<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Triple Wraithknight Eldar"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Triple Wraithknight Eldar"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ Has anyone ran triple wraith knight? if so what are your thoughts. In theory it can be dangerous if applied in the right scenario. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6396199.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6396199.page</link>
				<pubDate><![CDATA[Fri, 3 Jan 2014 09:37:38]]> GMT</pubDate>
				<author><![CDATA[ Thousanth Son]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ I was a fan of getting 3.. until I went to a tourney where the guy ran 3 in a 1800 battle - they got murdered by Hormagaunt poison attacks.. I mean murdered.. tar pitted then mutilated.. it was horrendous the problem with taking too many is that while they are awesome if your opponent behaves, if he doesn't do what you like him to and oblige you he will have nothing else to do but literally burn you down and he can tar pit you until he needs to do it.. wraithknight are VERY weak to snipers/poison/Haemonculi ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6396770.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6396770.page</link>
				<pubDate><![CDATA[Fri, 3 Jan 2014 14:49:38]]> GMT</pubDate>
				<author><![CDATA[ ConanMan]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ Currently building an Iyanden themed Eldar army and struggling to fit in 2!<br /> <br /> If theres a good way to field 3 i'd like to get in on it. : D]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6398655.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6398655.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 00:25:01]]> GMT</pubDate>
				<author><![CDATA[ Solufein]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ I dont even like 1 in my eldar lists, so no, i would say 3 is a bad idea.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399025.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399025.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 03:07:28]]> GMT</pubDate>
				<author><![CDATA[ Admiral General Aladeen]]></author>
			</item>
			<item>
				<title>Re:Triple Wraithknight Eldar</title>
				<description><![CDATA[ Why don't you like one?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399028.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399028.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 03:09:55]]> GMT</pubDate>
				<author><![CDATA[ toocool61]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ one wraithknight is a great distraction in an army<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399048.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399048.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 03:19:54]]> GMT</pubDate>
				<author><![CDATA[ Nettik189]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ I would say 1 is just enough, 3 can be good if your fighting <span class="glossaryitem" onmouseover='gp(69);'>ig</span> though.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399270.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399270.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 04:36:58]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ Unless you are fighting Blob squads w/ white scar allies then your in big big trouble<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399272.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399272.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 04:38:39]]> GMT</pubDate>
				<author><![CDATA[ Nettik189]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ Wraithknights are great. I take mine stock, head straight for enemy <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>/High <span class="glossaryitem" onmouseover='gp(9);'>AV</span> tanks turn one, and hope for a turn 2-3 assault. If he dies before he gets there, then he will have most likely absorbed enough firepower to keep my war walkers/hornets/wave serpents safe while I blast him off the board. 3 I think would be fun. Might be even more fun to take an autarch and deep strike all 3 behind their lines! Only problem is the rest of your army might be a bit small.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399291.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399291.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 04:45:59]]> GMT</pubDate>
				<author><![CDATA[ extremefreak17]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ce121fdf3d622cd922c7001aefdc02d3.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/571283/6399291.page"><b>extremefreak17 wrote:</b></a><br/>Wraithknights are great. I take mine stock, head straight for enemy <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>/High <span class="glossaryitem" onmouseover='gp(9);'>AV</span> tanks turn one, and hope for a turn 2-3 assault. If he dies before he gets there, then he will have most likely absorbed enough firepower to keep my war walkers/hornets/wave serpents safe while I blast him off the board. 3 I think would be fun. Might be even more fun to take an autarch and deep strike all 3 behind their lines! Only problem is the rest of your army might be a bit small.</div></blockquote><br /> <br /> Better hope they dont get puppet mastered and one insta kills the other <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. Also if you take 3 in a list your army is going to be really really small so you have to be careful you dont get tabled (if you deep strike them in) before you can get em in.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399332.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6399332.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 05:01:03]]> GMT</pubDate>
				<author><![CDATA[ Nettik189]]></author>
			</item>
			<item>
				<title>Re:Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/571283/6399028.page"><b>toocool61 wrote:</b></a><br/>Why don't you like one?</div></blockquote><br /> <br /> Personal preference maybe, I just dont think they are the best option to take, I dont need a distraction my seer council is good enough at that for me, i fill out the rest with lots of shooting warp spiders, serpents, I like to take 2 fire prisms for the utility they offer <span class="glossaryitem" onmouseover='gp(123);'>str</span> 9 lance is beautiful and usually a lot better than <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 no lance, and i can take 2 of them for the cost of one knight. Also adds to the hull count, and if played well is a lot more survivable than a knight as well. Its debatable which will do more damage but I think there are better ways to spend 300 points in eldar than on a wraith knight. And not to brag but I haven't lost with my eldar yet since the new book came out so clearly something is working for me <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6400964.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6400964.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 19:49:46]]> GMT</pubDate>
				<author><![CDATA[ Admiral General Aladeen]]></author>
			</item>
			<item>
				<title>Re:Triple Wraithknight Eldar</title>
				<description><![CDATA[ Yeah I mean it's tough to find a bad heavy with a few exceptions so I was just curious.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6400980.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6400980.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 19:54:57]]> GMT</pubDate>
				<author><![CDATA[ toocool61]]></author>
			</item>
			<item>
				<title>Re:Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><cite>Admiral General Aladeen wrote:</cite><blockquote><div><a href="/dakkaforum/posts/preList/571283/6399028.page"><b>toocool61 wrote:</b></a><br/>Why don't you like one?</div></blockquote><br /> <br /> Personal preference maybe, I just dont think they are the best option to take, I dont need a distraction my seer council is good enough at that for me, i fill out the rest with lots of shooting warp spiders, serpents, I like to take 2 fire prisms for the utility they offer <span class="glossaryitem" onmouseover='gp(123);'>str</span> 9 lance is beautiful and usually a lot better than <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 no lance, and i can take 2 of them for the cost of one knight. Also adds to the hull count, and if played well is a lot more survivable than a knight as well. Its debatable which will do more damage but I think there are better ways to spend 300 points in eldar than on a wraith knight. And not to brag but I haven't lost with my eldar yet since the new book came out so clearly something is working for me <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> <br /> Also its hard to find another 240-300 point space in a list that already has a 600-800 point deathstar. Actually S9 lance is only better on <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14 and only by +1. They are equal on <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 13, S 10 is better on everything <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 12 and lower. However you do get more flexability in target choice due to multiple weapons profiles. I think it really comes down to what type of list you are running. I think they are both great <span class="glossaryitem" onmouseover='gp(57);'>HS</span> options.<br /> <br /> <blockquote><div><cite>Nettik189 wrote:</cite><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ce121fdf3d622cd922c7001aefdc02d3.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/571283/6399291.page"><b>extremefreak17 wrote:</b></a><br/>Wraithknights are great. I take mine stock, head straight for enemy <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>/High <span class="glossaryitem" onmouseover='gp(9);'>AV</span> tanks turn one, and hope for a turn 2-3 assault. If he dies before he gets there, then he will have most likely absorbed enough firepower to keep my war walkers/hornets/wave serpents safe while I blast him off the board. 3 I think would be fun. Might be even more fun to take an autarch and deep strike all 3 behind their lines! Only problem is the rest of your army might be a bit small.</div></blockquote><br /> <br /> Better hope they dont get puppet mastered and one insta kills the other <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. Also if you take 3 in a list your army is going to be really really small so you have to be careful you dont get tabled (if you deep strike them in) before you can get em in.</div></blockquote><br /> <br /> Small but not impossibly small. Not any smaller than any seer-star list anyway. Puppet master could indeed be brutal, that would be after a pretty low chance of <span class="glossaryitem" onmouseover='gp(269);'>ID</span> anyway. Either way, I'm not trying to say that a three Wraithknight list will win a <span class="glossaryitem" onmouseover='gp(48);'>GT</span>; just that it could hold its own in a casual/mildly competative environment.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401031.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401031.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 20:15:18]]> GMT</pubDate>
				<author><![CDATA[ extremefreak17]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1fcba674c78e901029c19ccd2120c169.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/571283/6399272.page"><b>Nettik189 wrote:</b></a><br/>Unless you are fighting Blob squads w/ white scar allies then your in big big trouble<br /> </div></blockquote><br /> <br /> If you are fighting white scars, <span class="glossaryitem" onmouseover='gp(269);'>id</span> say your in more trouble.  Potentially spamming grav, I regularly take out 2 riptides a turn  And they are just as easy if not easier to kill for grav weapons.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401147.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401147.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 20:56:18]]> GMT</pubDate>
				<author><![CDATA[ Orock]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ Look at the WK weaknesses (volume fire) and counter that with the rest of your list. Tripknight is very strong against some of the death stars out there at the minute (O'Vesastar in particular). Something like this perhaps?<br /> <br /> Mantleseer 155<br /> <br /> 10 Guardians: Dakka Serpent 235<br /> 10 Guardians: Dakka Serpent 235<br /> 10 Guardians: Dakka Serpent 235<br /> 5 <span class="glossaryitem" onmouseover='gp(25);'>DAs</span>: Dakka Serpent 210<br /> <br /> Wraithknight: <span class="glossaryitem" onmouseover='gp(219);'>SL</span>, Suncannon 300<br /> Wraithknight: 240<br /> Wraithknight: 240<br /> <br /> Serpents and guardians provide Volume Fire, Seer supports. Pray for no Dark Eldar.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401401.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401401.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 22:34:03]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ 1 wraithknight if it can get into assault can be extremely good.  It can also take out tanks. if you take too many that takes up too many points that should be spent on anti-infantry and it ends up screwing your game.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401646.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401646.page</link>
				<pubDate><![CDATA[Sat, 4 Jan 2014 23:53:58]]> GMT</pubDate>
				<author><![CDATA[ Glorywarrior]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/571283/6401646.page"><b>Glorywarrior wrote:</b></a><br/>1 wraithknight if it can get into assault can be extremely good.  It can also take out tanks. if you take too many that takes up too many points that should be spent on anti-infantry and it ends up screwing your game.</div></blockquote><br /> <br /> I have to disagree with practically everything said here. A Wraithknight is not an extremely good <span class="glossaryitem" onmouseover='gp(19);'>CC</span> <span class="glossaryitem" onmouseover='gp(93);'>MC</span>. He wants to stay the hell away from Decent <span class="glossaryitem" onmouseover='gp(19);'>CC</span> <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> like the Black Mace Prince or Dreadknight for example. It is good in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> against the shooty death stars but needs a buddy to do that job. So likewise I disagree taking 1 is a great idea. 1 can be dealt with or ignored depending on your opponents army. 2 can't be ignored and are much more difficult to deal and is probably the easy number to build a competitive list around. 3 has some very good match ups at the top of the Tournament scene, but also some very bad though the later is rarer at the top end of the tournament so you just need to avoid a bad draw early on.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401749.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401749.page</link>
				<pubDate><![CDATA[Sun, 5 Jan 2014 00:38:18]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/65afb78ba94982239ee431d965e2013a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/571283/6401749.page"><b>FlingitNow wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/571283/6401646.page"><b>Glorywarrior wrote:</b></a><br/>1 wraithknight if it can get into assault can be extremely good.  It can also take out tanks. if you take too many that takes up too many points that should be spent on anti-infantry and it ends up screwing your game.</div></blockquote><br /> <br /> I have to disagree with practically everything said here. A Wraithknight is not an extremely good <span class="glossaryitem" onmouseover='gp(19);'>CC</span> <span class="glossaryitem" onmouseover='gp(93);'>MC</span>. He wants to stay the hell away from Decent <span class="glossaryitem" onmouseover='gp(19);'>CC</span> <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> like the Black Mace Prince or Dreadknight for example. It is good in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> against the shooty death stars but needs a buddy to do that job. So likewise I disagree taking 1 is a great idea. 1 can be dealt with or ignored depending on your opponents army. 2 can't be ignored and are much more difficult to deal and is probably the easy number to build a competitive list around. 3 has some very good match ups at the top of the Tournament scene, but also some very bad though the later is rarer at the top end of the tournament so you just need to avoid a bad draw early on.</div></blockquote><br /> <br /> Why cant i ignore 2 <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 shots that take up a large portion of your army.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401798.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401798.page</link>
				<pubDate><![CDATA[Sun, 5 Jan 2014 00:54:53]]> GMT</pubDate>
				<author><![CDATA[ Admiral General Aladeen]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/571283/6401798.page"><b>Admiral General Aladeen wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/65afb78ba94982239ee431d965e2013a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/571283/6401749.page"><b>FlingitNow wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/571283/6401646.page"><b>Glorywarrior wrote:</b></a><br/>1 wraithknight if it can get into assault can be extremely good.  It can also take out tanks. if you take too many that takes up too many points that should be spent on anti-infantry and it ends up screwing your game.</div></blockquote><br /> <br /> I have to disagree with practically everything said here. A Wraithknight is not an extremely good <span class="glossaryitem" onmouseover='gp(19);'>CC</span> <span class="glossaryitem" onmouseover='gp(93);'>MC</span>. He wants to stay the hell away from Decent <span class="glossaryitem" onmouseover='gp(19);'>CC</span> <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> like the Black Mace Prince or Dreadknight for example. It is good in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> against the shooty death stars but needs a buddy to do that job. So likewise I disagree taking 1 is a great idea. 1 can be dealt with or ignored depending on your opponents army. 2 can't be ignored and are much more difficult to deal and is probably the easy number to build a competitive list around. 3 has some very good match ups at the top of the Tournament scene, but also some very bad though the later is rarer at the top end of the tournament so you just need to avoid a bad draw early on.</div></blockquote><br /> <br /> Why cant i ignore 2 <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 shots that take up a large portion of your army.</div></blockquote><br /> <br /> You are forgetting that each one fires two shots, so thats 4 total. Also, if you take sun cannons thats going to be 6 <span class="glossaryitem" onmouseover='gp(123);'>STR</span> 6 AP2 blasts that re-roll scatter almost every time. furthermore, in assault, they will pretty much wreck anything that isn't a dedicated <span class="glossaryitem" onmouseover='gp(19);'>CC</span> beast. Each has 5 <span class="glossaryitem" onmouseover='gp(123);'>STR</span> 10 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 2 attacks on the charge, and one <span class="glossaryitem" onmouseover='gp(123);'>STR</span> 10 <span class="glossaryitem" onmouseover='gp(627);'>HoW</span> attack. You can choose to ignore all that, but your army might evaporate.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401900.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401900.page</link>
				<pubDate><![CDATA[Sun, 5 Jan 2014 01:48:55]]> GMT</pubDate>
				<author><![CDATA[ extremefreak17]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ At 1850 240pts doesnt take up a large portion of some ones army. And if you ignore it, it can wreak havoc on your army. wither its poping vehicles or killing characters it isnt something you can just ignore. That being said some armies can ignore it but the few that can no body really plays. I would never invest 300pts into a wraithknight, i think at 240 pts its the max i would pay for it. otherwise its cutting into better things i can use in my army]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401955.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401955.page</link>
				<pubDate><![CDATA[Sun, 5 Jan 2014 02:15:48]]> GMT</pubDate>
				<author><![CDATA[ Nettik189]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1fcba674c78e901029c19ccd2120c169.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/571283/6401955.page"><b>Nettik189 wrote:</b></a><br/>At 1850 240pts doesnt take up a large portion of some ones army. And if you ignore it, it can wreak havoc on your army. wither its poping vehicles or killing characters it isnt something you can just ignore. That being said some armies can ignore it but the few that can no body really plays. I would never invest 300pts into a wraithknight, i think at 240 pts its the max i would pay for it. otherwise its cutting into better things i can use in my army</div></blockquote><br /> <br /> I run mine stock for the same reason as well, but was using the sun cannon as an example because many people seem to like it.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401988.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6401988.page</link>
				<pubDate><![CDATA[Sun, 5 Jan 2014 02:33:08]]> GMT</pubDate>
				<author><![CDATA[ extremefreak17]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(793);'>IDK</span> why though <span class="glossaryitem" onmouseover='gp(84);'>lol</span> they are garbage. for 60 points <span class="glossaryitem" onmouseover='gp(269);'>id</span> rather take 2 Vaul support batteries and shoot barrage weapons that <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> can do better damage.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6402020.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6402020.page</link>
				<pubDate><![CDATA[Sun, 5 Jan 2014 02:49:39]]> GMT</pubDate>
				<author><![CDATA[ Nettik189]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/853bbb8fa4f5445fbf0c747568ba664b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/571283/6401798.page"><b>Admiral General Aladeen wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/65afb78ba94982239ee431d965e2013a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/571283/6401749.page"><b>FlingitNow wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/571283/6401646.page"><b>Glorywarrior wrote:</b></a><br/>1 wraithknight if it can get into assault can be extremely good.  It can also take out tanks. if you take too many that takes up too many points that should be spent on anti-infantry and it ends up screwing your game.</div></blockquote><br /> <br /> I have to disagree with practically everything said here. A Wraithknight is not an extremely good <span class="glossaryitem" onmouseover='gp(19);'>CC</span> <span class="glossaryitem" onmouseover='gp(93);'>MC</span>. He wants to stay the hell away from Decent <span class="glossaryitem" onmouseover='gp(19);'>CC</span> <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> like the Black Mace Prince or Dreadknight for example. It is good in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> against the shooty death stars but needs a buddy to do that job. So likewise I disagree taking 1 is a great idea. 1 can be dealt with or ignored depending on your opponents army. 2 can't be ignored and are much more difficult to deal and is probably the easy number to build a competitive list around. 3 has some very good match ups at the top of the Tournament scene, but also some very bad though the later is rarer at the top end of the tournament so you just need to avoid a bad draw early on.</div></blockquote><br /> <br /> Why cant i ignore 2 <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 shots that take up a large portion of your army.</div></blockquote><br /> <br /> You can that's my point. Wave Serpent Spam for instance can just ignore a Wraithknight. Far sight Bomb or O'Vesastar can pretty much ignore a single WraithKnight. Whitescars just kill it at a whim, ditto Gravstar. But 2 causes most of those armies a problem due to speed and S10 in combat. Likewise against <span class="glossaryitem" onmouseover='gp(93);'>MC</span> spam 1 will probably kill a Monstrous Creature at range before getting beaten to death, where as 2 have a decent chance of IDing a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> most turns as well as putting 3-4 S10 Ap2 hits on them and due to speed you can gang up in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> on the <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> once you've killed the real <span class="glossaryitem" onmouseover='gp(19);'>CC</span> threats at range (i.e. Black Mace Prince).]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6402649.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6402649.page</link>
				<pubDate><![CDATA[Sun, 5 Jan 2014 10:59:19]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ What I'm trying to say is that if it can get into combat, it is a tar pit to any infantry units it gets in combat with. It has too little attacks to kill the whole unit, but the second turn it should, which will leave it open to charge another unit. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6409577.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6409577.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 14:05:35]]> GMT</pubDate>
				<author><![CDATA[ Glorywarrior]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/571283/6409577.page"><b>Glorywarrior wrote:</b></a><br/>What I'm trying to say is that if it can get into combat, it is a tar pit to any infantry units it gets in combat with. It has too little attacks to kill the whole unit, but the second turn it should, which will leave it open to charge another unit. </div></blockquote><br /> <br /> This will not be a great way to use him against most competitive lists. Which was the point I was making. If he's just assaulting Guardsmen 10 at a time he's not going to make back his points and will most likely not even be in combat for your opponents turn. No Character status means you have to watch out for hidden powerfists (though T8 obviously helps). Whilst as stated lots of armies can either simply ignore 1 Wraithknight or deal with it in a turn if necessary.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6409595.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6409595.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 14:12:34]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ I think FlingitNow is right. In pretty much everything he has said. 2 is the sweet spot. I run a 2k iyanden list. My primary opponent is a farsight list with o'vesa. When I took one, the game was difficult and he was able to play around it. Now I take 2 he really struggles. I mean REALLY struggles. My list isn't that competitive either (in my eyes) I have 2 spiritseers, 2 x 5 Wraithguard in dakka serpents, 2 x 5 wraith scythes in dakka serpents and 2 x stock wraithknights. Stock us definitely the way to go! Personally I don't think there is a better <span class="glossaryitem" onmouseover='gp(57);'>HS</span> choice at 240 points. But I am a ghost army fan!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410235.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410235.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 17:31:49]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ Alright, I can see the advantages of this...I still believe that a wraithknight can still do a fair share of damage in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410334.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410334.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 18:02:29]]> GMT</pubDate>
				<author><![CDATA[ Glorywarrior]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ I do use mine in combat! I launch towards riptides as fast as possible. Try and take a wound or 2 before I get there, and if I don't get lucky with an <span class="glossaryitem" onmouseover='gp(269);'>ID</span>, I will charge them! And I almost always kill them. <br /> <br /> Although, I steer clear of specialised <span class="glossaryitem" onmouseover='gp(19);'>CC</span> units, especially <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s p, greater daemons, and nids!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410412.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410412.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 18:22:08]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ Yes they can be used in combat but only against shooting units not combat units. You're against Farsight Bomb or O'vesastar and you have 1 Wraithknight it dies plain an simple. 2 should mean at least 1 makes combat you may even panic him into splitting his fire trying to deal with both. But against competitive players 1 isn't enough to worry him and is too many points for that. 2 will cause him a problem.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410516.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410516.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 18:43:32]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/65afb78ba94982239ee431d965e2013a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/571283/6410516.page"><b>FlingitNow wrote:</b></a><br/>Yes they can be used in combat but only against shooting units not combat units. You're against Farsight Bomb or O'vesastar and you have 1 Wraithknight it dies plain an simple. 2 should mean at least 1 makes combat you may even panic him into splitting his fire trying to deal with both. But against competitive players 1 isn't enough to worry him and is too many points for that. 2 will cause him a problem.</div></blockquote><br /> <br /> Yes, this exactly!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> But I think 3 is too many!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410660.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410660.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 19:19:58]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ I think 3 is doable but very rock/paper/scissors. There will be dome games you just lose no matter what (yes <span class="glossaryitem" onmouseover='gp(27);'>DE</span> I'm looking at you, but not just you) whilst others are auto wins. In particular the big death stars would all struggle against 3 Knights.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410935.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6410935.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 20:32:11]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ I never tried to make it seem like it is a close combat beast, I would never throw mine into a powerfist. just troops.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6411129.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6411129.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 21:25:26]]> GMT</pubDate>
				<author><![CDATA[ Glorywarrior]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/571283/6411129.page"><b>Glorywarrior wrote:</b></a><br/>I never tried to make it seem like it is a close combat beast, I would never throw mine into a powerfist. just troops.</div></blockquote><br /> <br /> It depends on who's holding the power fist!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6411237.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6411237.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 21:56:27]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ Maybe it's just my meta, but we are <span class="glossaryitem" onmouseover='gp(93);'>MC</span> heavy so I run 20 man kroot sniper squads. Now I've only gone against 4 wraith knights since I started running my 60 kroot snipers, twice they were singles and one match was a pair of them. I've never seen a knight survive a volley. <br /> Just as a note I burn 3 marker tokens when I fire for <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 6, giving me 16-18 hits. Then 4+ to wound because sniper ammo rules, and rending on top of that. <br /> Don't the kraken rounds have a similar to wound profile? And poison? <br /> Anyway point being if your opponent is ready for <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s, he's going to poop in your cereal. But my kroot are a hard counter to something in my meta. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6411359.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6411359.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 22:29:11]]> GMT</pubDate>
				<author><![CDATA[ Imnewherewheresthebathroom]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ Yeah Wraithknight have some bad match ups. Kroot, Death marks, Sternguard (the later 2 wounding on 2+), Dark Eldar, Toxin gaunts heck even Gene stealers do well against them. However a lot of that stuff is fairly rare on the Tournament scene. But running tripleknight against builds containing a lot of that stuff will pound you. With Bids coming on Saturday the issue may just get worse (though it looks toxin save have gone up in points so that may not be the case).]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6411393.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6411393.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 22:41:09]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Triple Wraithknight Eldar</title>
				<description><![CDATA[ I never stated that they would be good against  <span class="glossaryitem" onmouseover='gp(19);'>CC</span> troops like nid monsters and <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s, did I?<br /> I Really think that they should be explicitly used against shooting squads or things like tactical squads and such.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6411557.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/571283/6411557.page</link>
				<pubDate><![CDATA[Tue, 7 Jan 2014 23:08:34]]> GMT</pubDate>
				<author><![CDATA[ Glorywarrior]]></author>
			</item>
	</channel>
</rss>