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		<title><![CDATA[Latest posts for the thread "Imperial Guard 1500 points"]]></title>
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				<title>Imperial Guard 1500 points</title>
				<description><![CDATA[ Just looking for feedback on my list, will be played mostly against <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, Orks, Tau, Chaos and Blood Angels<br /> <br /> <b>Company Command Squad</b>: Lord Castellan Creed; 4× plasma gun. <i>255</i><br /> • <b>Chimera</b>: heavy flamer<br /> <br /> <b>Guardsman Marbo</b> <i>65</i><br /> <br /> <b>Veteran Squad</b>: 3× meltagun; Demolitions. <i>185</i><br /> • <b>Chimera</b>: heavy flamer<br /> <b>Platoon Command Squad</b>: 4× plasma gun. <i>90</i><br /> • <b>Infantry Squad</b>: Sergeant; plasma gun; Heavy Weapons Team (autocannon). <i>75</i><br /> • <b>Infantry Squad</b>: Sergeant; plasma gun; Heavy Weapons Team (autocannon). <i>75</i><br /> • <b>Infantry Squad</b>: Sergeant; plasma gun; Heavy Weapons Team (autocannon). <i>75</i><br /> • <b>Heavy Weapon Squad</b>: 3× autocannon. <i>75</i><br /> • <b>Heavy Weapon Squad</b>: 3× autocannon. <i>75</i><br /> <br /> <b>1 Leman Russ Squadron</b> <i>355</i><br /> • <b>Leman Russ Battle Tank</b>: sponson heavy bolters<br /> • <b>Leman Russ Demolisher</b>: sponson heavy flamers<br /> <b>1 Hydra Flak Tank</b> <i>75</i><br /> <br /> <b>Aegis Defence Lines</b>: gun emplacement with quad-gun. <i>100</i><br /> <br /> <u><i>1,500 points</i></u><br /> <br /> What do you think?<br /> <br /> EDIT: Updated list]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 07:00:47]]> GMT</pubDate>
				<author><![CDATA[ Marcus9]]></author>
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				<title>Imperial Guard 1500 points</title>
				<description><![CDATA[ 3 scoring unit, hidden in chimera. Your opponent only has to destroy the chimeras to win the game, cause, let's be honest, 4 chimera wont last forever.<br /> <br /> You lack of <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 weapons, what's in the chimera wont be able damage a lot of targets.<br /> <br /> You lack of units, you'll have 10 tanks, and.... 36 dudes. You might think the 10 tanks will be impressive, the scadrons will allow your opponent to destroy 3 leman in a single turn with a good tank hunter unit.<br /> <br /> You are playing without barrage, or almost, the leman russ arent barrage since they NEED a <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>, and the manticore is good, but D3 + only <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 4.<br /> <br /> <br /> The list isnt bad, it just lack of mass to me, flyers arent mandatory and you took something to deal with them. So in the end , the real problems <span class="glossaryitem" onmouseover='gp(600);'>fo</span> this list are the lack of <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2 and the lack of "tough" scoring units.<br /> <br /> That said, this list will prolly work well against a lot of people, but beware, 10vets arent though, they'll fall appart with a shot of bolter.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 07:43:47]]> GMT</pubDate>
				<author><![CDATA[ Grepsd]]></author>
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				<title>Imperial Guard 1500 points</title>
				<description><![CDATA[ How about if I removed the Chimera from the flamer unit, and a lascannon from a leman russ, and used those points to by another Veteran squad?]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 07:46:57]]> GMT</pubDate>
				<author><![CDATA[ Marcus9]]></author>
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				<title>Imperial Guard 1500 points</title>
				<description><![CDATA[ Oh yeah, lascanon on leman russ aren't that great anymore, since they fixed the behemot rule, you can drop them and have some points, true. <br /> <br /> I'm not sure you need a unit with flamers, since you have the leman russ squadron and the manticore to deal with a mass of targets, yes, the ignore cover  is nice, but you might want to take... let's say... melta + demolition specialist. <br /> <br /> Never underestimate the power of a demolition charge.<br /> <br /> But it all depends on what you want to do, and what you expect to fight, my advices are cause i'm used to fight against mechs... a lot of them, pricey lil paladins for example.<br /> <br /> You might want to drop a LMBT  and the manticore to get a squadron of two demolishers ..]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 07:53:06]]> GMT</pubDate>
				<author><![CDATA[ Grepsd]]></author>
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				<title>Imperial Guard 1500 points</title>
				<description><![CDATA[ Demolishers?]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 07:57:44]]> GMT</pubDate>
				<author><![CDATA[ Marcus9]]></author>
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				<title>Imperial Guard 1500 points</title>
				<description><![CDATA[ Leman russ demolisher, Str10AP2, change a lot of thing.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 07:58:48]]> GMT</pubDate>
				<author><![CDATA[ Grepsd]]></author>
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				<title>Re:Imperial Guard 1500 points</title>
				<description><![CDATA[ Ok. I was actually thinking to change it to something like this:<br /> <br /> <b>Company Command Squad</b>: Company Commander (power weapon; melta bombs); 4× plasma gun. <i>180</i><br /> • <b>Chimera</b>: heavy flamer<br /> <br /> <b>Guardsman Marbo</b> <i>65</i><br /> <br /> <b>Veteran Squad</b>: meltagun; plasma gun. <i>150</i><br /> • <b>Chimera</b>: heavy flamer<br /> <b>Veteran Squad</b>: meltagun; plasma gun. <i>150</i><br /> • <b>Chimera</b>: heavy flamer<br /> <b>Platoon Command Squad</b>: 4× plasma gun<br /> • <b>Infantry Squad</b>: Sergeant; meltagun<br /> • <b>Infantry Squad</b>: Sergeant; meltagun<br /> • <b>Infantry Squad</b>: Sergeant; meltagun<br /> • <b>Special Weapon Squad</b>: 2× meltagun; demolition charge. <i>340</i><br /> <br /> <b>1 Leman Russ Squadron</b> <i>380</i><br /> • <b>Leman Russ Executioner</b>: sponson plasma cannons<br /> • <b>Leman Russ Battle Tank</b><br /> <b>Manticore Rocket Launcher</b> <i>160</i><br /> <b>1 Hydra Flak Tank</b> <i>75</i><br /> <br /> <u><i>1,500 points</i></u><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I edited my first post, but you might not have got it. I mostly play against Tau, Orks, <span class="glossaryitem" onmouseover='gp(305);'>GK</span> & Chaos]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 08:03:42]]> GMT</pubDate>
				<author><![CDATA[ Marcus9]]></author>
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				<title>Imperial Guard 1500 points</title>
				<description><![CDATA[ I'm not sure, but i dont think mixing weapons in a squad is a good idea, a squad of veterants with demolition + melta gun will be able to bring down "any" armored target, and they will be cost efficient, most of the time, they'll be able to do more than just remove one vehicule. <br /> <br /> A full plasma will be able to destroy <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> like they do not even exist, which is what you want of them, getthem the demolition charge, and they'll surely kill their target and be able to assault any vehicule being a bit too close to them, melta bombs are really efficients.<br /> <br /> Give your squad some specific order, and task, BUT give them the possibility to handle various situation, one melta and one plasma wont allow you to target any vehicule efficiently, remember the 3HP for most of them...<br /> <br /> The infantry squad arent meant to charge to me, the best for them is the autocanon, and sitting being an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>, if you dont want the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>, dont take it, but dont  make your squads runs, they wont have enough cover and resilience to survive a shooting phase.<br /> <br /> The special weapon squad are wortheless... sadly, whatever they can do, the vets do it better. And for almost the same price.<br /> <br /> The executionner is good, but a too expensive, and it cant deal with vehicules, the demolisher brings everything you want when playing at 1500 points, it's up to you, but it's really effective.<br /> <br /> The Company Commad squad has BS4, but they are your warlord, if they get in range, they're dead, and they'll cost you a lot (points, victory points, and tactical power (they give orders)), and the power weapon isn't viable, for me, without using some combo with the codex inquisition.<br /> <br /> Remember, it's only my point of view, if it doesnt suit you, just dont follow it.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 08:21:02]]> GMT</pubDate>
				<author><![CDATA[ Grepsd]]></author>
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				<title>Imperial Guard 1500 points</title>
				<description><![CDATA[ Thank you, I'm going to work on it for a while.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Original list updated to new one, review that one.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jan 2014 08:39:16]]> GMT</pubDate>
				<author><![CDATA[ Marcus9]]></author>
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