair rolls.<br /> <br /> Or of course, just go with what you like <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Tue, 10 Dec 2013 11:09:01]]> GMT</pubDate>
				<author><![CDATA[ Dakkamite]]></author>
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				<title>Escalation Orks List 2K</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/4041775022b57b6e871d909e570723a0.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/567199/6325121.page"><b>TBone wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b88e569b3666ccbc8e6dfcb5671c9cca.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/567199/6325024.page"><b>mrshl9898 wrote:</b></a><br/>I haven't but am planning on using a stompa with my grot army, your list sounds credible but I personally will be trying it out with zagstruk and maybe a snikrot ambush to get into <span class="glossaryitem" onmouseover='gp(19);'>cc</span> while the opponent tries to hide from the stompa</div></blockquote><br /> <br /> I was thinking about Snikrot, on a side note on that, I have read a lot of flack about using Kommando's in general because you can't charge the first turn you arrive. So, being that you get first turn say, then you shoot, then you have to allow the enemy to shoot and/or assault and then you got another round of shooting with overwatch. <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>, they really need to allow them to charge the first turn they arrive or that unit will get chewed up a little before it can get into assault? Thoughts?</div></blockquote><br /> <br /> They can be ok with a mega armour boss or bike boss but are really just there to burn and shoot heavy support and force a reaction. Hopefully the new dex fixes this issue of no charge.<br /> <br /> After a few days of people reacting I'm thinking 5 lootas, 5 Burma's both with 3 Meks is the way to go, dash of anti air then footslogging boyz and grots like it was 2nd ed is the way to go.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Big mek with <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> and maybe one with <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> in the beast with the elites would be fun too.<br /> <br /> I will play test soon against some eldar with titan and see how it goes, hopefully I can take it down in time with the stompa and zag while the Meks repair before it goes boom and it all ends turn 2.]]></description>
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				<pubDate><![CDATA[Wed, 11 Dec 2013 10:20:08]]> GMT</pubDate>
				<author><![CDATA[ mrshl9898]]></author>
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