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		<title><![CDATA[Latest posts for the thread "1500 Clan Raukaan Dreadnought List"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 Clan Raukaan Dreadnought List"]]></description>
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				<title>1500 Clan Raukaan Dreadnought List</title>
				<description><![CDATA[ Been looking for a good way to run my Iron Warriors legion list, decided to go with the Iron Hands supplement codex. Dreadnoughts everywhere! I'm somewhat limited by running my chaos models as close to <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span> as possible and not having any exclusively <span class="glossaryitem" onmouseover='gp(119);'>SM</span> models like drop pods, leading to some possibly bad choices in the list. My first time running loyalist space marines so comments/critiques welcome.<br /> <br /> Master of the Forge /w Ironstone, Power Axe, Meltabombs<br /> <br /> Techmarine /w Servo Harness, Meltabombs<br /> <br /> Tactical Squad x 5 /w Plasmagun, Razorback /w <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon<br /> <br /> Tactical Squad x 5 /w Plasmagun, Combi-Plasma, Rhino /w 2x Stormbolters, Hunter-Killer Missile<br /> <br /> Tactical Squad x 5 /w Lascannon, Rhino /w Stormbolter, Hunter-Killer Missile<br /> <br /> Venerable Dreadnought /w 2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons<br /> <br /> Venerable Dreadnought /w Assault Cannon, Fist /w Heavy Flamer<br /> <br /> Venerable Dreadnought /w Assault Cannon, Fist /w Heavy Flamer<br /> <br /> Ironclad Dreadnought /w Fist/Heavy Flamer, Seismic Hammer/Meltagun, Assault Launchers<br /> <br /> Ironclad Dreadnought /w Fist/Heavy Flamer, Seismic Hammer/Meltagun, Assault Launchers<br /> <br /> Thunderfire Cannon <br /> <br /> <br /> The plan is to run the <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> with the squad in the razorback, the Techmarine with a squad in a rhino, and slowly move everything up the field except for the thunderfire cannon and the lascannon tacticals camping in fortified terrain. Ironclads head for the nearest armor, venerables pop off shots at anything causing problems, and <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> stays in range of all the venerables healing hullpoints with the Ironstone and repairs. Any problems that stand out with this list?]]></description>
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				<pubDate><![CDATA[Sun, 12 Jan 2014 03:29:00]]> GMT</pubDate>
				<author><![CDATA[ Badablack]]></author>
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				<title>1500 Clan Raukaan Dreadnought List</title>
				<description><![CDATA[ Are you taking the <span class="glossaryitem" onmouseover='gp(384);'>MOTF</span> because he's cheap? Raukan doesn't need one to run <span class="glossaryitem" onmouseover='gp(57);'>HS</span> dreads.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/572897/6430079.page</link>
				<pubDate><![CDATA[Sun, 12 Jan 2014 19:52:42]]> GMT</pubDate>
				<author><![CDATA[ The Shrike]]></author>
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				<title>1500 Clan Raukaan Dreadnought List</title>
				<description><![CDATA[ You won't make it far with your dreads. They melt. You want to drop them in. Probably another cannon. ]]></description>
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				<pubDate><![CDATA[Sun, 12 Jan 2014 19:55:53]]> GMT</pubDate>
				<author><![CDATA[ Imnewherewheresthebathroom]]></author>
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				<title>1500 Clan Raukaan Dreadnought List</title>
				<description><![CDATA[ Rain six Ironclads in pods. AV12 dies too easily walking.]]></description>
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				<pubDate><![CDATA[Sun, 12 Jan 2014 20:08:44]]> GMT</pubDate>
				<author><![CDATA[ obsidiankatana]]></author>
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				<title>1500 Clan Raukaan Dreadnought List</title>
				<description><![CDATA[ I was running the <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> because it seemed like a fluffy choice, and for the extra repair rolls. Might sub for an even cheaper guy, was just using him to wave the Ironstone around.<br /> <br /> Wouldn't av13 Ironclads be a little more survivable walking up the field though? They'd be getting 4+ <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> and 6+/3+ repair rolls from the techs and ironstone artifact, and the Venerables would be in bolstered hopefully 3+ terrain. Even Eldar/Tau would need to focus a considerable amount of firepower into killing them.<br /> <br /> If I did go with the Plastic Cup Drop Pod route, wouldn't only half of them get to come down turn 1? It seems like that would be even less survivable with fewer targets to focus down at once.]]></description>
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				<pubDate><![CDATA[Mon, 13 Jan 2014 00:53:44]]> GMT</pubDate>
				<author><![CDATA[ Badablack]]></author>
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				<title>1500 Clan Raukaan Dreadnought List</title>
				<description><![CDATA[ Six Ironclads in pods weighs in at 1020pts. I don't know point values for Raukaan artifacts, but I'll also say that meltabombs and a power axe on the <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> are pointless given his Servo Harness' S8 AP1 attacks. So he costs, what, 120? 130? Puts you to 1150. Leaves room for a trio of naked 5 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads in pods with points to spare, which is nine pods total. Five Ironclads turn one.]]></description>
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				<pubDate><![CDATA[Mon, 13 Jan 2014 04:47:09]]> GMT</pubDate>
				<author><![CDATA[ obsidiankatana]]></author>
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