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		<title><![CDATA[Latest posts for the thread "1999+1 IG and Space Wolves list"]]></title>
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				<title>1999+1 IG and Space Wolves list</title>
				<description><![CDATA[ New player looking for feedback on list. If anyone sees any over glaring weaknesses please let me know offer some suggestions as to how you would fix it. <br /> <br /> Aegis Defense Line, Icarus Lascannon - 85 pts <br /> <br /> Company Command Squad, Astropath, Officer of the Fleet, Lascannon - 130 pts <br /> <br /> Infantry Platoon:<br /> Platoon Command Squad – Autocannon – 40pts <br /> 3x Infantry Squad w/Autocannon 180pts<br /> <br /> Veterans (in a vendetta), 3x Melta - 100 pts <br /> <br /> Marbo - 65 pts <br /> <br /> Vendetta - 130 pts <br /> <br /> Vendetta - 130 pts <br /> <br /> 2x Leman Russ Battle Tank - 300 pts <br /> <br /> Manticore, Camo Netting - 190 pts <br /> <br /> Leman Russ Executioner, Plasma Sponsons - 230pts <br /> <br /> Space Wolves Allies: <br /> <br /> Rune Priest (for Divination) - 100pts <br /> <br /> Rune Priest (Codex Powers. Most likely Jaws of the World Wolf and Living Lightning) - 100pts <br /> <br /> 9 Grey Hunters (with codex Rune Priest attached), Melta, Standard, Mark of the Wolfen, Drop Pod - 200 pts <br /> <br /> Total = 1980 pts. <br /> <br /> This leaves me with 20 points left over that I am unsure what to buy with. Maybe some <span class="glossaryitem" onmouseover='gp(51);'>HB</span> sponsons for the Vendettas? The idea is that my army starts off behind the aegis with Russes up front to line of sight block the enemy shots on my troops. My Grey Hunters w/Rune Priest, Marbo and melta Vets will deepstrike in behind enemy lines and wipe out any high priority targets. The Divination Rune Priest will sit back all game giving Precience to the Manticore or Russes while the platoon bubble wraps around my tanks and special characters until reserves are out, preventing deepstrikes.  <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Jan 2014 20:26:09]]> GMT</pubDate>
				<author><![CDATA[ Dekken442]]></author>
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				<title>1999+1 IG and Space Wolves list</title>
				<description><![CDATA[ First problem is you can only take 1 <span class="glossaryitem" onmouseover='gp(56);'>Hq</span> for allies so 1 <span class="glossaryitem" onmouseover='gp(293);'>RP</span> has to bite it, Drop the lascannon from the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCs</span></span>, Drop the camo netting.<br /> <br /> With points you have now buy another vet squad with 3 meltas to go in the other vendetta, Buy an <span class="glossaryitem" onmouseover='gp(372);'>OotF</span> for a cheap 30pts template of tear, I love the plasma tank but I believe that some ordnance would be better, or hydras for <span class="glossaryitem" onmouseover='gp(805);'>AA</span>.<br /> <br /> Also if you can upgrade the lascannon on the defense line to a quad gun.<br />  ]]></description>
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				<pubDate><![CDATA[Wed, 1 Jan 2014 21:51:33]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>1999+1 IG and Space Wolves list</title>
				<description><![CDATA[ Space wolves force organization allows for 2 <span class="glossaryitem" onmouseover='gp(56);'>hq</span> options for every one <span class="glossaryitem" onmouseover='gp(56);'>hq</span> slot in the chart ]]></description>
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				<pubDate><![CDATA[Wed, 1 Jan 2014 22:40:23]]> GMT</pubDate>
				<author><![CDATA[ Njtrent59]]></author>
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				<title>Re:1999+1 IG and Space Wolves list</title>
				<description><![CDATA[ I was under the same impression as Nijtrent59 that I could take 2 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s from the <span class="glossaryitem" onmouseover='gp(124);'>SW</span> Codex. ]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 01:11:40]]> GMT</pubDate>
				<author><![CDATA[ Dekken442]]></author>
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				<title>Re:1999+1 IG and Space Wolves list</title>
				<description><![CDATA[ Yes you can take 2 <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> from the <span class="glossaryitem" onmouseover='gp(124);'>SW</span>'s codex for on <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> slot]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 02:33:43]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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				<title>Re:1999+1 IG and Space Wolves list</title>
				<description><![CDATA[ You are correct - every <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> slot allows a Space Wolves player to bring 2 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> units.<br /> <br /> I'd recommend putting the rune priest on the Icarus and giving him a Chooser of the Slain, which can go anywhere that the model can be set and gives the Rune Priest a +1BS to anything in its (the Chooser's) line of sight. It will certainly give a one-shot Icarus more bang for its buck for only 10 points. Also, your enemy cannot Infiltrate within 18" of a Chooser. Against some armies, and placed right, it's pretty awesome. You can even get your other <span class="glossaryitem" onmouseover='gp(293);'>RP</span> a CotS, to boost his Living Lightning shooting and keep a pretty huge area free of Infiltrators (2 36" radius circles).]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 17:42:18]]> GMT</pubDate>
				<author><![CDATA[ zbg97]]></author>
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				<title>Re:1999+1 IG and Space Wolves list</title>
				<description><![CDATA[ That's true. I forgot that CotS gives the +1 to ballistic skill. This really adds a nice effect. Great suggestions. ]]></description>
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				<pubDate><![CDATA[Fri, 3 Jan 2014 13:26:41]]> GMT</pubDate>
				<author><![CDATA[ Dekken442]]></author>
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				<title>1999+1 IG and Space Wolves list</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/570995/6391774.page"><b>Njtrent59 wrote:</b></a><br/>Space wolves force organization allows for 2 <span class="glossaryitem" onmouseover='gp(56);'>hq</span> options for every one <span class="glossaryitem" onmouseover='gp(56);'>hq</span> slot in the chart </div></blockquote><br /> <br /> Where does it say that <span class="glossaryitem" onmouseover='gp(124);'>SW</span> can take 2 <span class="glossaryitem" onmouseover='gp(56);'>hqs</span> as allies?]]></description>
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				<pubDate><![CDATA[Fri, 3 Jan 2014 14:18:00]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>Re:1999+1 IG and Space Wolves list</title>
				<description><![CDATA[ it doesnt need to it doesnt say you cant so the logic states they would be able to]]></description>
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				<pubDate><![CDATA[Fri, 3 Jan 2014 14:29:13]]> GMT</pubDate>
				<author><![CDATA[ Rupertrampton]]></author>
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				<title>1999+1 IG and Space Wolves list</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(124);'>SW</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span><br /> <br /> Q: Does the The Leaders of the Pack special rule still apply to Space Wolves taken as an Allied detachment? (p81)<br /> A: Yes]]></description>
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				<pubDate><![CDATA[Fri, 3 Jan 2014 14:38:09]]> GMT</pubDate>
				<author><![CDATA[ reps0l]]></author>
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