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		<title><![CDATA[Latest posts for the thread "1995 Daemons for tournament, HELP!"]]></title>
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				<title>1995 Daemons for tournament, HELP!</title>
				<description><![CDATA[ So one of the big tourneys of the year is coming up in 2 months, 1995pts so heres my 5 cents.. Havent really played since 4th ed. so all advice I can get is appreciated. <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Faithweaver<br /> <br /> Khorne Herald on Jugger, Grimoire<br /> <br />  Khorne Herald on Jugger, Portaglyph<br /> <br /> Troops:<br /> <br /> 11 Horrors<br /> 11 Horrors<br /> 11 Horrors<br /> 11 Horrors<br /> <br /> Fast Attack:<br /> <br /> 15 Fleshhounds<br /> <br /> 15 Fleshhounds<br /> <br /> 8 Screamers<br /> <br /> Heavy Support:<br /> <br /> Soulgrinder of Tzeentch<br /> Phlegm<br /> <br /> Soulgrinder of Tzeentch<br /> Phlegm<br /> <br /> So the basic idea is sticking the heralds with fleshhounds, scout, drop portaglyph behind some cover and then charge on turn 2. Screamers boost across the board slashing on the way and then start eating their way back. Soulgrinders keep the line. Horrors are for fleshing out the army, providing some Flickering fire and trying to claim objectives. <br /> <br /> All thoughts are welcome!]]></description>
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				<pubDate><![CDATA[Fri, 10 Jan 2014 12:21:19]]> GMT</pubDate>
				<author><![CDATA[ Grimm_81]]></author>
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				<title>Re:1995 Daemons for tournament, HELP!</title>
				<description><![CDATA[ If you're playing a tournament and want to play to win, there are two lists that are dominating right now for daemons.<br /> <br /> Flying Monstrous Creature List "The Flying Circus"<br /> Be'Lakor<br /> FateWeaver<br /> 11 pink horrors<br /> 11 pink horrors<br /> 3 daemon princes of tzeentch with some mastery levels and rewards<br /> <br /> Screamer Star List<br /> FateWeaver<br /> 4 heralds of tzeentch on disks of Tzeentch with some additional mastery levels and rewards and one holds the grimoire of true names<br /> 9 Screamers (All four heralds join this squad and use the Grimoire on it to give the screamers a 2++ rerollable save, and with all the divination re-rolls they dish out tons of damage while taking none)<br /> 11 pink horrors<br /> 11 pink horrors<br /> 2 or 3 daemon princes of tzeentch with some stuff or pretty naked (2 if you kit them out, 3 if you take them barish)<br /> <br /> Basically the Portaglyph really opens up the daemons to not take many troops because they can spawn them and then late game grab objectives. Those points can be used to take lots of scary stuff.]]></description>
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				<pubDate><![CDATA[Fri, 10 Jan 2014 14:22:09]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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				<title>1995 Daemons for tournament, HELP!</title>
				<description><![CDATA[ Changerofways is correct.<br /> <br /> Another flying circus build is:<br /> <br /> Fateweaver<br /> Keeper (to unlock slaanesh princes)<br /> 10 horrors<br /> 14-16 daemonettes<br /> 2-3 slaanesh princes (one with grimoire, one with portalglyph)]]></description>
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				<pubDate><![CDATA[Fri, 10 Jan 2014 15:12:39]]> GMT</pubDate>
				<author><![CDATA[ OrksesNevaLooz]]></author>
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				<title>1995 Daemons for tournament, HELP!</title>
				<description><![CDATA[ I am aware of most of the popular builds, however Screamerstar is not my thing. Im à bit more layed back in my gaming than that.<br /> <br /> Sen the circus build before but how are you supposed to play it.?<br /> <br /> Straight up and you are grounded and killed of very fast.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 11 Jan 2014 15:46:29]]> GMT</pubDate>
				<author><![CDATA[ Grimm_81]]></author>
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				<title>Re:1995 Daemons for tournament, HELP!</title>
				<description><![CDATA[ Yeah you just move them up the field. 2 might die moving up, but then you still have 3 <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> make it, which is 1000 points of offensive power.<br /> <br /> Its meta. It works. As long as your opponent doesn't have 200 guardsmen, you should be fine.]]></description>
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				<pubDate><![CDATA[Sat, 11 Jan 2014 23:26:16]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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				<title>Re:1995 Daemons for tournament, HELP!</title>
				<description><![CDATA[ Considering the Slaneesh circus build, one Whip each and moving up, vectorstrike, whip and then psychic scream?<br /> <br /> Toyed around with the idea of Slaneesh Circus-ish build, im keen on using a few of the units i already have as not to spend huge amounts of cash:<br /> <br /> Kairos<br /> Keeper of Secrets<br /> <br /> 11 Horrors<br /> 11 Horrors<br /> <br /> 15 Fleshhounds<br /> 9 Screamers<br /> <br /> 3 Slaneesh Prince's, armour/wings, psychic 1, Lash of Despair. Grimoire and Portal<br /> <br /> Maybe not the proper hardcore Circus-build but I think it could work. Every unit is very fast and starts eating away at opponents on turn 2. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Jan 2014 06:47:39]]> GMT</pubDate>
				<author><![CDATA[ Grimm_81]]></author>
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