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		<title><![CDATA[Latest posts for the thread "Time to win some money!"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Time to win some money!"]]></description>
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				<title>Time to win some money!</title>
				<description><![CDATA[ Tourney time. <br /> <br /> This is what I am working with so far. By far the stiffest competition is a Tau player who uses a bastion to jump-shoot-jump a riptide, he plays very very battle suit heavy.<br /> <br /> Raven Guard list. (yes I know the lack of jump packs is odd but hear me out)<br /> <br /> Master of the Forge   110  (this goes well with the thunderfire cannon)<br /> Conversion beamer<br /> <br /> 10x tactical Squad, Rhino and a Dozerblade  x 3 600 (this will make up the brunt of a spear tip, as I can scout the rhinos)<br /> Melta guns<br /> Sarge<br /> <br /> <br /> legion of damned         155  (nothing wrong with an ignores cover plasma cannon)<br /> plasma gun<br /> plasma cannon<br /> <br /> Thunder Hammer storm shield terminators      225<br /> <br /> Thunderfire Cannon      100<br /> <br /> StormRaven        225<br /> Cyclone Missile launcher<br /> <br /> Stalker   75<br /> <br /> 1490<br /> <br /> <br /> I think it is pretty solid. The thing is I do not know how to proceed to 2000 pts.]]></description>
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				<pubDate><![CDATA[Mon, 16 Dec 2013 06:47:22]]> GMT</pubDate>
				<author><![CDATA[ Thrawn2600]]></author>
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				<title>Re:Time to win some money!</title>
				<description><![CDATA[ Take grav centurions or grav bike command squad and stormtalons, drop the stalker<br /> <br /> Give <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, assault cannon and huricane bolters to the raven.<br /> I would advise against the termies without land raider. Stuffing them in a stormraven is by far one of the worst ideas]]></description>
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				<pubDate><![CDATA[Mon, 16 Dec 2013 10:36:14]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>Re:Time to win some money!</title>
				<description><![CDATA[ Locally I'm running into a lot of Servo-skullz, wiping out my <span class="glossaryitem" onmouseover='gp(757);'>RG</span>'s scout move across the board.  If you're not, good for you.  If you start seeing them, perhaps consider dumping the <span class="glossaryitem" onmouseover='gp(757);'>RG</span> Chapter Traits for something, more useful.  The Fire Hawks Chapter Trait that lets your Vanguard and Assault Marines score as well as your Troops is great.  Also buffs your flamers the turn they deepstrike, very nice for killing Tau.<br /> <br /> If you're looking to keep the <span class="glossaryitem" onmouseover='gp(757);'>RG</span> scheme, and pick up five hundred points.  I'd say start with a five strong scout squad or two, will boost your scoring units, especially since you plan on throwing all of yours ahead towards the enemy.  Sniper rifles are always nice, maybe include a <span class="glossaryitem" onmouseover='gp(51);'>HB</span> or <span class="glossaryitem" onmouseover='gp(328);'>ML</span>.  Have seen a guy put a combi-grav on his scout sargeants, infiltrate within range and unload first turn with its salvo.  Sniper rifles, <span class="glossaryitem" onmouseover='gp(328);'>ML</span>'s and combi-grav are all pretty good against a Riptide, for their points anyways.<br /> <br /> Assault squads, five strong, with two flamers in drop pods are very cheap (85 pts each) against Tau I always bring as many as will fit.  Great pathfinder killers.  If you can sneak in a couple scout squads, the assault squads in pods, I'd maybe go with another LoD squad.  Should be somewhere close to 500 points.  If you're short of points, I'd look at getting your Raven down to 200.  Might want to put some combi weapons on your <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> sgts if they points are available.<br /> <br /> I'm personally not a fan of Termies in <span class="glossaryitem" onmouseover='gp(757);'>RG</span> lists, but my guess is you were looking to deepstrike them in?  Three scouting rhino's and two drop pod ASM squads first turn, with two LoD squads, a Termie squad and a Raven in reserve would be a fun <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> list.  Just make sure you take your drop pods in odd numbers...<br /> <br />   ]]></description>
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				<pubDate><![CDATA[Mon, 16 Dec 2013 11:08:16]]> GMT</pubDate>
				<author><![CDATA[ dracpanzer]]></author>
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				<title>Time to win some money!</title>
				<description><![CDATA[ Wow, these are both great suggestions! I will look into play testing some of those changes!]]></description>
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				<pubDate><![CDATA[Tue, 17 Dec 2013 07:18:19]]> GMT</pubDate>
				<author><![CDATA[ Thrawn2600]]></author>
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