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				<title>Orks - Meganobz vs Vehicles vs Kans</title>
				<description><![CDATA[ I'm planning to start an Ork army.  I'm sure I will grow it over time, but my initial goal is a 1,500 point competitive list.<br /> <br /> I've come up with 3 potential lists, and would like advice on which looks the strongest.   Other suggestions and tweaks are welcome as well. <br /> <br /> <u><b>Meganobz</b> </u>  1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, 3 Elites, 4 Troops, 3 Hv Support - 112 models<br /> Aegis Defense Line with Icarus Lascannon - 85 Points<br /> Big Mek (<i>'Eavy Armour, <span class="glossaryitem" onmouseover='gp(400);'>AS</span>, Burna, <span class="glossaryitem" onmouseover='gp(596);'>CB</span>, <span class="glossaryitem" onmouseover='gp(163);'>KFF</span></i>) - 135 Points<br /> 2 Squads of 7 Lootas - 210 Points<br /> 3 Meganobz (<i>Skorcha Kombi</i>) - 135 Points<br /> in a Battlewagon(<i>2 Big Shoota, Boarding Plank, Deff Rolla</i>) - 125 Points<br /> Deff Dread(<i>2 Skorcha, as a troop</i>) - 85 Points<br /> 10 Gretchin - 40 Points<br /> 2 Squads 29 Shoota Boyz (<i>3 Big Shoota</i>) w/  Nob (<i><span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span></i>) - 470 Points<br /> 2 Squads 3 Big Gunz (<i>3 Kannon, 2 Ammo Runts</i>) - 132 Points<br /> 3 Big Gunz (<i>3 Lobba, 2 Ammo Runts</i>) - 81 Points<br /> <br /> Strategy: MN + Boyz charge, Big Gunz behind the Aegis firing the Lascannon, Big Mek hides behind the <span class="glossaryitem" onmouseover='gp(231);'>DD</span>.  Gretchin = BubbleWrap.<br /> Scale Up: More Boyz, Add a Warboss, Dakkajets<br /> Questions:  What should I replace the <span class="glossaryitem" onmouseover='gp(231);'>DD</span> with?  Do I have enough anti Air?  What are likely counters?<br /> <br /> <br /> <u><b>Vehicles</b></u>   2 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, 2 Elites, 4 Troops, 2 HV Support (3 BW, 2 Trukk) - 69 Models<br /> Big Mek (<i>'Eavy Armour, <span class="glossaryitem" onmouseover='gp(400);'>AS</span>, Burna, <span class="glossaryitem" onmouseover='gp(596);'>CB</span>, <span class="glossaryitem" onmouseover='gp(163);'>KFF</span></i>) - 135 Points<br /> Warboss (<span class="glossaryitem" onmouseover='gp(400);'>AS</span>, Mega) - 115 Points<br /> 10 Burna Boyz w/ 3 Mek Boyz (3 Kustom Mega-Blasta) - 195 Points<br /> in a Battlewagon(<i>2 Big Shoota, Deff Rolla</i>) - 120 Points<br /> 2 Squads of 3 Meganobz (<i>Skorcha Kombi, One is a Troop</i>) - 2 x 135 Points<br /> in 2 Battlewagons(<i>2 Big Shoota, Boarding Plank, Deff Rolla</i>) - 2 x 125 Points<br /> 10 Gretchin - 40 Points<br /> 2 Squads 11 Shoota Boyz w/  Nob (<i><span class="glossaryitem" onmouseover='gp(107);'>PK</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span></i>) - 2 x 112 Points<br /> in 2 Trukks (Big Shoota, Boarding Plank, Reinforced Ram) - 2 x 45 Points<br /> 3 Big Gunz (<i>3 Kannon</i>) - 60 Points<br /> <br /> Strategy: Big Mek in Center BW w/ MN,  <span class="glossaryitem" onmouseover='gp(279);'>WB</span> in the other MN Wagon.  Gretchin = BubbleWrap<br /> Scale Up: More Boyz in Trukks, Lootas, Dakkajets<br /> Questions:  Which transports will be the biggest target?  Can I survive air?  Are my Mek Boyz worth it?  Should I replace my <span class="glossaryitem" onmouseover='gp(279);'>WB</span> with another Big Mek?  Should I run Boyz instead of Nobs in one BW?  What are likely counters?<br /> <br /> <br /> <u><b>Kans</b></u>   2 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, 2 Elites, 4 Troops, 3 HV Support - 69 Models<br /> Big Mek (<i>'Eavy Armour, <span class="glossaryitem" onmouseover='gp(400);'>AS</span>, <span class="glossaryitem" onmouseover='gp(260);'>BP</span>, Burna, <span class="glossaryitem" onmouseover='gp(596);'>CB</span>, <span class="glossaryitem" onmouseover='gp(163);'>KFF</span></i>) - 140 Points<br /> Warboss (<span class="glossaryitem" onmouseover='gp(400);'>AS</span>, <span class="glossaryitem" onmouseover='gp(596);'>CB</span>, Mega) - 125 Points<br /> 2 Squads of 7 Lootas - 2 x 105 Points<br /> 3 Meganobz (<i>Skorcha Kombi, as a Troop</i>) - 135 Points<br /> Deff Dread(<i>2 Skorcha, as a troop</i>) - 85 Points<br /> 10 Gretchin - 40 Points<br /> 29 Shoota Boyz (<i>3 Big Shoota</i>) w/  Nob - 205 Points<br /> 2 Squads of 3 Killa Kan (<i>3 Rokkit</i>) - 2 x 150 Points<br /> 3 Killa Kan (<i>3 Grotzooka</i>) - 135 Points<br /> <br /> Strategy: Big Mek in Boyz squad.  <span class="glossaryitem" onmouseover='gp(279);'>WB</span> rides with MNs.  Long Slog with the Kans.  Gretchin = BubbleWrap.<br /> Scale Up: More Boyz & Lootas, Dakkajets<br /> Questions: What should I replace the <span class="glossaryitem" onmouseover='gp(231);'>DD</span> with?  Will Kans or BW draw the most fire?  How should I arrange my Kans?  What are likely counters?]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2013 21:32:25]]> GMT</pubDate>
				<author><![CDATA[ tag8833]]></author>
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				<title>Orks - Meganobz vs Vehicles vs Kans</title>
				<description><![CDATA[ I think you swapped the names out of the Meganobs and Vehicles title. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Other than that, I can't really help ya right now. It's late, and I'm too tired to think properly.]]></description>
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				<pubDate><![CDATA[Wed, 18 Dec 2013 21:38:54]]> GMT</pubDate>
				<author><![CDATA[ Freddie Gibbs]]></author>
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				<title>Orks - Meganobz vs Vehicles vs Kans</title>
				<description><![CDATA[ I think the 2nd lisf is the strongest. I would consolidate the <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> and take more boys in the BW. Are Burna boyz really that good?]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2013 00:37:43]]> GMT</pubDate>
				<author><![CDATA[ Barun Von Krump]]></author>
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				<title>Orks - Meganobz vs Vehicles vs Kans</title>
				<description><![CDATA[ Putting a warboss in mega armour in with your mega-nobz is a bit of overkill for most things. If you want to put a warboss with mega-nobs, just give him a cybork body and a bosspole. Then you can use him to manage challenges or shred through tarpits while the nobs handle the big stuff. A mega-armour boss would be better used to buff up a smaller, weaker unit, like lootas or burna boyz.<br /> <br /> Battlewagons are always good, but they are even better when they have meks inside them. If you take a Big Mek, always put him in a BW. If you have Lootas or Burna Boys, they should be in a battlewagon anyway, but it's worth swapping a couple of them for mekboys. <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14, 5+ cover save, 4 <span class="glossaryitem" onmouseover='gp(661);'>HPs</span> <i>and</i> multiple repair rolls every turn will drive your opponents crazy. Especially if you field three or more of them...]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2013 01:05:24]]> GMT</pubDate>
				<author><![CDATA[ Perfect Organism]]></author>
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				<title>Re:Orks - Meganobz vs Vehicles vs Kans</title>
				<description><![CDATA[ Hmmmmm, well for starters I plain dislike Gretchin. They do good camping objectives and their strength is that you can have a lot of them for cheap, so having 10 of them seems a waste to me, but you can find that out yourself after some playtesting. For the <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> list: I have never had the need to use boarding planks which makes me believe they are a waste of points. I'd cut out the Dread and put in a Warboss, which will make your <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> a troop with the Big Mek to give them a cover save against <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 stuff. You need to give that BW some support, because if it gets killed far ahead of the rest of your army then those guys are as good as dead being targeted by every melta and lascanon your opponent can find. I'd focus on either Big Gunz or lootas, as lootas can crack anything a Kannon can while firing more shots, and lobbas are anti-infantry, which you have no shortage of in this list. And finally, don't take the lascannon on you defence line, quad gun takes down aircraft better <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.<br /> <br /> Vehicles List: When I run my vehicle list I use 2 big meks, 1 for the trukks and 1 for the BWs, but your Warboss is good for making <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> into troops. I'm not a fan of burna boyz as I can't seem to strategize with them without breaking my formation and leaving them vulnerable, and I recommend only taking 1-2 meks, that is good enough for repairing and 1 more flamer is much, much better. Take Lobbas if anything, your <span class="glossaryitem" onmouseover='gp(107);'>PKs</span> and Deff Rollas will do for anti-vehicle, you need to take out as many guys as possible. Slugga/choppa boyz are good in trukks <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> as you should be moving flat out and getting them ahead to draw fire away from your more important units.<br /> <br /> Kanz list: Kan wall is a sub-par strategy now. Most of the time they will be shredded quite easily. But I must say they are fun to use especially with a Dread to back them up. Maybe against swarm armies.<br /> <br /> Overall I'd say that you have ideas where you want to go, and I'd say the vehicle list is better than any of the other 2 lists.<br /> <br /> May the WAAAAAAGH! be with you.]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2013 02:40:18]]> GMT</pubDate>
				<author><![CDATA[ wolflord43]]></author>
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				<title>Orks - Meganobz vs Vehicles vs Kans</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2e4953af2fc4d410658e044d341ddeed.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/568954/6355344.page"><b>Barun Von Krump wrote:</b></a><br/>I think the 2nd lisf is the strongest. I would consolidate the <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> and take more boys in the BW. Are Burna boyz really that good?</div></blockquote><br /> I haven't used <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> in play yet, but I've read repeatedly that 3 is enough in a squad, and that more is a waste.  <br /> I also haven't used Burna Boyz yet, but I've seen them used to devastating effects.  If the BW carrying them makes it near an enemy mob they are putting out 10 flamer templates.  That is a lot of auto hits.  However, most of the time, I see them being the primary target of enemy fire, and not making it near a mob.  <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/568954/6355418.page"><b>Perfect Organism wrote:</b></a><br/>Putting a warboss in mega armour in with your mega-nobz is a bit of overkill for most things. If you want to put a warboss with mega-nobs, just give him a cybork body and a bosspole. Then you can use him to manage challenges or shred through tarpits while the nobs handle the big stuff. A mega-armour boss would be better used to buff up a smaller, weaker unit, like lootas or burna boyz.</div></blockquote><br /> Seems like good advice.  I was planning on separating him from the <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> when they got in charge range, and trying to run him solo at that point.  But your idea might be better.  <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/568954/6355616.page"><b>wolflord43 wrote:</b></a><br/>Hmmmmm, well for starters I plain dislike Gretchin. They do good camping objectives and their strength is that you can have a lot of them for cheap, so having 10 of them seems a waste to me, but you can find that out yourself after some playtesting.</div></blockquote><br /> 10 is the fewest I can have in a unit.  1 unit of them for camping backfield objectives.<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/568954/6355616.page"><b>wolflord43 wrote:</b></a><br/>For the <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> list: ... I'd cut out the Dread and put in a Warboss, which will make your <span class="glossaryitem" onmouseover='gp(710);'>MANZ</span> a troop with the Big Mek to give them a cover save against <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 stuff. </div></blockquote><br /> Good idea.  <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/568954/6355616.page"><b>wolflord43 wrote:</b></a><br/>You need to give that BW some support, because if it gets killed far ahead of the rest of your army then those guys are as good as dead being targeted by every melta and lascanon your opponent can find.</div></blockquote><br /> What do you suggest?  More BW?  Warbuggies?  Trukks?<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/568954/6355616.page"><b>wolflord43 wrote:</b></a><br/>I'd focus on either Big Gunz or lootas, as lootas can crack anything a Kannon can while firing more shots, and lobbas are anti-infantry, which you have no shortage of in this list.</div></blockquote><br /> So I should drop the Big Gunz in favor of more Lootas?   <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/568954/6355616.page"><b>wolflord43 wrote:</b></a><br/>IVehicles List:.. I'm not a fan of burna boyz as I can't seem to strategize with them without breaking my formation and leaving them vulnerable, and I recommend only taking 1-2 meks, that is good enough for repairing and 1 more flamer is much, much better. </div></blockquote><br /> Is there a recommendation for optimum number of flamers?  I figured 10 templates would be good, especially since the Burna's are the most expensive part of my list.  If I were to dump them what would I replace them with?  More Boyz in Trukks?<br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/568954/6355616.page"><b>wolflord43 wrote:</b></a><br/>ITake Lobbas if anything, your <span class="glossaryitem" onmouseover='gp(107);'>PKs</span> and Deff Rollas will do for anti-vehicle, you need to take out as many guys as possible.</div></blockquote><br /> Good advice.  <br /> <br /> <blockquote><div><a href="/dakkaforum/posts/preList/568954/6355616.page"><b>wolflord43 wrote:</b></a><br/>IOverall I'd say that you have ideas where you want to go, and I'd say the vehicle list is better than any of the other 2 lists.</div></blockquote><br /> Thanks<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 19 Dec 2013 14:24:32]]> GMT</pubDate>
				<author><![CDATA[ tag8833]]></author>
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