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		<title><![CDATA[Latest posts for the thread "DA kill Team"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "DA kill Team"]]></description>
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				<title>DA kill Team</title>
				<description><![CDATA[ Hello all,<br /> <br /> I am sure that this has been done before but here goes.<br /> <br /> I have a friendly game soon and the way it will run is 4 people will play each other once using the new digi kill team rules. I am going to be facing tau at a guess he will run either fire warriors and stealth suits or just crisis battle suits. How do I deal with this.<br /> <br /> I will be also be fighting <span class="glossaryitem" onmouseover='gp(305);'>GK</span> and possible black legion. Again your thoughts would help.<br /> <br /> I was thinking a standard <span class="glossaryitem" onmouseover='gp(744);'>RW</span> squad with a flamer and a six man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad again with a flamer. I haven't yet thought of specialists yet.]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 19:45:57]]> GMT</pubDate>
				<author><![CDATA[ Baines4652]]></author>
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				<title>DA kill Team</title>
				<description><![CDATA[ I play tau <span class="glossaryitem" onmouseover='gp(809);'>KT</span>, think about this -<br /> <br /> 3 black knights,<br /> 5 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> marines.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(167);'>tac</span> marines are standard and have bolters. But they're scoring. 1 will need to be a specialist as the knight hunts master is your leader. As for the knights, give one ignores cover, and 1 something like feel no pain.  Being knights they have twin linked plasma guns so can take on anything (especially the ignores cover one! He can take out anything) they have Corvus hammers, so can do combat, they have skilled rider, so their jink save is instantly better and won't suffer in terrain, they get scout as standard and can out flank. They're an all round awesome unit and will fry any form of armour you face!]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 19:58:59]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>DA kill Team</title>
				<description><![CDATA[ Sounds like a sound plan. I should have thought about knights they are good. Would it be worth adding a gren launcher?]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 20:05:13]]> GMT</pubDate>
				<author><![CDATA[ Baines4652]]></author>
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				<title>DA kill Team</title>
				<description><![CDATA[ Honestly, I don't know. I think the plasma talons are too good to replace. There's almost nothing in <span class="glossaryitem" onmouseover='gp(809);'>KT</span> they can't hurt. And as mentioned, give one ignores cover and he'll be disgusting! Your other option is stealth for a 3+ cover save. There is a downside - the 5 marines are pretty plain. But marines are still good. <br /> <br /> I contemplated 4 knights with the master with a power weapon, but I can't fill the final 20 points, and it's only 4 guys. I think it's too weak!]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 20:08:16]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>DA kill Team</title>
				<description><![CDATA[ I agree. I think the marines add the ability to hold an objective in our own area in a squad of 3 whilst the <span class="glossaryitem" onmouseover='gp(514);'>DK</span> distract the enemy and the other 3 marines creep up to hold the next/center objective. Hopefully the <span class="glossaryitem" onmouseover='gp(514);'>DK</span> will hit the enemy commander for <span class="glossaryitem" onmouseover='gp(153);'>FB</span> and slay the warlord or its equivalent. I agree adding stealth as again it makes him a harder target hence more menacing.]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 20:17:00]]> GMT</pubDate>
				<author><![CDATA[ Baines4652]]></author>
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				<title>DA kill Team</title>
				<description><![CDATA[ The only downside I've found so far, is I tend to rely on my 3 knights to do all the hard work whilst my 5 marines have quite an easy time! It does tend to make my opponent obsess with killing the knights!]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 20:24:44]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>DA kill Team</title>
				<description><![CDATA[ You seem clued up on <span class="glossaryitem" onmouseover='gp(809);'>KT</span> games.<br /> <br /> I gather every model is an individual and there fore classed as a unit?<br /> <br /> so if this is the case if I charge a unit it is just the one model I fight?]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 20:34:56]]> GMT</pubDate>
				<author><![CDATA[ Baines4652]]></author>
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				<title>DA kill Team</title>
				<description><![CDATA[ Yes, every model works independently. The only stipulation is tha unit minimum sizes must be adhered to. I like kill team! I think it's epic.]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 20:54:30]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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				<title>DA kill Team</title>
				<description><![CDATA[ Ok I think I get it, if a unit of marines is picked it must contain 5 marines. I thought they could all move independently <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> No I get it <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. I must take five marines but once taken they are all independent ]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 21:01:45]]> GMT</pubDate>
				<author><![CDATA[ Baines4652]]></author>
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				<title>DA kill Team</title>
				<description><![CDATA[ Yup, exactly that!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> So, 3 black knights is minimum, as is 5 marines, BUT once selected they then operate as 8 units.]]></description>
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				<pubDate><![CDATA[Tue, 7 Jan 2014 21:54:25]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
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