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		<title><![CDATA[Latest posts for the thread "Tyranids pure madness"]]></title>
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				<title>Tyranids pure madness</title>
				<description><![CDATA[ this may be crazy, but it might be good crazy.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Hive Tyrant (wings, 2x <span class="glossaryitem" onmouseover='gp(29);'>devs</span>) 230<br /> <br /> Old One Eye 220<br /> <br /> Troop<br /> <br /> Tervigon (Miasma cannon) 220<br /> <br /> Termagaunt (30)  120<br /> <br /> Termagaunt (20) 80<br /> <br /> Termagaunt (20) 80<br /> <br /> Elite<br /> <br /> Zoanthrope 50<br /> <br /> Zoanthrope 50<br /> <br /> Fast<br /> <br /> Crone 155<br /> <br /> Crone 155<br /> <br /> Heavy<br /> <br /> Biovore (3) 120<br /> <br /> Exocrine   170<br /> <br /> Trygon (toxinsacs) 200<br /> <br /> total 1850<br /> <br /> Basic idea is to leave the biovores backfield behind a large piece of terain with a zoey and blow mines all ove are the board, if the enemy has a bunch of flyers start my crones in reserves if not run around and pop vehicles and flame template when posible. termigaunts abckfield by objectives somewhat near the biovores and zoey. run the tervigon midfield for the objective with old one eye runing the edge of the synapse both surrounded by gaunts, be mindful with the tyrant but not afraid and fly around killing. then deep strike the trygon forcing the enemy to either deal with old one eye or the trygon while the other eats their forces away.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> second zoanthrope stays near old one eye to provide back up and synapse.]]></description>
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				<pubDate><![CDATA[Tue, 14 Jan 2014 05:44:44]]> GMT</pubDate>
				<author><![CDATA[ sykl]]></author>
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				<title>Tyranids pure madness</title>
				<description><![CDATA[ is this meant to be a 1850pts list or did you just stop there?<br /> <br /> I think that this list would highly benefit from a harpy which would bring you very comfortably to 2000 pts.<br /> <br /> If you really want it to be at 1850 then just get a flyrant to replace old one eye, he isnt that bad but does not compete with flyrants. Possibly you just really like old one eye and is willing to lose a bit of tactical flexibility to get him and at that point I say go for it!, its still a good list how you built it.<br /> <br /> I really like the idea of the miasma cannon on the tervigon!<br /> <br /> single zoanthrope teams is interesting, it can work<br />  ]]></description>
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				<pubDate><![CDATA[Tue, 14 Jan 2014 06:55:01]]> GMT</pubDate>
				<author><![CDATA[ fartherthanfar]]></author>
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				<title>Tyranids pure madness</title>
				<description><![CDATA[ this is ment to be a 1850 list, I really like zoanthropes but with how the the list was coming out i didnt really ha.ve room for alot of them and i needed more synapse to spread around, cant argue with 50 point synapse that can shoot warp blast or buff. Don't get me wrong I have nothing against flying tyrants, they just seem to be the TOP target for enemies to hit, throwing old one eye in there seems to me like people would focus more on other things as he is melee only then if i can keep them tied up long enoug hto get him in combat he swings 6 - 8 s10 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> hits and a s4 ap2 rending hit on the charge! hell probably take out most any infantry including terminators pretty dang fast.]]></description>
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				<pubDate><![CDATA[Tue, 14 Jan 2014 07:04:22]]> GMT</pubDate>
				<author><![CDATA[ sykl]]></author>
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