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		<title><![CDATA[Latest posts for the thread "1500 points of Salamander fluff, looking for some C&C"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 points of Salamander fluff, looking for some C&C"]]></description>
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				<title>1500 points of Salamander fluff, looking for some C&amp;C</title>
				<description><![CDATA[ Here's 1500 points of Salamander fluffiness. I think it'll hit pretty hard but still remain true to the Promethian Creed:<br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:</u><br /> <b>Vulkan</b> <br /> <b>Master of the Forge</b> on bike(?)<br /> <br /> <u>Troops:</u><br /> <b>Sniper scouts</b> with veteran sergeant<br /> <b>Tactical squad</b> with combi-melta, multi-melta, and flamer in drop pod<br /> <b>Tactical squad</b> with combi-melta, multi-melta, and flamer in drop pod<br /> <br /> <u>Fast Attack:</u><br /> <b>Assault squad</b>, veteran sergeant, power weapon, combat shield, and flamer x2, in drop pod<br /> <br /> <u>Heavy Support:</u><br /> <b>Venerable dreadnought</b> with DPW/<span class="glossaryitem" onmouseover='gp(336);'>HF</span>, multi-melta, in drop pod with locator beacon and deathwind launcher<br /> <b>Venerable dreadnought</b> with DPW/<span class="glossaryitem" onmouseover='gp(336);'>HF</span>, multi-melta, in drop pod with locator beacon and deathwind launcher<br /> <b>Ironclad dreadnought</b> with twin <span class="glossaryitem" onmouseover='gp(336);'>HF</span> (could go melta/<span class="glossaryitem" onmouseover='gp(336);'>HF</span>), assault launchers, in drop pod with deathwind<br /> <br /> I infiltrate my scouts into a ruin fortified by my <span class="glossaryitem" onmouseover='gp(384);'>MotF</span>. I drop my three dreads turn one to take out the hardest hitting targets. I'm still debating between <span class="glossaryitem" onmouseover='gp(330);'>MM</span> or assault cannon for this role. Depending on the number of objectives, I'll drop my tacs on those, or into the fight. Vulkan will be attached to the assault squad and dropped into the thick of it. The <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> will zip around and fix what he can. The scouts are there to harass key targets and potentially seize a late game objective. I used an app to create this list, which allowed my to take my <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> on a bike and keep his harness. I'll change this if he can't. <br /> <br /> I swapped out my <span class="glossaryitem" onmouseover='gp(5);'>AC</span>'s for <span class="glossaryitem" onmouseover='gp(330);'>MM</span>'s. This allows me to dedicate my Dreads to <span class="glossaryitem" onmouseover='gp(482);'>AT</span> and then tie up squads that will pose a threat to the rest of my army. To make up the points, I added two deathwind launchers to annoy blobs in the deployment zone. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Jan 2014 22:54:41]]> GMT</pubDate>
				<author><![CDATA[ blackforge]]></author>
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				<title>Re:1500 points of Salamander fluff</title>
				<description><![CDATA[ I d go with multi melta on dreads and add some deathwind launchers great against hordes]]></description>
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				<pubDate><![CDATA[Tue, 14 Jan 2014 12:57:08]]> GMT</pubDate>
				<author><![CDATA[ Rupertrampton]]></author>
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				<title>1500 points of Salamander fluff</title>
				<description><![CDATA[ I changed up the <span class="glossaryitem" onmouseover='gp(5);'>AC</span>'s for <span class="glossaryitem" onmouseover='gp(330);'>MM</span>'s and I think that'd work pretty well. By adding <span class="glossaryitem" onmouseover='gp(412);'>DW</span> launcers, I'm adding a large blast to drop on hordes, changing my vens from multi-purpose to single purpose, but better at their jobs.<br /> <br /> Thanks!]]></description>
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				<pubDate><![CDATA[Tue, 14 Jan 2014 19:13:30]]> GMT</pubDate>
				<author><![CDATA[ blackforge]]></author>
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