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		<title><![CDATA[Latest posts for the thread "1750 Tau/Tau Tournie List"]]></title>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ <span style="font-size: 12px; line-height: normal;"> </span><br /> Need help with a list for my first up coming Tournament in March. Wanted to get a list out so I can play/ tweek to get the kinks out. <br /> I'll be running a tau and enclaves list at 1750. <br /> <br /> Tau<br /> <br /> Buffmander<br /> <br /> Riptide - <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, Ion, Fusion<br /> Riptide - <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, HBC, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, VT<br /> XV8 suicide suit - 2xFusion<br /> <br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> x 8 <br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> x 8<br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> x 8<br /> Kroot x 10 - Snipes<br /> <br /> Paths x 6<br /> <br /> Broads x 3 - <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span>, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, 2x Missle drones<br /> <br /> Enclaves<br /> <br /> Ethereal<br /> <br /> Riptide - HBC, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, VT,ECPA, Talisman<br /> XV8 x3 - 2x pods each<br /> XV8 x2 - 2 plasma, 2 Fusion, Target lock<br /> <br /> I could use more Marker lights to start, and paths are an easy <span class="glossaryitem" onmouseover='gp(153);'>FB</span>, that is why I like Mark'O's but the points are tight. Maybe add marker drones to suits? <br /> Thanks for the help <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 5 Jan 2014 04:26:51]]> GMT</pubDate>
				<author><![CDATA[ Oscamus]]></author>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ You need to find 15 points because you need <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> on all 3 Broadsides.<br /> <br /> Your second Crisis team should probably just be all fusion. Drop em in and take out 2 tanks with a lil marker support. You can probably drop the single suicide suit from the primary det. to make up some points if you do this.<br /> <br /> What does your Buffmander have? It could be cheap with just <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>&CCN or it could have the kitchen sink...which is it?<br /> <br /> I would just go <span class="glossaryitem" onmouseover='gp(60);'>IA</span> on the non-ECPA HBC tide. The earth casted one + <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> Bsides (when you pay for them) will be enough <span class="glossaryitem" onmouseover='gp(805);'>AA</span>. But you could use a second Ion Accelerator.]]></description>
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				<pubDate><![CDATA[Sun, 5 Jan 2014 04:44:23]]> GMT</pubDate>
				<author><![CDATA[ The Shrike]]></author>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ I usually run the buffmander with <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>,CCN and Purechip. <br /> Thanks for the feedback. I'll drop the suit and adjust the rest. <br /> A second Ion would be nice. Probs the non-ECPA? <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Looks like I already added the <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> on the broads but but forgot to add to the list. So I now have 69 points spare <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 5 Jan 2014 04:53:40]]> GMT</pubDate>
				<author><![CDATA[ Oscamus]]></author>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ Yes, non-ECPA. <br /> <br /> Your meta allow Fore World? If so that's a couple Tetras.<br /> <br /> Otherwise, another squad of Kroot isn't a bad idea; with a hound.]]></description>
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				<pubDate><![CDATA[Sun, 5 Jan 2014 05:15:06]]> GMT</pubDate>
				<author><![CDATA[ The Shrike]]></author>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ This tournament yes. Lucky I have 2 tetras to build <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 5 Jan 2014 05:36:14]]> GMT</pubDate>
				<author><![CDATA[ Oscamus]]></author>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ Awesome, you've got the slots use them as separate units. They're great for deep striking Crisis. And the marker support is great too per point. Use terrain to block <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> whenever possible while maintaining effectiveness, they are made of cardboard.]]></description>
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				<pubDate><![CDATA[Sun, 5 Jan 2014 05:38:21]]> GMT</pubDate>
				<author><![CDATA[ The Shrike]]></author>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ Cheers mate. ]]></description>
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				<pubDate><![CDATA[Sun, 5 Jan 2014 05:44:55]]> GMT</pubDate>
				<author><![CDATA[ Oscamus]]></author>
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				<title>Re:1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ I don't think that Fire Warriors or Pathfinders should be considered in competitive builds. <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> Pathfinders are easy first blood for your opponent. ]]></description>
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				<pubDate><![CDATA[Mon, 6 Jan 2014 01:15:29]]> GMT</pubDate>
				<author><![CDATA[ Commander_Farsight]]></author>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ I agree about the paths. I don't want to give away <span class="glossaryitem" onmouseover='gp(153);'>FB</span> so easily. Serpent shield to the face! wouldn't mind running maybe marker drones with suits or mark'o. Practice will make perfect. ]]></description>
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				<pubDate><![CDATA[Mon, 6 Jan 2014 11:00:10]]> GMT</pubDate>
				<author><![CDATA[ Oscamus]]></author>
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				<title>Re:1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ The list is of course up to you, so the fact that you are running 3 riptides is great. That should be pretty formidable on their own. I suggest running some marker-light support like Sky Rays. The only other thing that I notice is that you have only 1 suicide suit. One suit <span class="glossaryitem" onmouseover='gp(471);'>DS</span> alone is not going to do very much. I would take a squad of 3x Shas'ui all with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(153);'>FB</span> and a Plasma. It takes all of your possible slots on weapons, but this is a great squad to deal major damage. If you put Farsight with them, the don't scatter. This would pretty much be a plant, shoot, kill, <span class="glossaryitem" onmouseover='gp(278);'>JSJ</span> away type of unit. It pretty much erases whatever (whatever is relative) model is troubling you in one turn of great shooting, or a couple turns of average shooting. I would also listen to The Shrike a lot because he has helped me a ton with my Tau lists. He has suggested to me to always take <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(518);'>MP</span> on single Crisis Suits that are <span class="glossaryitem" onmouseover='gp(471);'>DS</span> for objectives so they can hold them late in the game. I think that you should do that too with your single suits. Remember, its your list and you can choose to play whatever army list you want, so take it to the table, test it, and tell us how you do. Then go back to the drawing table if something didn't work, fix it, and go back again. I hope that this will help you craft your army. ]]></description>
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				<pubDate><![CDATA[Mon, 6 Jan 2014 16:10:36]]> GMT</pubDate>
				<author><![CDATA[ Commander_Farsight]]></author>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ I am in the process updating my list.  The question I have is, is it better to have a set of twin linked missle pods, 2xtwin linked pods or 2xpods on the suits. One way I can use makers on other units or use makers to get a potential 12 shots in? ]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 10:37:04]]> GMT</pubDate>
				<author><![CDATA[ Oscamus]]></author>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ Well; you'll always have a limited number of marker lights. As the game progresses, you're also going to have less because opponents' know how much we use them to buff our firepower.<br /> <br /> I tend to twin-link my missile pods instead of doubling up, Reason being, I usually need my markerlights to buff Riptides and fusion crisis; or I need my Skyrays' networked ones for themselves. <br /> <br /> At some point, someone on here did some math and double-weapons is more points efficient than twin-linking; but that information exists in a vacuum. <br /> <br /> How much of your army requires marker support to be effective? What's being crowded out by taking so many double-weapons?<br /> <br /> Anyway, that's just what I do. Works for me.]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 15:21:30]]> GMT</pubDate>
				<author><![CDATA[ The Shrike]]></author>
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				<title>Re:1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ Tau without markerlights are just mediocre <span class="glossaryitem" onmouseover='gp(69);'>IG</span> shooters. Tau with marker lights make them godlike. Only 6 markerlights from pathfinders (average 3 a turn) will not be enough. Riptides themselves require a large amount of markerlights to really make their firepower shine. You have three. I also recommend <span class="glossaryitem" onmouseover='gp(126);'>TL</span> some of your suits because you do not have enough markerlight support to buff them. It'll also make your list a little cheaper as well as make the shooting a little better.<br /> <br /> <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> is very useful to combat <span class="glossaryitem" onmouseover='gp(471);'>DS</span> units. As far as i can see you have a pretty solid list. Keep in mind the missile drones are <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2 so that unit might need markerlights to do some serious damage. You might want to see if you can play test this list with a friend to get a feel for it. The trickest part with Tau armies is nailing down the right amount of firepower and markerlight support. Too many markerlights and it's bad because you lack firepower. Too much firepower and you lack the support to make it effective. <br /> <br /> Also no <span class="glossaryitem" onmouseover='gp(320);'>HH</span>? It might just be me, but i like to squeeze in a longstrike if i can. You may not come across many AV14 models, but a guy that shoots with BS5 and tank hunter is pretty nice to have if you can fit it. Also a S7 AP4 LBT is nice to have too.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jan 2014 01:22:34]]> GMT</pubDate>
				<author><![CDATA[ AnonAmbientLight]]></author>
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				<title>Re:1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ I am confused on the markerlight shooting. How do you shoot a markerlight? It says that it doesn't  directly cause damage, but causes a hit (I believe) so do you just roll to hit and if it hits, then you can place a markerlight counter next to that unit? ]]></description>
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				<pubDate><![CDATA[Wed, 8 Jan 2014 03:57:57]]> GMT</pubDate>
				<author><![CDATA[ Commander_Farsight]]></author>
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				<title>Re:1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ <span style="font-size: 12px; line-height: normal;"></span><br /> Yep. Pretty much just roll to hit, any hits adds a marker.  <br /> <br /> So I'm going to run this list on my next game against an exprerienced player in my local store. He runs a Daemon list and is real strategist, I have learn't a lot from him. Hounds + rolling 10 on the daemon table hurts! <span class="glossaryitem" onmouseover='gp(84);'>lol</span> <br /> <br /> Commnder - CCN, <span class="glossaryitem" onmouseover='gp(656);'>MSSS</span>, PEN, <span class="glossaryitem" onmouseover='gp(632);'>VR</span><br /> <br /> Riptide - Ion, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, Fusion<br /> Riptide - Ion, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, Fusion<br /> <br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> x8<br /> FWx8<br /> Krootx10 - Snips, Hound<br /> <br /> Paths x6<br /> Tetra<br /> Tetra<br /> <br /> Skyray - <span class="glossaryitem" onmouseover='gp(560);'>BF</span>, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> Broadsidesx3 - <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span>, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> <br /> Ethereal<br /> <br /> Riptide - HBC, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, ECPA, ToAM, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span>, VT<br /> <br /> Suitsx2 - 2xFusion, 2xFusion Target Lock<br /> Suitsx3 - <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(518);'>MP</span><br /> <br /> 1749/1750.<br /> <br /> Thinking about adding another VT on a tide? <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I have always had a <span class="glossaryitem" onmouseover='gp(320);'>HH</span> in my list with longstrike. But I find it hard to fit into my 1750 list that take 3 Tides along with 3 Broads and a Skyray. Just running some lists without to see. ]]></description>
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				<pubDate><![CDATA[Wed, 8 Jan 2014 08:33:05]]> GMT</pubDate>
				<author><![CDATA[ Oscamus]]></author>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ Your VT should be on the HBC tide. It needs <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> as well. Otherwise looks strong.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jan 2014 10:37:02]]> GMT</pubDate>
				<author><![CDATA[ The Shrike]]></author>
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				<title>1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ Do'h, forgot to write it in. <br /> All updated! ]]></description>
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				<pubDate><![CDATA[Wed, 8 Jan 2014 10:49:25]]> GMT</pubDate>
				<author><![CDATA[ Oscamus]]></author>
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				<title>Re:1750 Tau/Tau Tournie List</title>
				<description><![CDATA[ The only thing that I could so potentially going awry for you is not having enough HBC support against his <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span>. You might want to change one IAtide to a HBCtide, but make sure to keep at least one <span class="glossaryitem" onmouseover='gp(60);'>IA</span>. I made this mistake when I played a <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> spam Daemons list. Other than that I think that your list looks good, and is is good improvement from before. Good Luck in your match! ]]></description>
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				<pubDate><![CDATA[Wed, 8 Jan 2014 15:58:54]]> GMT</pubDate>
				<author><![CDATA[ Commander_Farsight]]></author>
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