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		<title><![CDATA[Latest posts for the thread "Need 235 Pts of GK ally HQ and Troop so I can get a DreadKnight in my BA Army"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Need 235 Pts of GK ally HQ and Troop so I can get a DreadKnight in my BA Army"]]></description>
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				<title>Need 235 Pts of GK ally HQ and Troop so I can get a DreadKnight in my BA Army</title>
				<description><![CDATA[ I have a <span class="glossaryitem" onmouseover='gp(10);'>BA</span> Army and I would like to bring a DreadKnight in as an ally.<br /> <br /> For my 1850 point list, I have 235 points left over for ally Grey Knight <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and Troop.<br /> <br /> My <span class="glossaryitem" onmouseover='gp(10);'>BA</span> has<br /> Dante<br /> 1 Sanguinary Guard (goes with Dante)<br /> 2 10xASM with Jump Packs<br /> 2 Sanguinary Priests with Jump Packs and Power Swords<br /> 1 Storm Raven Gunship<br /> <br /> Plus the DreadKnight (at 260 points with the options I want)<br /> <br /> This leaves 235 points for mandatory <span class="glossaryitem" onmouseover='gp(305);'>GK</span> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and Troop.<br /> My first thought is Coteaz as <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (makes cheap Henchmen troops)<br /> Then for the Henchmen I could take 3 warriors with plasma guns and 3 psykers in a Chimera. Gives some added firepower, but probably will also be giving up First Blood, and the henchmen will die alot once the Chimera blows up.<br /> <br /> 2nd Thought is Coteaz with 6 Death Cult Assasins either in a Rhino or walking with 3 Crusaders in front for tanking. Good assault group, but without the transport (either started out walking or it was destroyed) the rest of my army will be leaving it behind.<br /> <br /> 3rd Thought is Ordo Malleus Inquisitor with Terminator Armor and Psycannon with a small Strike Squad with Psycannon. Have them deepstrike in and try to shoot something up with 6 strength 7 rending shots. <br /> <br /> Anyways, my mind is having trouble coming up with something good. I dont want to change my <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, only need a list for <span class="glossaryitem" onmouseover='gp(305);'>GK</span>.<br /> <br /> Thanks,<br /> Denny1824]]></description>
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				<pubDate><![CDATA[Fri, 20 Dec 2013 19:49:32]]> GMT</pubDate>
				<author><![CDATA[ denny1824]]></author>
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				<title>Need 235 Pts of GK ally HQ and Troop so I can get a DreadKnight in my BA Army</title>
				<description><![CDATA[ Is not the Coetaz henchmen -&gt; troops only applicable on the main detachement of your army? Is it really applicable to allies?<br /> <br /> Anyway, your best bet is Coetaz + henchmen. You don't need more <span class="glossaryitem" onmouseover='gp(333);'>PA</span> bodies, especially ones that will be a lot slower than your main ones.]]></description>
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				<pubDate><![CDATA[Fri, 20 Dec 2013 21:28:32]]> GMT</pubDate>
				<author><![CDATA[ Seb]]></author>
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