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		<title><![CDATA[Latest posts for the thread "Inquisitorial Grey Knights 1500"]]></title>
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				<title>Inquisitorial Grey Knights 1500</title>
				<description><![CDATA[ V.S. <span class="glossaryitem" onmouseover='gp(22);'>CSM</span><br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b>- Ordo Xenos Inquisitor with plasma pistol, ML1 and rad grenades = 80<br /> <br /> <b>Troops</b>- Terminator Squad with 2x Nemesis Force Halberds, Nemesis Warding Stave, 2x Nemesis Daemonhammers and psycannon = 245<br /> Strike Squad with 2x Nemesis Force Swords, 3x Nemesis Force Halberds, 3x Nemesis Daemonhammers, 2x psycannons and psybolt ammo = 285<br /> <br /> <b>Elites</b>- Vindicare Assassin = 145<br /> Vindicare Assassin = 145<br /> Vindicare Assassin = 145<br /> <br /> <b>Fast Attack</b>- Stormraven Gunship with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> lascannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> multimelta, and locator beacon = 220<br /> <br /> <b>Heavy Support</b>- Nemesis Dreadknight with Nemesis Greatsword and Heavy Incinerator = 185<br /> <br /> Aegis Defence Line = 50<br /> <br /> <i><b>Total</b>- 1500 points</i><br /> <br /> The Terminators and Assassins are the only models on table, hiding behind Aegis. The Vindicares snipe enemy leaders, <span class="glossaryitem" onmouseover='gp(805);'>AA</span> threats and Interceptors, as well as threats to them and the Terminators. The Strike Squad and Inquisitor come in the Stormraven, and guide the Dreadknight in with the teleport homer.<br /> Thoughts?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Any thoughts on this?]]></description>
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				<pubDate><![CDATA[Sun, 8 Dec 2013 14:31:08]]> GMT</pubDate>
				<author><![CDATA[ Sgt_Smudge]]></author>
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				<title>Re:Inquisitorial Grey Knights 1500</title>
				<description><![CDATA[ Assassins of all kinds are unique, so you may only take one in an army. Sorry about that.<br /> <br /> Plasma pistol on the inquisitor is pointless, they are pretty much useless on anything. Also grab psychotroke grenades while you're at it, they are nasty.<br /> <br /> 1 5 man unit of terminators on the table will struggle to survive the first turn, and are slow, so will struggle to affect the game. Reserve them or run more strikes.<br /> <br /> Stormraven's are in general solid, but with only one you're hoping it can survive a round of anti-air fire, which can be very risky. For me it's either 2 of them or none.<br /> <br /> Likewise dreadknights are excellent, though the teleporter is a great addition (if pricey). Again one of them is a risk, and with sufficient firepower (especially if you get unlucky and your units come in on subsequent turns), you could very easily get shot off the table.<br /> <br /> However you do have ~300pts from the extra assassins to consider.<br /> <br /> <br /> Hope this is useful.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 8 Dec 2013 20:29:50]]> GMT</pubDate>
				<author><![CDATA[ Jangustus]]></author>
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				<title>Inquisitorial Grey Knights 1500</title>
				<description><![CDATA[ WHAT?!?!?! I had no idea that Assassins were Unique! That you for that, that's really wiped the smile off my face! I'll drop the pistol, take the psychotrokes. Maybe another squad of Terminators is in order, and I can drop the Stormraven. Any other tips, because I'm really quite struggling.]]></description>
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				<pubDate><![CDATA[Sun, 8 Dec 2013 21:19:48]]> GMT</pubDate>
				<author><![CDATA[ Sgt_Smudge]]></author>
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				<title>Inquisitorial Grey Knights 1500</title>
				<description><![CDATA[ Must admit I thought you could take several assasins as well :(. Must admit I really like the techmarines in <span class="glossaryitem" onmouseover='gp(305);'>GK</span>. Either with a conversion beamer (stick him in the far corner and enjoy) or as a grenade carrier for a strike squad. I would also agree in keeping your inquisitor as cheap as possible then again I use mine as a cheap tax on divination <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">. The psirifledreads are also a hoot to play with.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 8 Dec 2013 21:46:25]]> GMT</pubDate>
				<author><![CDATA[ kevhplus9]]></author>
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				<title>Inquisitorial Grey Knights 1500</title>
				<description><![CDATA[ The trick is you're trying to take a very low model count, but nothing that actually stands out.  With that low a count at 1500, you should have a Paladin squad.  Or, make that termi squad full, do another strike, and see where that puts you.<br /> <br /> I'd do some adjusting and post a new list for us. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>PS</span>: To be 100% clear, you can take one of each assassin, meaning a total of 4 with enough force org slots, but they have to be different types.]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 02:29:38]]> GMT</pubDate>
				<author><![CDATA[ troa]]></author>
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				<title>Inquisitorial Grey Knights 1500</title>
				<description><![CDATA[ Vindicare and techmarine. Can you say 2+ cover save! <br /> Add conversion beam and you got 2 great snipers<br /> <br /> 5 manpaladins squads are amazing. Drop the staff. Run 2 psycannon 4 swords. 4+ Invo saves and a hammer if your assassin can't range that pesky tank.<br /> <br /> Get some servo skulls. Block the infiltration units.<br /> <br /> Dreadknights I prefer 2 doom fists and heavy incinerator. 2 s10 weapons bye bye tanks. Deepstriking with incinerator woohoo take 2 or none.<br /> <br /> Dreadnoughts <span class="glossaryitem" onmouseover='gp(126);'>Tl</span> <span class="glossaryitem" onmouseover='gp(5);'>ac</span> <span class="glossaryitem" onmouseover='gp(126);'>Tl</span> <span class="glossaryitem" onmouseover='gp(5);'>ac</span> psy ammo. Take 3 s8 x12 with rerolls. Plus the aura to get +4 to psyker attacks. Oh I'm sorry you need a 5 or under for your pink horrors to pass.<br /> <br /> Oh you pass. Well I still get deny the witch! <br /> <br /> If you got an aegis. You got sky fire. Footslog army <br /> <br /> Also ordo mall can take psycannon hammer and terminator armor.<br /> <br /> As to vindicare tactics. Tanks first. They eat av14 for breakfast. Then 1 w units with close combat beast. Powerfist sergeants. Or invo breaking before you charge. Hammerhands with a hammer s10 melee woo<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 9 Dec 2013 03:37:23]]> GMT</pubDate>
				<author><![CDATA[ XdeadpoolX]]></author>
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