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		<title><![CDATA[Latest posts for the thread "TAC Tau/FS Tau vs Nec, IG, Tyranid...One of the two! "]]></title>
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		<description><![CDATA[Latest messages posted in the thread "TAC Tau/FS Tau vs Nec, IG, Tyranid...One of the two! "]]></description>
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				<title>TAC Tau/FS Tau vs Nec, IG, Tyranid...One of the two! </title>
				<description><![CDATA[ I'm going to play my friend tomorrow and he told me to make a <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> army against one of his. He's bringing one of the three there (probably!) So i tried to make a list that would be decent against what he has. We are shooting for 1500 and this hits it on the mark.<br /> <br /> <br /> Primary Detachment Tau Empire Codex<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Commander - AFP, <span class="glossaryitem" onmouseover='gp(268);'>CIB</span>, Stim, Iridium. <span class="glossaryitem" onmouseover='gp(126);'>TL</span><br /> <br /> Elite<br /> <br /> XV8 Team<br /> 'ui 2x <span class="glossaryitem" onmouseover='gp(518);'>MP</span>, <span class="glossaryitem" onmouseover='gp(126);'>TL</span><br /> 'ui 2x <span class="glossaryitem" onmouseover='gp(518);'>MP</span>, <span class="glossaryitem" onmouseover='gp(126);'>TL</span><br /> 'vre CnC, <span class="glossaryitem" onmouseover='gp(349);'>DC</span>, M3S<br /> 6x Marker Drones<br /> <br /> Troops<br /> <br /> Fire Warrior with Pulse Rifles 9x<br /> Fire Warriors with Pulse Rifles 7x<br /> <br /> Heavy Support<br /> <br /> <span class="glossaryitem" onmouseover='gp(320);'>HH</span> Gunship<br />  Longstrike, <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, Rail+Sub, Sensor spines, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> <br /> XV88 Broadside Team <br /> 'ui - <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span>, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Stim<br /> 'ui - <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span>, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Stim<br /> 'ui - <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span>, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>, Stim<br /> <br /> Allied Detachment Farsight Enclave.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Ethereal<br /> <br /> Elite<br /> <br /> XV104 Riptide<br /> ATS, ECPA, HBC, Stim, <span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> <br /> Troops<br /> <br /> XV8 Crisis Guy<br /> 'ui <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(153);'>FB</span><br /> <br /> XV8 Crisis Team<br /> 'ui <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(518);'>MP</span>, <span class="glossaryitem" onmouseover='gp(389);'>BC</span><br /> 'ui <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(518);'>MP</span>, <span class="glossaryitem" onmouseover='gp(389);'>BC</span><br /> 'ui <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(518);'>MP</span>, <span class="glossaryitem" onmouseover='gp(389);'>BC</span><br /> <br /> I've run with a similar set up before against his <span class="glossaryitem" onmouseover='gp(69);'>IG</span> and liked how it performed. Some of this is really just a test to see how well it will do. <br /> <br /> I've never used the HBC profile before, so i'd like to at least give it a shot (sorry). He is also using the ATS, which will hopefully give him a few precision shots along with the rending he will do on the nova. This way i can pick out some of his special weapons troops that he likes to hide in his blobs. <br /> <br /> The crisis team with the marker drones have worked really well against <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, and I want to use that set up a little more and see if i like it. <br /> <br /> The broadsides have <span class="glossaryitem" onmouseover='gp(265);'>FnP</span>, which is odd yea? But i lost them to unlucky cannon fire in our last game, so a little 5+ wouldn't hurt i suppose. It'll certainly make them a pain in the ass to kill. If it doesn't work i'll probably scrap it. <br /> <br /> I've got my single suit <span class="glossaryitem" onmouseover='gp(153);'>FB</span> guy to get any vehicles i can't reach or miss. He is also from the Farsight Codex, so he's a troop!<br /> <br /> Same goes for the other team. I figure i would want a high volume of shots against either of the three codex. One that can for sure remove models if they hit, and one to just add shots. <br /> <br /> I should say my only weakness are flyers. Although, the <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span> pumps out a large amount of shots, and on average 1 or 2 wounds could come from it. He doesn't have too many flyers, so i do not expect a spam show. <br /> <br /> I also lack a lot of AP3 and AP2 weapons, but the volume of shots i have here, plus the plethora of S7 should put a lot of wounds on those tough to kill models.<br /> <br /> All in all, i am pretty happy with this list. If i end up changing anything, it will probably be dropping the stim on the broadsides and putting in some drones for morale and extra wound purposes. ]]></description>
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				<pubDate><![CDATA[Fri, 10 Jan 2014 09:24:06]]> GMT</pubDate>
				<author><![CDATA[ AnonAmbientLight]]></author>
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