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		<title><![CDATA[Latest posts for the thread "Dark angels kill team - are basic tactical marines good enough?"]]></title>
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				<title>Dark angels kill team - are basic tactical marines good enough?</title>
				<description><![CDATA[ Ok, so I wanted to write a dark angels kill team, and I had a 3 speeder idea! But with the new rules out yesterday that idea now can't happen! I'm not complaining, having read the new rules, I really like them....but it does mean I need to re think my list for dark angels. So I've come up with this list, as it entwined a unit I really really like! - the black knights.<br /> <br /> So here it is:<br /> <br /> Fast attack: raven wing black knights. Hunts master is leader, 1 knight has ignores cover, 1 knight has feel no pain: 126 points total<br /> Troops: tactical marines x5 with bolters: 70 points total. Not sure what specialty to use here. Thinking stealth or preferred enemy!? Any suggestions?]]></description>
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				<pubDate><![CDATA[Sun, 22 Dec 2013 09:51:22]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>Dark angels kill team - are basic tactical marines good enough?</title>
				<description><![CDATA[ (Redacting comment but going to leave the list here for quick reference in discussion)<br /> <br /> Specialist are w/ rules:<br /> <br /> Combat<br /> - Counter-attack<br /> - Furious Charge<br /> - Hatred<br /> - Instant Death<br /> - Rage<br /> - Rampage<br /> <br /> Weapons<br /> - Haywire<br /> - Ignores Cover<br /> - Master Crafted<br /> - Pinning<br /> - Rending<br /> - Sniper<br /> - Split Fire<br /> - Tank Hunter<br /> <br /> Guerrilla <br /> -Fleet<br /> - Hit & Run<br /> - Infiltrate<br /> - Move Through Cover<br /> - Night Vision<br /> - Preferred Enemy<br /> - Scout<br /> - Stealth<br /> <br /> Dirty Fighter<br /> - Blind<br /> - Concussive<br /> - Fear<br /> - Fleshbane<br /> - Monster Hunter<br /> - Poisoned <br /> - Rending<br /> - Shred<br /> - Soul Blaze<br /> <br /> Indomitable<br /> - Crusader<br /> - Eternal Warrior<br /> - Fearless<br /> - Feel No Pain<br /> - Relentless<br /> - Strikedown<br /> - Stubborn ]]></description>
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				<pubDate><![CDATA[Sun, 22 Dec 2013 14:42:57]]> GMT</pubDate>
				<author><![CDATA[ 4thelion]]></author>
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				<title>Dark angels kill team - are basic tactical marines good enough?</title>
				<description><![CDATA[ I know that dude, but you have to pick a single specialty from each list. I can't work out the third. They don't get every rule in that category.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I've just read it - each specialist must choose a single rule from the category.]]></description>
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				<pubDate><![CDATA[Sun, 22 Dec 2013 14:51:18]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>Dark angels kill team - are basic tactical marines good enough?</title>
				<description><![CDATA[ Oh sorry my mistake! Well since you already have a Guerilla and Weapons I like the Dirty Fighter w/ fleshbane. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 22 Dec 2013 14:57:57]]> GMT</pubDate>
				<author><![CDATA[ 4thelion]]></author>
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				<title>Dark angels kill team - are basic tactical marines good enough?</title>
				<description><![CDATA[ I have feel no pain and ignores cover, so dirty, guerrilla and combat are open to me. I'm goin to give the specialty to the marine sgt with a chain sword and bolt gun....just not sure what! Flesh bane could work, but only applies to close combat! I'm thinking stealth maybe!]]></description>
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				<pubDate><![CDATA[Sun, 22 Dec 2013 15:09:45]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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