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				<title>1500 GK Henchmen /w Eldar Ally</title>
				<description><![CDATA[ 4x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 66 <br /> 4x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 66 <br /> 4x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 66<br /> Stormraven -/w <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-<span class="glossaryitem" onmouseover='gp(5);'>AC</span> +<span class="glossaryitem" onmouseover='gp(126);'>TL</span>-<span class="glossaryitem" onmouseover='gp(51);'>HB</span> +Hurricane Sponsons + Psybolt Ammo - 255 <br /> Coteaz 100<br /> 2x Warrior Acolytes <br /> 3x Crusader's /w Axes <br /> 4x Deathcult Assasin's /w Sword <br /> Dreadnought /w Psyammo and 2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannon /w Searchlight <br /> Dreadknight /w Personal Teleporter<br /> <br /> Farseer /w Jetbike 115<br /> 6x Guardian Jetbikes 122<br /> 2x Shuriken Cannon's <br /> <br /> 10x Warp Spiders 190<br /> <br /> 1500<br /> <br /> <br /> This is the revised list, although I haven't tested it nor the one below. Brief description:<br /> Basically a <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> list with good ground mobility and average  strng 6-8 <span class="glossaryitem" onmouseover='gp(6);'>ap</span>- shooting. <br /> Assassins supplement that /w <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 3 power weapons <br /> Farseer supports the spiders /w guide and prescience for the cannons<br /> Warpspider's are mobile anti infantry helping vs riptides.<br /> Dreadknight provides some defense vs rush armies and if unchecked will wreck havoc on their backfield objectives<br /> Coteaz rides in the raven, looking to set up an assault whatever way we can supporting /w prescience.<br /> <br /> I'll post my original list below, please vote for whichever you prefer, I'd love critique<br /> <br /> 4x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 66 <br /> 4x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 66 <br /> 6x Henchmen - Razorback w/Heavy Bolter + Psybolt Ammo - 74<br /> <br /> 2x Dreadnought /w 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannon's + Psyammo + Searchlight's 272 <br /> <br /> Stormraven -/w <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-<span class="glossaryitem" onmouseover='gp(5);'>AC</span> +<span class="glossaryitem" onmouseover='gp(126);'>TL</span>-<span class="glossaryitem" onmouseover='gp(51);'>HB</span> +Hurricane Sponsons + Psybolt Ammo - 255 <br /> Coteaz 100 Warlord<br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Strike Squad x10 /w Psyammo + Halberd on Justicar 245 <br /> <br /> Farseer /w The -1 warp charge spirit stone, Jetbike 130 <br /> <br /> 6x Guardian Jetbikes 122<br /> 2x Shuriken Cannon's <br /> 10x Warp Spiders <br /> <br /> 1500]]></description>
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				<pubDate><![CDATA[Sun, 15 Dec 2013 07:23:48]]> GMT</pubDate>
				<author><![CDATA[ Aijec]]></author>
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				<title>1500 GK Henchmen /w Eldar Ally</title>
				<description><![CDATA[ I like everything except the dreadknight.  I don't quite understand how he helps you against rush lists.  Do you mean rush lists like White Scars (Who will destroy him via grav/plasma) or are you specifically targeting daemons.]]></description>
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				<pubDate><![CDATA[Sun, 15 Dec 2013 08:29:51]]> GMT</pubDate>
				<author><![CDATA[ Coyote81]]></author>
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				<title>1500 GK Henchmen /w Eldar Ally</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6331ef743f4250e693f99520d5b3c68c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/568356/6344390.page"><b>Coyote81 wrote:</b></a><br/>I like everything except the dreadknight.  I don't quite understand how he helps you against rush lists.  Do you mean rush lists like White Scars (Who will destroy him via grav/plasma) or are you specifically targeting daemons.</div></blockquote><br /> <br /> <br /> I'll be looking to assault both of those types of squads. Will take a couple turns depending on the # of models but will consistently win vs them.<br /> <br /> Simple <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> blocking terrain will help when I'm forced to go 1st which I really want to avoid with this list since I have great scoring units and a anti-air flier coming in.<br /> <br /> <span class="glossaryitem" onmouseover='gp(325);'>TBH</span> I am unsure about the dreadknight, I wanted an ap2 ranged threat that is durable but the knight isn't THAT durable these days. Especially when theres just one. <br /> <br /> I want to test it out. Wraithknight /w a suncannon was also a consideration. I just wish I could take a riptide. WOW do I want a riptide in this army.]]></description>
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				<pubDate><![CDATA[Sun, 15 Dec 2013 08:55:20]]> GMT</pubDate>
				<author><![CDATA[ Aijec]]></author>
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				<title>1500 GK Henchmen /w Eldar Ally</title>
				<description><![CDATA[ Don't forget Cortez's best ability, free intercepting shots! Exploit it!]]></description>
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				<pubDate><![CDATA[Sun, 15 Dec 2013 09:07:44]]> GMT</pubDate>
				<author><![CDATA[ SpankingApe]]></author>
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				<title>1500 GK Henchmen /w Eldar Ally</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/568356/6344425.page"><b>SpankingApe wrote:</b></a><br/>Don't forget Cortez's best ability, free intercepting shots! Exploit it!</div></blockquote><br /> <br /> That's arguably <i>Coteaz</i>' worst ability, but I do love maximizing my models special rules. It's tough to get something to end up within 12" of you after reserve with a t3 model. THEN Coteaz' squad has to have something worth shooting with. <br /> <br /> A lot of hoops to jump throgh]]></description>
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				<pubDate><![CDATA[Sun, 15 Dec 2013 10:11:54]]> GMT</pubDate>
				<author><![CDATA[ Aijec]]></author>
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				<title>1500 GK Henchmen /w Eldar Ally</title>
				<description><![CDATA[ Plasma cannon servitors are the most popular choice. And kick butt too. Don't see that as too much of a hoop. Dropping 3 ap2 blasts on deepstrikers/drop podders. He acts as a deterrent more which is worth every penny as you have a no go 12' bubble around him.]]></description>
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				<pubDate><![CDATA[Sun, 15 Dec 2013 10:32:31]]> GMT</pubDate>
				<author><![CDATA[ SpankingApe]]></author>
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				<title>1500 GK Henchmen /w Eldar Ally</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/568356/6344508.page"><b>SpankingApe wrote:</b></a><br/>Plasma cannon servitors are the most popular choice. And kick butt too. Don't see that as too much of a hoop. Dropping 3 ap2 blasts on deepstrikers/drop podders. He acts as a deterrent more which is worth every penny as you have a no go 12' bubble around him.</div></blockquote><br /> <br /> They used to be very popular, I own 6 converted myself and I love 'em for fluff reasons.<br /> <br /> Infantry without dedicated cover saves or a transport REALLY get blown out of the water in 6th, they have very very poor mobility especially with <span class="glossaryitem" onmouseover='gp(166);'>plas</span> cannons and most things will break their armor. I've ran the <span class="glossaryitem" onmouseover='gp(166);'>plas</span> cannons before and it's tough to get them to work, they always get targeted first. <br /> <br /> I'm considering running him /w an aegis defence line manning the quad gun just to give me more longe range threats /w the <span class="glossaryitem" onmouseover='gp(166);'>plas</span> servitor's and 9 naked acolytes just to soak up wounds.<br /> <br /> It's tough though, 12'' isn't that much and I feel a lot of the time his 2nd warpcharge get's wasted a lot where in an assault vehicle forewarning/precog/can we very good.<br /> <br /> It'd be interesting to run something like this over the Dreadknight:<br /> <br /> Aegis /w Quad<br /> 3x Servitor /w <span class="glossaryitem" onmouseover='gp(166);'>plas</span> cannon<br /> 9x acolytes<br /> Ordo Maelleus <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 1 Inquisitor<br /> <br /> Actively switch where you deploy each inquisitor, Coteaz get's forewarning? Stormraven and nominate the inquis for warlord hoping to get orbital bombardment or whatever.<br /> Coteaz is forced to get scrier's gaze? Smack him on the quad gun and bank on having good reserve rolls.<br /> <br /> Supports the Rhino's and Dreadnought nicely aswell.]]></description>
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				<pubDate><![CDATA[Sun, 15 Dec 2013 16:51:36]]> GMT</pubDate>
				<author><![CDATA[ Aijec]]></author>
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