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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ Death Korps of Krieg – 1000pts<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Company Command Squad<br /> 2x Plasma gun<br /> <br /> <b>Troops</b><br /> Platoon Command Squad<br /> 2x Flamers<br /> <br /> Infantry Squad<br /> Flamer<br /> <br /> Infantry Squad<br /> Flamer<br /> <br /> Infantry Squad<br /> <br /> <b>Elites</b><br /> Engineers<br /> Hades Breaching Drill<br /> <br /> Engineers<br /> Hades Breaching Drill<br /> <br /> <br /> <b>Heavy Support</b><br /> Leman Russ Annihilator<br /> Lascannon<br /> Camo Netting<br /> <br /> Leman Russ Annihilator<br /> Lascannon<br /> Camo Netting<br /> <br /> <b>Other</b><br /> Aegis Defence Line<br /> <br /> I know there's no anti-air, but this is a list for my local meta (flyers just break in our bags so we don't bring them xD)<br /> General tactic is the blob stays back and holds the home objective, the annihilators kill tanks and transports, then in the third or fourth turn the Hades come up on objectives, engineers run out and take the objectives for the game <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> C&C appreciated<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Dec 2013 00:42:33]]> GMT</pubDate>
				<author><![CDATA[ BrotherOfBone]]></author>
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				<title>Re:Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ If you take Hades drills for the engineers they become elites instead of troops.]]></description>
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				<pubDate><![CDATA[Tue, 17 Dec 2013 01:26:18]]> GMT</pubDate>
				<author><![CDATA[ Peregrine]]></author>
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				<title>Re:Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6e2a7a65b40f1b794057fa352dcb053f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/568631/6349064.page"><b>Peregrine wrote:</b></a><br/>If you take Hades drills for the engineers they become elites instead of troops.</div></blockquote><br /> Ah I see, thanks :3 ]]></description>
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				<pubDate><![CDATA[Tue, 17 Dec 2013 08:01:35]]> GMT</pubDate>
				<author><![CDATA[ BrotherOfBone]]></author>
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				<title>Re:Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0ff5df6d4558508f4c3fd29424c68fd4.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/568631/6349714.page"><b>BrotherOfBone wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6e2a7a65b40f1b794057fa352dcb053f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/568631/6349064.page"><b>Peregrine wrote:</b></a><br/>If you take Hades drills for the engineers they become elites instead of troops.</div></blockquote><br /> Ah I see, thanks :3 </div></blockquote><br /> <br /> i think you now need another troop choice to meet the minimum of 2.<br /> <br /> you could technically remove the Hades from one of the squads and have the second squad of engineers follow the first through so they remain troops and can score, although if the Hades dies then your engineers cannot enter.<br /> <br /> Hades really did get nerfed in the last <span class="glossaryitem" onmouseover='gp(39);'>fw</span> update]]></description>
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				<pubDate><![CDATA[Tue, 17 Dec 2013 23:12:32]]> GMT</pubDate>
				<author><![CDATA[ Gibbsey]]></author>
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				<title>Re:Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/568631/6351839.page"><b>Gibbsey wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0ff5df6d4558508f4c3fd29424c68fd4.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/568631/6349714.page"><b>BrotherOfBone wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6e2a7a65b40f1b794057fa352dcb053f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/568631/6349064.page"><b>Peregrine wrote:</b></a><br/>If you take Hades drills for the engineers they become elites instead of troops.</div></blockquote><br /> Ah I see, thanks :3 </div></blockquote><br /> <br /> i think you now need another troop choice to meet the minimum of 2.<br /> <br /> you could technically remove the Hades from one of the squads and have the second squad of engineers follow the first through so they remain troops and can score, although if the Hades dies then your engineers cannot enter.<br /> <br /> Hades really did get nerfed in the last <span class="glossaryitem" onmouseover='gp(39);'>fw</span> update</div></blockquote><br /> Oh yes.. That is true, or I could take the Blob apart and turn them into Grenadier Veterans or even more Engineers :3<br /> Also I swear it's not the Hades, it's the hole that they exit out of]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2013 19:48:11]]> GMT</pubDate>
				<author><![CDATA[ BrotherOfBone]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ are you using the seige pdf list?<br /> <br /> look at small units of engineers and stick them in centaurs with a <span class="glossaryitem" onmouseover='gp(329);'>PG</span> or <span class="glossaryitem" onmouseover='gp(563);'>MG</span> and a Heavy Flamer and even a melta bomb.  They can assault out of them, pop armour and then use the heavy flamer on the rest. <br /> <br /> I had a good fun game with 7 x centaurs carrying a combination of engineers, <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> and grenadiers.  I also used death riders to support my attack on <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>+daemons! i did lose but namely down to really bad dice rolls.]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2013 17:22:06]]> GMT</pubDate>
				<author><![CDATA[ badgermeister]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/568631/6357188.page"><b>badgermeister wrote:</b></a><br/>are you using the seige pdf list?<br /> <br /> look at small units of engineers and stick them in centaurs with a <span class="glossaryitem" onmouseover='gp(329);'>PG</span> or <span class="glossaryitem" onmouseover='gp(563);'>MG</span> and a Heavy Flamer and even a melta bomb.  They can assault out of them, pop armour and then use the heavy flamer on the rest. <br /> <br /> I had a good fun game with 7 x centaurs carrying a combination of engineers, <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> and grenadiers.  I also used death riders to support my attack on <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>+daemons! i did lose but namely down to really bad dice rolls.</div></blockquote><br /> I swear death riders are really crap xD And, that sounds like a cool idea actually, but the heavy flamer is a heavy weapon which is annoying, and I also can't assault if I shoot it so I'd be more inclined to go for flamers :3<br /> EDIT: Yes, I am using the PDF but I do have all the Siege of Vraks books on hand.. They're out of date though, what a waste of money.<br /> EDIT 2: Also, after checking you can't assault out of Centaurs..]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2013 17:30:06]]> GMT</pubDate>
				<author><![CDATA[ BrotherOfBone]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ heavy flamer may have the heavy word in its name but its an assault weapon <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> death riders when supporting a big assault arent too bad and will cut through <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> easily enough.  they do attract more attention on their aesthetics rather than how effective they really are.  <br /> <br /> Never underestimate the effect on your opponent when placing 25 deathriders on the board as the reserves turn up.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2013 18:53:08]]> GMT</pubDate>
				<author><![CDATA[ badgermeister]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/568631/6357475.page"><b>badgermeister wrote:</b></a><br/>heavy flamer may have the heavy word in its name but its an assault weapon <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> death riders when supporting a big assault arent too bad and will cut through <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> easily enough.  they do attract more attention on their aesthetics rather than how effective they really are.  <br /> <br /> Never underestimate the effect on your opponent when placing 25 deathriders on the board as the reserves turn up.<br /> <br /> </div></blockquote><br /> I could've sworn it's not but okay x3<br /> Also, Centaurs aren't Assault Vehicles :/<br /> AND 25 DEATH RIDERS IS SO EXPENSIVE D: HOW CAN YOU AFFORD THAT]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2013 19:41:51]]> GMT</pubDate>
				<author><![CDATA[ BrotherOfBone]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0ff5df6d4558508f4c3fd29424c68fd4.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/568631/6357646.page"><b>BrotherOfBone wrote:</b></a><br/><br /> Also, Centaurs aren't Assault Vehicles :/<br /> </div></blockquote><br /> The Centaur is open-topped, and all open-topped vehicles are assault vehicles. So you actually can assault out of a Centaur if you wish. ]]></description>
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				<pubDate><![CDATA[Fri, 20 Dec 2013 02:23:31]]> GMT</pubDate>
				<author><![CDATA[ thisisnotaseriousaccount]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ i get paid pretty well<br /> <br /> the more you look into the <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> availability in the siege regt list it makes a non artillery build look pretty sweet.<br /> <br /> A lot of my <span class="glossaryitem" onmouseover='gp(312);'>DKOK</span> has been bought incrementally over the years so it does split it up quite well.<br /> <br /> Another approach to use is if you dont want deathriders - use 4 x thudds to try and pin your enemy before assaulting with your <span class="glossaryitem" onmouseover='gp(308);'>MSU</span>'s<br /> <br /> Centaurs do pop easily though - if and when they pop its not a good result.  hence my use of deathriders as a screen with <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 20 Dec 2013 05:31:35]]> GMT</pubDate>
				<author><![CDATA[ badgermeister]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/568631/6359379.page"><b>badgermeister wrote:</b></a><br/>i get paid pretty well<br /> <br /> the more you look into the <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> availability in the siege regt list it makes a non artillery build look pretty sweet.<br /> <br /> A lot of my <span class="glossaryitem" onmouseover='gp(312);'>DKOK</span> has been bought incrementally over the years so it does split it up quite well.<br /> <br /> Another approach to use is if you dont want deathriders - use 4 x thudds to try and pin your enemy before assaulting with your <span class="glossaryitem" onmouseover='gp(308);'>MSU</span>'s<br /> <br /> Centaurs do pop easily though - if and when they pop its not a good result.  hence my use of deathriders as a screen with <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> I'd have thought Death Riders would be a terrible screen at 15ppm, I'd rather ally Ravenwing and use those as a screen..]]></description>
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				<pubDate><![CDATA[Fri, 20 Dec 2013 16:58:13]]> GMT</pubDate>
				<author><![CDATA[ BrotherOfBone]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ i'm a purist at heart - <span class="glossaryitem" onmouseover='gp(312);'>DKOK</span> for <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and Admech for 30k<br /> <br /> I am looking at some way of getting an eversor assassin in though.  Eversors were made for Zone Mortalis <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 20 Dec 2013 18:29:39]]> GMT</pubDate>
				<author><![CDATA[ badgermeister]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ Take a look at the Assault Brigade list for the <span class="glossaryitem" onmouseover='gp(312);'>DKoK</span> from <span class="glossaryitem" onmouseover='gp(60);'>IA</span> 12.  It gives you a lot more options when combined with the Siege Regiment list.  <br /> <br /> I would highly recommend putting some quad guns/heavy mortars in your army.  They are cheap and very useful for pinning enemy units.]]></description>
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				<pubDate><![CDATA[Sat, 21 Dec 2013 02:05:15]]> GMT</pubDate>
				<author><![CDATA[ MisterPerkins]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(753);'>IA12</span> is almost essential when looking at expanding your list to and from 1500pts<br /> <br /> respawn infantry<br /> banner upgrades and special characters<br /> You can give upgrades to make your commander ignore instant death for one turn<br /> Shred/rending shotguns!<br /> Ignore cover upgrades to heavy mortars!<br /> Assault 2 lasguns!<br /> <br /> salivating yet?  allie in artillery with a Commisaar general, squad of engineers and as many earthshakers as possible for cheap points. brutal!]]></description>
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				<pubDate><![CDATA[Sat, 21 Dec 2013 06:08:21]]> GMT</pubDate>
				<author><![CDATA[ badgermeister]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ No complaints about the Leman Russ Annihilators?? I'll be damned ^_^]]></description>
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				<pubDate><![CDATA[Sun, 29 Dec 2013 03:42:11]]> GMT</pubDate>
				<author><![CDATA[ BrotherOfBone]]></author>
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				<title>Death Korps of Krieg 1000pts</title>
				<description><![CDATA[ i've never used them so i'd be whinging for the sake of doing so without any experience.<br /> <br /> I only run a thunderer or Colossus siege bombard - my home board is a city so no point in getting anything extra unless its a vanquisher as a command tank for my artillery (that will happen but not until my ZM board and admech list is finished)]]></description>
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				<pubDate><![CDATA[Sun, 29 Dec 2013 08:56:33]]> GMT</pubDate>
				<author><![CDATA[ badgermeister]]></author>
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