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		<title><![CDATA[Latest posts for the thread "15 tanks. A truely horrible firepower list with considerable mop-up assault. (3k)"]]></title>
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				<title>15 tanks. A truely horrible firepower list with considerable mop-up assault. (3k)</title>
				<description><![CDATA[ Now this is not a list I am going to collect as I am really interested in the idea of my thousand sons loyalist decendents chapter I posted yesterday. However I thought I would try and make the most horrible (to face) list possible when combining the vanguard seige assault supplement and inquisition codex. Chapter tactics are Carcharodons so they get rage after sweeping or breaking an opponent and tacticals get the option to replace their bolters with a close combat weapon. They also get +1s army wide when Tyberos wins an assault.<br /> <br /> So here is the list:<br /> <br /> Tyberos (with <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad 1)<br /> <br /> Seige master (with <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad 1)<br /> Power fist<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad 1<br /> 10 men, seige mantlets (re-roll armour save) close combat weapon and bolt pistol, power weapon on sarge.<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad 2<br /> Same as squad 1.<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad 3 <br /> Same as squad 1.<br /> <br /> Assault terminators (deepstikes to harass back board/grab assault objective)<br /> Lightening claws (counts as troops)<br /> <br /> Predator squadron (Either tank hunter or <span class="glossaryitem" onmouseover='gp(93);'>MC</span> hunter <span class="glossaryitem" onmouseover='gp(136);'>usr</span>)<br /> 3 predators with lascannon side sponsoons<br /> <br /> 6 x Predator with lascannon side sponsoons (individual)<br /> <br /> Ordo xenos inquisitor (with <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad 1)<br /> Liber heresius (gives scout, fear, hatred, split fire and counter-attack to squad, once each), hammerhand (gives squad +1s), rad grenades (opponents unit on -1toughness), force axe.<br /> <br /> Ordo xenos inquisitor (with <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad 2)<br /> Hammerhand, rad granades, force axe<br /> <br /> Ordo xenos inquisitor (with <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad 3)<br /> Hammerhand, rad granades, force axe<br /> <br /> Coatez (with las/auto pred squadron)<br /> Prescience + other div power (hopefully perfect timing or forewarning)<br /> <br /> 3 accolytes<br /> Razorback<br /> Psy-ammo, assault cannon<br /> <br /> 3 accolytes<br /> Razorback<br /> Psy-ammo, assault cannon<br /> <br /> 3 accolytes<br /> Razorback<br /> Psy-ammo, assault cannon<br /> <br /> 3 accolytes<br /> Razorback<br /> Psy-ammo, assault cannon<br /> <br /> 3 accolytes<br /> Razorback<br /> Psy-ammo, assault cannon<br /> <br /> 3 accolytes<br /> Razorback<br /> Psy-ammo, assault cannon<br /> <br /> The <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads are far more lethal than the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> death co after breaking a unit. Especially if tyberos has broken a unit as well (each marine will have 4 <span class="glossaryitem" onmouseover='gp(171);'>st</span> 6 attacks against -1 toughness opponents. With a 3+ rerollable against all small arms. (Better than fno in most cases)<br /> The firepower consists of 24 <span class="glossaryitem" onmouseover='gp(126);'>tl</span> st7 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 4 rending shots, 6 <span class="glossaryitem" onmouseover='gp(126);'>tl</span> <span class="glossaryitem" onmouseover='gp(171);'>st</span> 7 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 4 shots which are tank/<span class="glossaryitem" onmouseover='gp(93);'>mc</span> hunters, 6 <span class="glossaryitem" onmouseover='gp(126);'>tl</span> <span class="glossaryitem" onmouseover='gp(171);'>st</span> 9 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2shots which are tank/<span class="glossaryitem" onmouseover='gp(93);'>mc</span> hunters, 12 <span class="glossaryitem" onmouseover='gp(171);'>st</span> 7 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 4 shots and 12 <span class="glossaryitem" onmouseover='gp(171);'>st</span> 9 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2 shots. And 4 hard to tackle, solid assault units to mop up.<br /> The <span class="glossaryitem" onmouseover='gp(126);'>tl</span> nature of the tank hunting preds and <span class="glossaryitem" onmouseover='gp(126);'>tl</span> razors should be enough <span class="glossaryitem" onmouseover='gp(805);'>AA</span> against most lists, but if needed, the individual preds can be swapped for stormtalons. All accolytes are scoring too due to coatez.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Oh its 3k <span class="glossaryitem" onmouseover='gp(17);'>btw</span>]]></description>
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				<pubDate><![CDATA[Thu, 9 Jan 2014 23:52:34]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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				<title>15 tanks. A truely horrible firepower list with considerable mop-up assault. (3k)</title>
				<description><![CDATA[ OK yep you did it, its horrible.<br /> <br /> Would also be pretty boring to play against. Those Psybacks alone would do my head in.]]></description>
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				<pubDate><![CDATA[Fri, 10 Jan 2014 10:15:00]]> GMT</pubDate>
				<author><![CDATA[ Loricatus Aurora]]></author>
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				<title>15 tanks. A truely horrible firepower list with considerable mop-up assault. (3k)</title>
				<description><![CDATA[ It wouldn't be as boring as the static gunlines you see as there is also a quite heavy assault element to the list, but I do agree with you to some extent, it doesn't interest me as much as the 'counts as' loyalist thousands sons list I made.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I think psy-backs are broken since you can unlock them with a 12pt unit and a cheap inquisitor who will always be worth his points on his own. Not as broken as servo-skulls mind, I pretend they dont exist.]]></description>
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				<pubDate><![CDATA[Fri, 10 Jan 2014 16:59:57]]> GMT</pubDate>
				<author><![CDATA[ Poly Ranger]]></author>
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