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		<title><![CDATA[Latest posts for the thread "GK Kill Team"]]></title>
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				<title>GK Kill Team</title>
				<description><![CDATA[ Here goes...<br /> <br /> <br /> <br /> 1 x Knight of the Flame (Halberd / Leader)<br /> <br /> 1x Purifer (Master-crafted Psycannon / Indomitable) <i>relentless / feel no pain</i><br /> <br /> 1 x Purifier (Master-crafted Psilencer / Weapons) <i>split fire / rending / sniper</i><br /> <br /> 1 x Purifer (Guerilla) <i>preferred enemy / fleet / infiltrate / scout / stealth</i><br /> <br /> 1 x Purifer (Master-crafted Storm Bolter)<br /> <br /> 2 x Purifiers<br /> <br /> <br /> <br /> <b>199/200</b><br /> <br /> Italics denote my possible choices in their specialties,<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 31 Dec 2013 21:05:03]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>Re:GK Kill Team</title>
				<description><![CDATA[ I like it a lot m8 !! <br /> <br /> I 'll try this out if you don't mind  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Jan 2014 18:50:11]]> GMT</pubDate>
				<author><![CDATA[ Spectral]]></author>
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				<title>Re:GK Kill Team</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9dc0d4e057cd3edca4bddcf4fe4ac1b9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/570865/6391204.page"><b>Spectral wrote:</b></a><br/>I like it a lot m8 !! <br /> <br /> I 'll try this out if you don't mind  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> </div></blockquote><br /> <br /> For sure, it's my best team thus far.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 13:12:21]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>GK Kill Team</title>
				<description><![CDATA[ 7 models is rather low, even for Kill Team. How are you planning to kill the inevitable Chimera? ]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 17:34:33]]> GMT</pubDate>
				<author><![CDATA[ Gorgosaurusrex]]></author>
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				<title>GK Kill Team</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e213747bfeb93fce39c3177d61954d4a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/570865/6394033.page"><b>Gorgosaurusrex wrote:</b></a><br/>7 models is rather low, even for Kill Team. How are you planning to kill the inevitable Chimera? </div></blockquote><br /> <br /> Well, my damage output is fairly high and reliable overall I believe...and the whole team is fearless so they won't run.<br /> <br /> Chimera? Either let it try to kill 1 model per turn...or relentless psycannon it?]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 17:38:09]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>GK Kill Team</title>
				<description><![CDATA[ I somehow missed your Psycannon, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. I thought you had 2 Psilencers. ]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 17:40:49]]> GMT</pubDate>
				<author><![CDATA[ Gorgosaurusrex]]></author>
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				<title>Re:GK Kill Team</title>
				<description><![CDATA[ Brotherhood of Psykers doesn't work in kill team.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 18:11:48]]> GMT</pubDate>
				<author><![CDATA[ Aftermath.]]></author>
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				<title>Re:GK Kill Team</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/570865/6394214.page"><b>Aftermath. wrote:</b></a><br/>Brotherhood of Psykers doesn't work in kill team.</div></blockquote><br /> <br /> I am not understanding your point?]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 18:13:18]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>Re:GK Kill Team</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/fe9ba0554ff96fbe11770b3a0d31e11c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/570865/6394226.page"><b>ductvader wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/570865/6394214.page"><b>Aftermath. wrote:</b></a><br/>Brotherhood of Psykers doesn't work in kill team.</div></blockquote><br /> <br /> I am not understanding your point?</div></blockquote><br /> <br /> I didn't think of that. I do not have the new pdf, but are models with that rule banned or is the rule itself not allowed?]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 18:15:28]]> GMT</pubDate>
				<author><![CDATA[ Gorgosaurusrex]]></author>
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				<title>Re:GK Kill Team</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e213747bfeb93fce39c3177d61954d4a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/570865/6394232.page"><b>Gorgosaurusrex wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/fe9ba0554ff96fbe11770b3a0d31e11c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/570865/6394226.page"><b>ductvader wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/570865/6394214.page"><b>Aftermath. wrote:</b></a><br/>Brotherhood of Psykers doesn't work in kill team.</div></blockquote><br /> <br /> I am not understanding your point?</div></blockquote><br /> <br /> I didn't think of that. I do not have the new pdf, but are models with that rule banned or is the rule itself not allowed?</div></blockquote><br /> <br /> If the rule is not allowed, all <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Kill teams are illegal...<br /> <br /> ...otherwise each <span class="glossaryitem" onmouseover='gp(305);'>GK</span> would be his own Brotherhood.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 18:16:17]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>GK Kill Team</title>
				<description><![CDATA[ I know the Brotherhood of Pykers rule is not allowed to some degree. It was designed to "fix" <span class="glossaryitem" onmouseover='gp(305);'>GK</span> and Tzeentch kill teams (along with others).<br /> <br /> EDIT: After checking the rule, I've discovered that models with the Brotherhood of Psykers special rule are not allowed to make psychic checks or use psychic powers. That is <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s official ruling from the new Kill Team rules. <br /> <br /> So no Pink Horrors casting Flickering Fire, no <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Force Weapons, etc. I hope that clears things up a bit. ]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 18:29:31]]> GMT</pubDate>
				<author><![CDATA[ Gorgosaurusrex]]></author>
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				<title>GK Kill Team</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e213747bfeb93fce39c3177d61954d4a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/570865/6394287.page"><b>Gorgosaurusrex wrote:</b></a><br/>I know the Brotherhood of Pykers rule is not allowed to some degree. It was designed to "fix" <span class="glossaryitem" onmouseover='gp(305);'>GK</span> and Tzeentch kill teams (along with others).<br /> <br /> EDIT: After checking the rule, it looks like models with the Brotherhood of Psykers special rule are not allowed to make psychic checks or use psychic powers. That is <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s official ruling from the new Kill Team rules. </div></blockquote><br /> <br /> Regardless, my list still works as far as I know...right?]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 18:33:02]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>GK Kill Team</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/fe9ba0554ff96fbe11770b3a0d31e11c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/570865/6394300.page"><b>ductvader wrote:</b></a><br/><br /> Regardless, my list still works as far as I know...right?</div></blockquote><br /> <br /> Yes, it is perfectly legal. You just cannot cast Psychic Powers or make Psychic Checks in-game, as the rule that made the unit Psykers has been removed. <br /> <br /> It's an effective list, and shouldn't have much trouble on the tabletop. ]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 18:37:45]]> GMT</pubDate>
				<author><![CDATA[ Gorgosaurusrex]]></author>
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				<title>Re:GK Kill Team</title>
				<description><![CDATA[ Which <span class="glossaryitem" onmouseover='gp(809);'>KT</span> rules are you using? Because in the newest version of the rules does not allow for so many <span class="glossaryitem" onmouseover='gp(136);'>USR</span>'s on your specialist.  ]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 20:14:44]]> GMT</pubDate>
				<author><![CDATA[ spacewolved]]></author>
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				<title>Re:GK Kill Team</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9ed379666aafec22aff4aeafd110b79.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/570865/6394597.page"><b>spacewolved wrote:</b></a><br/>Which <span class="glossaryitem" onmouseover='gp(809);'>KT</span> rules are you using? Because in the newest version of the rules does not allow for so many <span class="glossaryitem" onmouseover='gp(136);'>USR</span>'s on your specialist.  </div></blockquote><br /> <br /> As stated, I simply listed the likely options based on my chosen specialties.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 20:18:49]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>Re:GK Kill Team</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/fe9ba0554ff96fbe11770b3a0d31e11c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/570865/6394611.page"><b>ductvader wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9ed379666aafec22aff4aeafd110b79.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/570865/6394597.page"><b>spacewolved wrote:</b></a><br/>Which <span class="glossaryitem" onmouseover='gp(809);'>KT</span> rules are you using? Because in the newest version of the rules does not allow for so many <span class="glossaryitem" onmouseover='gp(136);'>USR</span>'s on your specialist.  </div></blockquote><br /> <br /> As stated, I simply listed the likely options based on my chosen specialties.</div></blockquote><br /> <br /> Got ya. Then I would go relentless, rending and preferred enemy. <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 21:28:35]]> GMT</pubDate>
				<author><![CDATA[ spacewolved]]></author>
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				<title>GK Kill Team</title>
				<description><![CDATA[ Can you choose between the options of a specialty before each game?<br /> <br /> Or must it be chosen during army building?]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 21:29:58]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>Re:GK Kill Team</title>
				<description><![CDATA[ As far as I can tell you can change them up each time out. But relentless and rending are two solid options all the time on your hvy weapons. And no halberds? One would be pretty good, I6 in kill teams means he most likely would go first. You could hunt the leader with him.<br />  ]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 21:35:41]]> GMT</pubDate>
				<author><![CDATA[ spacewolved]]></author>
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				<title>Re:GK Kill Team</title>
				<description><![CDATA[ Your list still works until it runs into my 6 <span class="glossaryitem" onmouseover='gp(27);'>DE</span> reavers. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 3 Jan 2014 08:11:07]]> GMT</pubDate>
				<author><![CDATA[ Aftermath.]]></author>
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