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		<title><![CDATA[Latest posts for the thread "Taking 2000 Codex Marines to Game Castle NH"]]></title>
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				<title>Taking 2000 Codex Marines to Game Castle NH</title>
				<description><![CDATA[ The tournament was on 11/28/2013, and was a three round affair. Each victory was worth 16 points, a tie was worth 12 and a loss was worth 8. Bonus points for each game were kill opponents most expensive <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> (+1 Point), Kill most expensive unit (+1 point), line breaker (+1 point)<br /> <br /> I brought Codex Marines with Dark Angels Allies, I also have my marines painted in Blood Ravens insignia.<br /> <br /> Librairian Julius "Counts as Tigerius" -165<br /> Librariun Thesius (Dark Angel Librarian), Level 2, powerfield (staff)<br /> (10)Tactical Squad Artemis -Melta, combimelta, drop-pod <br /> (10)Tactical Squad Talon- Melta, Combimelta, drop-pod<br /> (5)Tactical Squad Octavion- melta, combimelta, drop-pod<br /> (10) Dark Angel Squad Leo, cloaks, snipers<br /> <br /> (3) Centurion Devestator Squad, Marsius (x3 missles, grav <span class="glossaryitem" onmouseover='gp(243);'>amps</span>)<br /> Thunderfire controlled by Techmarine Marcus<br /> Thuderfire Controlled by Techmarine Locutius<br /> <br /> Storm Squadron<br /> Storm Talon w/skyhammer (Storm 1) (Storm Leader)<br /> Storm Talon w/skyhammer (Storm 2)<br /> Storm Talon w/skyhammer (Storm 3)<br /> <br /> x3 Hyperios air defence launchers<br /> x1 aeigis defense line w/quad gun<br /> <br /> There were about six other people at the tournament, so one person got a buy first round, however after the first round one person had to leave.<br /> There was an ork player, Tau/Tau Player, Ultramarines/Iron hands, Codexmarines, tyranid, chaos w/daemons (themed after the lord of change)<br /> <br /> First round was against the Tyranid player, 2nd round I played the Ultramarine/Iron hands player, and lastely I played against the Codex Marines player.<br /> <br /> First round was the two objective mission, with the courner deployment<br /> Secound round was Big Guns never tire with the long table deployment<br /> Third round was killpoints with dawn of war deployment<br /> <br /> I will post matched later, busy <span class="glossaryitem" onmouseover='gp(258);'>atm</span>.]]></description>
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				<pubDate><![CDATA[Sun, 22 Dec 2013 15:34:32]]> GMT</pubDate>
				<author><![CDATA[ TheUNSCforces]]></author>
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				<title>Re:Taking 2000 Codex Marines to Game Castle NH</title>
				<description><![CDATA[ First opponent was a tyranid player his list was as follows<br /> <br /> Swarmlord<br /> Hive tyrant with armor (venom cannon)<br /> <br /> x2 venomthropes<br /> x2 (x3 hive guard)<br /> <br /> x3 biovores<br /> x1 Carnifex<br /> <br /> x1 tervrigon ,catalyst, claw<br /> x20 termaguants in pod with the gun of many shots<br /> x1 tervrigon, catalyst, claw<br /> x20 termaguants in pod with the gun of many shots<br /> <br /> I cannot remember it fully but that was the jist with lots of psipowers.<br /> <br /> swarmlord rolled on biomancy and got iron arm and some other powers.<br /> hive tyrant rolled on biomancy and ended up getting endurence and some other powers.<br /> both tervrigons chose to keep catalyst, pods in reserve.<br /> <br /> He chooses to go first and deploys after we are done setting up objectives, one in my corner in some reinforced area terrain (base level of some ruins), and he has his behind some <span class="glossaryitem" onmouseover='gp(85);'>los</span> blocking terrain.<br /> I hold the two tacticals and x1 combat in reserve (in the pods)<br /> I deploy the thunderfire cannons on the base level of the ruins, I split the scouts into two groups. one being behind the aegis and manning the quad gun with Julius (tigerius), and the other in a area of terrain that I also reinfored. Hyperios launches were touching the area terrain of the base of the ruins, peaking over the aegis.  Centurions deploy dead center with the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> librarian.<br /> <br /> Tigerius rolled for powers: prescience, precognition, and perfect timing<br /> <span class="glossaryitem" onmouseover='gp(25);'>DA</span> Librarian rolled for powers: prescience and perfect timing.<br /> <br /> He has deployed all; the <span class="glossaryitem" onmouseover='gp(93);'>MC</span> on his line of the deployment, I roll to sieze and succeed.<br /> <br /> <br /> Turn #1: Pod comes in behind the <span class="glossaryitem" onmouseover='gp(85);'>los</span> blocking terrain, next to a unit of hive guard, second drop pod joins in only several inches away, all combat squaded. I forget to use tactical docterine here (I was running on no sleep)<br /> <br /> Tig casts prescience on one <span class="glossaryitem" onmouseover='gp(420);'>tfc</span>, and ignore cover on the scouts.<br /> <span class="glossaryitem" onmouseover='gp(25);'>DA</span> LIbrarian casts both powers on the centurions.<br /> <br /> Shooting: Centurions destroy the swarmlord- First Blood, slay the warlord, most expensive unit., most expensive <span class="glossaryitem" onmouseover='gp(56);'>Hq</span><br /> tacticals finish off x2 hive guard in one squad, <span class="glossaryitem" onmouseover='gp(420);'>tfc</span>'s both fire into the other squad of hive guard and kill one. other fire puts several wounds on various <span class="glossaryitem" onmouseover='gp(93);'>mc</span> <br /> assault: nothing<br /> <br /> Tyranid #1: Tyrant casts endurence, one tervrigon make 15 babies, rolling 456, damn. he moves them backwards, they are still far away from the tacticals, but he  goes back with one tervrigon with it.  The others move up with the venomthropes staying behind to blanket him with 5+ cover:<br /> <br /> Shooting: I loose I think 6 marines total from the biovores, destributed amongst the 4 tactical combat squads, no one breaks, no special weapons lost.  Centurions take one wound from a hive guard.<br /> <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> run forward<br /> Assault: nothing<br /> <br /> Turn #2<br /> I manage to keep the drop-pod out with Julius(tigerius' reroll of the reserves)<br /> However only x2 storm talons arive, even with rerolls.<br /> <br /> tacticals move towards the hidden biovores, and try to spread out to avoid the barrage death.<br /> centurions move up <br /> <br /> Tigerius casts prescience on the scouts, and casts perfect timing on himself, as he moves and joins the Hyperios defense launchers.<br /> Da Librarian casts prescience and perfect timing on the cents.<br /> <br /> Shooting:<br /> Centurions finish off the hive tyrant<br /> <span class="glossaryitem" onmouseover='gp(420);'>tfc</span> x2 fire onto large group of gaunts, finishing them off.<br /> turrets fire into carnifex causing x2 wounds<br /> scouts fire into a tervrigon, causing I think 2 wounds.<br /> storm talons kill remaining hive guard in one unit, although the squad left with 1 is still alive.<br /> Tacticals that cannot see the biovores, run forward<br /> <br /> Tyranids turn 2:<br /> <br /> 1 pod arrives, he puts it next to one of my pods in his deployment zone, guants deploy. <br /> tervrigons both cast catalyst, one on himself ( the rear one), and the other casts it on the carnifex.<br /> <br /> Everything moving towards me does, rear tervrigon continues to move towards the area with the tactical marines. <br /> <br /> rear tervrigon makes 12 babies, this time rolling doubles. Front one makes around 10 and moves them close to the centurions.<br /> Shooting, puts a wound on another centurion, (i moved it so the wounded one was not the closest model)<br /> termaguants shoot into a 5 man squad and take the unit down to two members, who then break.<br /> Biovores then kill another wipe another reduced combat squad.<br /> <br /> Assault<br /> <br /> Here the tervrigaunts assault the centurions, and the tervrigan does as well.<br /> He says here that a tervrigon is not a Character so I cannot challenge, I dont press it.<br /> <br /> centurions take no damage from the gaunts, while I take only one wound from the terigon. ( he did not smash, cause he wanted the cents to survive)<br /> I cause several wounds back to the gaunts with the cents/ staff.<br /> we stay locked.<br /> <br /> Turn #3<br /> Last Storm talon arrives, I keep the drop pod out.<br /> Tig casts prescience on a <span class="glossaryitem" onmouseover='gp(420);'>tfc</span>, and casts precg on himself, as he goes to join the melee.<br /> da lib casts prescience on the squad successfully.<br /> <span class="glossaryitem" onmouseover='gp(420);'>tfc</span> fisnish off the gaunts from the drop pod<br /> tacticals move forward taking shots at the 12 man unit of gaunts, downing several.<br /> storm talons move to hover to block the tervrigon from reaching the tacticals and cause all but two wounds.<br /> last storm talon finishes off remaining hive gaurd.<br /> missles cause several wounds to the carnifex.<br /> scouts do nothing<br /> in melee tigerius runs into join the unit, touching the tervrigon<br /> Tigerius swings at the tervrigon, knowing very well he could die this round. I cause 3 wounds, he fails one save, tig uses force weapon. <br /> centurions finish off spawned gaunts, the dont consolidate far enough away from the carnifex.<br /> <br /> Tyranids turn three, final pod arrives, he puts it close to the marines in his backfield. they deploy, tervrigon prepares to assault a storm talon.<br /> <br /> shooting, several marines die, leaving me with only 5 marines in his deplorment zone. <br /> carnifex charges the centurions, and even though he does not smash, finishes off the squad.<br /> tervrigon assaults one storm talon, destroying it.<br /> <br /> Marine #4<br /> Drop pod arrives, I have it go near the carnifex it needs to die.<br /> tacticals move towards his objective, they are on it. <br /> I remember to use tactical docterine this turn.<br /> tig casts prescience on some scouts, while perfect timing on himself as he jumps again to the launchers.<br /> <br /> Shooting: turrets and combat squad finish off the carnifex.<br /> storm talons fire into last tervrigon, killing it.<br /> <span class="glossaryitem" onmouseover='gp(420);'>tfc</span>'s fire into pod gaunts and killing them.<br /> <br /> <br /> It was at this point my opponent conceded, since he only had his biovore, and x2 venomthropes on the board.<br /> <br /> I got a victory<br /> First blood<br /> Line breaker<br /> slay the warlord<br /> <br /> Bonus points, linebreaker, most expensive unit, most expensive <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> He got a loss<br /> Most expensive unit<br /> <br /> I will post round #2 later, it was against an Ultramarines player with Iron Hand allies.<br /> <br /> <br /> His List<br /> <br /> Tigerius<br /> chapter master on bike, fire sword, shield eternal, artificer<br /> Tactical squad x3 <span class="glossaryitem" onmouseover='gp(166);'>plas</span>, combiplas, missle<br /> full bike squad +<span class="glossaryitem" onmouseover='gp(447);'>Ab</span>, x2 grav, <span class="glossaryitem" onmouseover='gp(330);'>MM</span><br /> <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squad, x4 <span class="glossaryitem" onmouseover='gp(239);'>LAS</span><br /> Forgeworld dreadnaught (mortis) x2 twinlinked auto cannons, and x1 cyclone missle launcher<br /> x3 centurions with grav cannons, grav <span class="glossaryitem" onmouseover='gp(243);'>amps</span>, and missles.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 24 Dec 2013 03:00:02]]> GMT</pubDate>
				<author><![CDATA[ TheUNSCforces]]></author>
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				<title>Taking 2000 Codex Marines to Game Castle NH</title>
				<description><![CDATA[ Tough loss for the nids, I play at game castle too, maybe ill see you there sometime!]]></description>
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				<pubDate><![CDATA[Sat, 8 Feb 2014 17:02:09]]> GMT</pubDate>
				<author><![CDATA[ Mike94656]]></author>
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