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		<title><![CDATA[Latest posts for the thread "Dark Eldar 1750"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Dark Eldar 1750"]]></description>
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				<title>Dark Eldar 1750</title>
				<description><![CDATA[ So I am wanting to build a tourney <span class="glossaryitem" onmouseover='gp(27);'>DE</span> list with my army I am getting back tomorrow, and seeing as  most tourney's are 1750(with an 1850 here and there) I am intending to make 1750 the goal. I've been doing some research and am thinking this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Vect-245<br /> <br /> ELITES<br /> 3 Trueborn: 2 Splinter Cannons-56<br /> 3 Trueborn: 2 Splinter Cannons-56<br /> <br /> TROOPS<br /> 5 Kabalites: Blaster, Venom w/ Splinter Cannon-125<br /> 5 Kabalites: Blaster, Venom w/ Splinter Cannon-125<br /> 10 Kabalites: Blaster, Raider w/ Splinter Racks/Night Shields-185<br /> 10 Kabalites: Blaster, Raider w/ Splinter Racks/Night Shields-185<br /> <br /> HEAVY SUPPORT<br /> Ravager: Night Shields-115<br /> Ravager: Night Shields-115<br /> Ravager: Night Shields-115<br /> <br /> Inquisitorial Allies(NOTE: These are actual Grey Knight Allies)<br /> Coteaz-100<br /> <br /> 3 Acoloytes: Power Armor-42<br /> 3 Acoloytes: Power Armor-42<br /> <br /> Dreadnought: 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons, Psybolt Ammo-135<br /> <br /> <br /> That puts me at 1627. The Acoloyte's power armor can be taken out for 60 more points to spend. I'm not sure what to do with these extra points. Cut a little more for a Vindicare in a Bastion w/ Icarus?<br /> <br /> Idea is simple: opt to go second, hide out of <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>, hopefully seize with a 75% chance and dakka the enemy. I am wanting to add more venoms but at this time do not have more than 2.<br /> <br /> So how to spend these extra points?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> update: Played against a tough white scar list(eternal chapter master, grav bike command squad, 25 bikes with grav and some flamers, 4 attack bikes, and 3 sicarian tanks from <span class="glossaryitem" onmouseover='gp(39);'>FW</span>)<br /> <br /> I won't post a full batrep here, but I realised I lacked anti-tank but found the trueborn squads to be MVP(they easily killed 4x their points). So how to add cheap anti-tank? It seems that a single blasterborn squad would be way too much of a fire magnet?]]></description>
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				<pubDate><![CDATA[Fri, 20 Dec 2013 02:48:56]]> GMT</pubDate>
				<author><![CDATA[ jathomas2013]]></author>
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				<title>Dark Eldar 1750</title>
				<description><![CDATA[ I take 3 blasterborn squads for exactly that reason.<br /> <br /> You could try allies. I use Eldar allies for 3 war walkers and 6x brightlances.]]></description>
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				<pubDate><![CDATA[Fri, 20 Dec 2013 13:05:00]]> GMT</pubDate>
				<author><![CDATA[ Shingen]]></author>
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				<title>Dark Eldar 1750</title>
				<description><![CDATA[ I'd loose the blasters from all your warriors, swap 2 units for wyches with haywire and give the 2 ten men units s.canons. Keep your raiders empty and your warriors in cover (always go to ground/snap fire when shot at). Vect could do with some Grotesques + a raider. Also get rid of one ravager for a voidraven and remove that 2nd unit of  Acoloytes.]]></description>
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				<pubDate><![CDATA[Fri, 20 Dec 2013 19:52:37]]> GMT</pubDate>
				<author><![CDATA[ iddy00711]]></author>
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