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		<title><![CDATA[Latest posts for the thread "first ever tau list at 1500"]]></title>
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				<title>first ever tau list at 1500</title>
				<description><![CDATA[ cadre fireblade<br /> <br /> stealth team w 3 burst 2 fusion<br /> riptide w early warning overide, velocity tracker, 2 drones w heavy burst<br /> crisis team w bonding knives,x3 all with dual burst<br /> <br /> 12 fire warriors w shas'ui w markerlight <br /> 12 fire warriors w shas'ui w markerlight <br /> 12 fire warriors w shas'ui w markerlight in devilfish<br /> <br /> 4 pathfinders w pulse accelerator drone <br /> 4 pathfinders w pulse accelerator drone<br /> <br /> xv88 broadsides w bonding knifes all with rail rifles and shasvre<br /> <br /> 1479 points<br /> prob will need change but note this is first tau list so say it nicely <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Thu, 12 Dec 2013 12:26:21]]> GMT</pubDate>
				<author><![CDATA[ hiveof_chimera]]></author>
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				<title>first ever tau list at 1500</title>
				<description><![CDATA[ Fireblade isn't great, Ethereal is generally better and cheaper.<br /> <br /> You can only have 1 fusion per 3 stealth suits so you need another suit to get that fusion. Though mixing fusion in isn't a great idea. Keep them as a distraction S5 spam unit.<br /> <br /> Riptide is too expensive for a weapon as mediocre as the HBC. He's not great at <span class="glossaryitem" onmouseover='gp(805);'>AA</span> so dump the <span class="glossaryitem" onmouseover='gp(138);'>VC</span> and get him Ion. <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> is basically mandatory. The drones are a no no. Where do you put them? If out front then Autocannon type fire will hit them as they just have a 4++ so no need for AP2 and you'll have to take a morale check. So you put then behind him and then they are just double the cost missile drones that could be with your Broadsides. Either way a poor spend of points. Stims are good if you have the spare points.<br /> <br /> Double burst cannon Crisis are good but bonding does nothing unless you take drones. You only have 3 models so will never be down to less than 25%. However Crisis suits should be for filling gaps in your army. You have a metric tonne of S5 so I would equipe them to solve a problem. Perhaps double fusion as you'll struggle against high <span class="glossaryitem" onmouseover='gp(9);'>AV</span> or double plasma if you keep the HBC on the Riptide. Or double <span class="glossaryitem" onmouseover='gp(518);'>MP</span> if you don't fix the Broadsides (more on that later). But the essence is look for a gap in your list and plug it with a dedicated crisis team. S5 spam is generally best with a drone commander.<br /> <br /> Fire warriors are better in smaller units 6s or 9s are generally best. 6s are cheap and throw away which is good also they definitely get wiped in the first round of combat, 9s are great because it takes 3 wounds to cause a morale check and are still relatively cheap. Likewise the <span class="glossaryitem" onmouseover='gp(328);'>ML</span> is rarely worth it, just take 2 more Pathfinders for the same cost as that 1 <span class="glossaryitem" onmouseover='gp(328);'>ML</span>...<br /> <br /> Devilfish generally aren't worth it unless you're taking a full mech list. As is they are just providing a good target for dedicated <span class="glossaryitem" onmouseover='gp(482);'>AT</span> fire. Drop it.<br /> <br /> Pathfinders work well in 5-6 models takes 2 casualties for a morale check and even snap firing they should put an <span class="glossaryitem" onmouseover='gp(328);'>ML</span> on something. Though personally I prefer Mark'o commanders and Skyrays for <span class="glossaryitem" onmouseover='gp(328);'>ML</span> support. Accelerator Drone isn't worth it unless you're building a Pathfinderstar which is too fragile to really be worth it.<br /> <br /> Broadsides need <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span> always. They are massively better they kill everything except AV14 (which the Railrifles won't do much to either). Again bonding knives are wasted unless you take drones. However in this case you should take drones. Take maximum drones and <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> on each unit. They are your <span class="glossaryitem" onmouseover='gp(805);'>AA</span> they murder fliers due to volume of S5 and S7 fire twin linked. I would take more of them.]]></description>
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				<pubDate><![CDATA[Thu, 12 Dec 2013 13:27:46]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:first ever tau list at 1500</title>
				<description><![CDATA[ The biggest issue I can see is having to footslog all your troops to objectives. I agree that only haveing 1 devilfishisnt good, but i would consider dropping the&nbsp;size of each troop choice and picking up some transports for them. <br /> <br /> I had limited success with the stealth suits DSing in with fusion to pop tanks and scary things in the back feild, but taking all 6 to get 2 fusion is really pricy and they almost never make thier points back that way. ]]></description>
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				<pubDate><![CDATA[Thu, 12 Dec 2013 13:41:47]]> GMT</pubDate>
				<author><![CDATA[ taurising]]></author>
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				<title>Re:first ever tau list at 1500</title>
				<description><![CDATA[ Swapped cadre for darkstrider<br /> <br /> 3x9 units in devil fish w shas'vu with marker lights one squad w emp grenades<br /> <br /> All stealth suits have burst<br /> Swapped velocity tracker for <span class="glossaryitem" onmouseover='gp(265);'>fnp</span> removed drones<br /> All weapons are now fusion on crisis suits removed knives<br /> <br /> 2x4 pathfinders<br /> 2x XV88 suits]]></description>
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				<pubDate><![CDATA[Thu, 12 Dec 2013 14:35:13]]> GMT</pubDate>
				<author><![CDATA[ hiveof_chimera]]></author>
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