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		<title><![CDATA[Latest posts for the thread "Mono Tzeentch FMC list 1000 points"]]></title>
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				<title>Mono Tzeentch FMC list 1000 points</title>
				<description><![CDATA[ As a player of smaller points games, I am trying to fit the core concept of a flying circus into 1000 points. <br /> This is what I have so far:<br /> <br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br /> <span class="glossaryitem" onmouseover='gp(235);'>LoC</span> - psyker level 3, 1 greater gift (Warlord)<br /> <br /> <span class="glossaryitem" onmouseover='gp(235);'>LoC</span> - psyker level 2, 1 exalted gift (grimoire) <br /> <br /> <u>TROOPS</u><br /> Pink Horrors x10<br /> <br /> Pink Horrors x10<br /> <br /> <u>HEAVY SUPPORT</u><br /> Tzeentch <span class="glossaryitem" onmouseover='gp(262);'>DP</span> - wings, armour, psyker level 1, 1 exalted gift (Portalglyph)<br /> <br /> <u>Total points: 1000</u><br /> <br /> <br /> <br /> The challenge of the list is to fit in 3 <span class="glossaryitem" onmouseover='gp(630);'>FMC</span>, but still give them enough gear to make them effective.<br /> Lords of change were chosen over fateweaver and another <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, as they are more durable when taken as base, which is a good thing for this list as there are few points to go around. They also have no problem fighting other <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>, unlike princes with their vulnerability to smash attacks. <br /> <br /> All the <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> will roll once on the tzeentch powers, and choose the most appropriate skill for the game (normally the primis), with the other 3 rolls going onto divination in the hope of boosting survivability, or at least getting some prescience. <br /> <br /> Troops will be kept to a minimum, but the portalglyph may help spawn some late game objective holders/contestors.<br /> <br /> I am currently unsure over who would make the best grimoire holder, the 2nd <span class="glossaryitem" onmouseover='gp(235);'>LoC</span>, or the <span class="glossaryitem" onmouseover='gp(262);'>DP</span>. <br /> <br /> Any suggestions welcome.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 30 Dec 2013 14:46:22]]> GMT</pubDate>
				<author><![CDATA[ Big Blind Bill]]></author>
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				<title>Mono Tzeentch FMC list 1000 points</title>
				<description><![CDATA[ If you make your <span class="glossaryitem" onmouseover='gp(57);'>HS</span> Prince a non-psyker, and drop a level off your warlord, you'd be able to pile on some more gifts<br /> <br /> for 10pts, you get +2str melee weapons, which is kinda really good.  (30pts, 10 per guy).  Then you have room for a greater gift for another dude.<br /> <br /> ???  Seems pretty good anyway though!]]></description>
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				<pubDate><![CDATA[Mon, 30 Dec 2013 16:51:34]]> GMT</pubDate>
				<author><![CDATA[ loreweaver]]></author>
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				<title>Re:Mono Tzeentch FMC list 1000 points</title>
				<description><![CDATA[ I could possibly remove 1 psyker level from the warlord, and give him a greater gift, however I feel that giving a tzeentch <span class="glossaryitem" onmouseover='gp(262);'>DP</span> at least 1 psyker level is almost a necessity as without it he can only vector strike or assault, adding a shooting phase expands his gameplay quite a lot.]]></description>
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				<pubDate><![CDATA[Mon, 30 Dec 2013 23:17:16]]> GMT</pubDate>
				<author><![CDATA[ Big Blind Bill]]></author>
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