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		<title><![CDATA[Latest posts for the thread "Tau 1850, New Army List"]]></title>
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				<title>Tau 1850, New Army List</title>
				<description><![CDATA[ Hey all, <br /> <br /> I'm thinking about starting a new Tau army and put together this list to help me decide what I should buy.   I'll be magnetizing everything I can, so I wanted to get thoughts on the list as well as thoughts on what is worth buying.<br /> <br /> <br /> <br /> <br /> +++ 1850pt Tau Empire 6th Ed (2013) Roster (Primary Detachment)) +++<br /> <br /> + <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> + (84pts)<br /> <br />     * Cadre Fireblade (84pts) <br /> <br />         * 2x Gun Drone <br />         <br /> <br /> <br /> + Elites +<br /> <br />     * XV104 Riptide (190pts) <br />         Early warning override, Ion accelerator<br /> <br /> <br />     * XV104 Riptide (185pts) <br />         Early warning override , Heavy burst cannon<br /> <br /> <br />     * XV8 Crisis Team (171pts) <br />         3x Crisis Shas'ui (57pts) <br />             Fusion blaster, Twin-linked plasma rifle<br />  <br /> <br /> + Troops + (374pts)<br /> <br />     * Fire Warrior Team (133pts)<br />         10x Fire Warrior Shas'la with pulse rifle<br />         * 2x Marker Drone <br />    <br /> <br /> <br />     * Fire Warrior Team (108pts) <br />         12x Fire Warrior Shas'la with pulse carbine<br /> <br /> <br />     * Fire Warrior Team (133pts)<br />         10x Fire Warrior Shas'la with pulse rifle <br />         * 2x Marker Drone <br /> <br /> <br /> + Fast Attack + (330pts)<br /> <br />     * Pathfinder Team (140pts)  <br />         * 8x Pathfinder Shas'la <br />         * 2x Pathfinder Shas'la (rail)<br /> <br />     * Pathfinder Team (140pts)  <br />         * 8x Pathfinder Shas'la <br />         * 2x Pathfinder Shas'la (rail)<br /> <br />     * Piranha (50pts) <br />             Fusion blaster<br /> <br /> + Heavy Support + (505pts)<br /> <br />     * Sky Ray Missile Defense Gunship (115pts) <br />    Twin-linked smart missile system, Velocity tracker<br /> <br />     * XV88 Broadside Team (195pts) <br />             3x Broadside battlesuit, Twin-linked heavy rail rifle, Twin-linked smart missile system<br /> <br /> <br />     * XV88 Broadside Team (195pts) <br />             3x Broadside battlesuit, Twin-linked high-yield missile pod, Twin-linked smart missile system<br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 16 Dec 2013 20:22:44]]> GMT</pubDate>
				<author><![CDATA[ Forcast]]></author>
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				<title>Re:Tau 1850, New Army List</title>
				<description><![CDATA[ Wouldn't waste the points on the Piranhas ....but that's just me...<br /> <br /> You also are required to have one buff commander and two units of kroot.  I think it's an unwritten Tau doctrine or something <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 16 Dec 2013 20:27:00]]> GMT</pubDate>
				<author><![CDATA[ necron99]]></author>
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				<title>Tau 1850, New Army List</title>
				<description><![CDATA[ Don't put individual upgrades points cost in your list it is against forum rules.<br /> <br /> Also don't put standard wargear in the list it makes it much harder to read.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> As for the list there's not much great in it.<br /> <br /> Fireblade is mediocre only really worth it for the <span class="glossaryitem" onmouseover='gp(328);'>ML</span> in a big unit of <span class="glossaryitem" onmouseover='gp(39);'>FWs</span> which you have one of. But an Ethereal is cheaper and buffs multiple units.<br /> <br /> Riptides should stick with Ion. Stims are also worth it if you have the points.<br /> <br /> Crisis teams shouldn't mix weapons. They are your problem solvers. Work out what your list struggles against most and take Crisis suits to fill that gap. Take 2 fusion blasters and a flamer if you're poor against AV14. Double <span class="glossaryitem" onmouseover='gp(518);'>MP</span> for antiAV12- or double plasma for killing heavy infantry (3 models pumping out 12 plasma shots hurts).<br /> <br /> Firewarriors should be kept cheap. Units of 6-9 is the best option. Marker Drones should only ever be taken with a drone controller commander.<br /> <br /> Pathfinders exist purely for markerlight never take any toys on them. Mark'o commanders and buffmanders are generally the better way to go.<br /> <br /> Piranhas work best in bigger units you need at least 3 to be worth it. Though personally if I wanted fusion I would take it on suits not Piranhas.<br /> <br /> Broadsides should ALWAYS have <span class="glossaryitem" onmouseover='gp(657);'>HYMPs</span> they are just flat better. They need EWOs as well they are your <span class="glossaryitem" onmouseover='gp(805);'>AA</span> and max missile drones is an auto-include too they are ridiculous for 12 points.]]></description>
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				<pubDate><![CDATA[Mon, 16 Dec 2013 20:45:34]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Tau 1850, New Army List</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/65afb78ba94982239ee431d965e2013a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/568600/6348395.page"><b>FlingitNow wrote:</b></a><br/>Don't put individual upgrades points cost in your list it is against forum rules.<br /> <br /> Also don't put standard wargear in the list it makes it much harder to read.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> As for the list there's not much great in it.<br /> <br /> Fireblade is mediocre only really worth it for the <span class="glossaryitem" onmouseover='gp(328);'>ML</span> in a big unit of <span class="glossaryitem" onmouseover='gp(39);'>FWs</span> which you have one of. But an Ethereal is cheaper and buffs multiple units.<br /> <br /> Riptides should stick with Ion. Stims are also worth it if you have the points.<br /> <br /> Crisis teams shouldn't mix weapons. They are your problem solvers. Work out what your list struggles against most and take Crisis suits to fill that gap. Take 2 fusion blasters and a flamer if you're poor against AV14. Double <span class="glossaryitem" onmouseover='gp(518);'>MP</span> for antiAV12- or double plasma for killing heavy infantry (3 models pumping out 12 plasma shots hurts).<br /> <br /> Firewarriors should be kept cheap. Units of 6-9 is the best option. Marker Drones should only ever be taken with a drone controller commander.<br /> <br /> Pathfinders exist purely for markerlight never take any toys on them. Mark'o commanders and buffmanders are generally the better way to go.<br /> <br /> Piranhas work best in bigger units you need at least 3 to be worth it. Though personally if I wanted fusion I would take it on suits not Piranhas.<br /> <br /> Broadsides should ALWAYS have <span class="glossaryitem" onmouseover='gp(657);'>HYMPs</span> they are just flat better. They need EWOs as well they are your <span class="glossaryitem" onmouseover='gp(805);'>AA</span> and max missile drones is an auto-include too they are ridiculous for 12 points.</div></blockquote><br /> <br /> Also not a lot of point in carbines on <span class="glossaryitem" onmouseover='gp(39);'>FW</span>. ]]></description>
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				<pubDate><![CDATA[Tue, 17 Dec 2013 05:08:27]]> GMT</pubDate>
				<author><![CDATA[ barnowl]]></author>
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				<title>Re:Tau 1850, New Army List</title>
				<description><![CDATA[ Here is a revision, let me know what you think.    I didn't realize how silly the missile drones are.<br /> <br /> +++(1849pts) +++<br /> <br /> + <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> +<br /> <br />     * Ethereal<br /> <br /> <br /> + Elites +<br /> <br />    * XV104 Riptide<br />         Early warning override, Ion accelerator, Stimulant injector, Twin-linked smart missile system<br /> <br /> <br />     * XV104 Riptide<br />         Early warning override, Ion accelerator, Stimulant injector, Twin-linked smart missile system<br /> <br /> <br />     * XV8 Crisis Team<br />            4x Crisis battlesuit, Plasma rifle, Twin-linked plasma rifle<br /> <br /> <br /> <br /> + Troops +<br /> <br />    * Fire Warrior Team<br />         9x Fire Warrior Shas'la with pulse rifle<br /> <br /> <br />      * Fire Warrior Team<br />         9x Fire Warrior Shas'la with pulse rifle<br /> <br /> <br />     * Fire Warrior Team<br />         9x Fire Warrior Shas'la with pulse rifle<br /> <br /> <br /> + Fast Attack +<br /> <br />     <br />     * Pathfinder Team<br />         * 6x Pathfinder Shas'la<br /> <br /> <br />    <br />     * Pathfinder Team<br />         * 6x Pathfinder Shas'la<br /> <br /> <br />     * Pathfinder Team<br />         * 6x Pathfinder Shas'la<br />         <br /> <br /> <br /> + Heavy Support +<br /> <br />     * Sky Ray Missile Defense Gunship<br />         Blacksun filter, 2x Networked markerlight, 6x Seeker missile, Twin-linked smart missile system, Velocity tracker<br /> <br /> <br />     <br />     * XV88 Broadside Team<br />           3x Broadside battlesuit, Early warning override, Twin-linked high-yield missile pod, Twin-linked smart missile system<br /> <br />        * 6x Missile Drone<br /> <br /> <br />     * XV88 Broadside Team<br />           3x Broadside battlesuit, Early warning override, Twin-linked high-yield missile pod, Twin-linked smart missile system<br /> <br />        * 6x Missile Drone<br />             <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Dec 2013 14:56:19]]> GMT</pubDate>
				<author><![CDATA[ Forcast]]></author>
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				<title>Tau 1850, New Army List</title>
				<description><![CDATA[ I actually quite like that. One question is the Crisis team you can only have 3 in a unit not four. So I don't know if that is a typo. You're low against AV14 and between 2 Riptides you have plenty of AP2 so I think fusion would be a better fit. Giving one a target lock so it can kill an extra tank.]]></description>
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				<pubDate><![CDATA[Tue, 17 Dec 2013 15:16:15]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:Tau 1850, New Army List</title>
				<description><![CDATA[ Oh I don't have the codex yet, so I didn't know you were limited to 3.   I like it too, its a good change from my mech Blood Angels <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 17 Dec 2013 15:37:32]]> GMT</pubDate>
				<author><![CDATA[ Forcast]]></author>
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