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		<title><![CDATA[Latest posts for the thread "Imperial Guard 1500 Point List V2"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Imperial Guard 1500 Point List V2"]]></description>
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				<title>Imperial Guard 1500 Point List V2</title>
				<description><![CDATA[ Any feedback would be appreciated<br /> <br /> <br /> <b>Company Command Squad</b>: 4× plasma gun. <i>110</i><br /> <br /> <b>Guardsman Marbo</b> <i>65</i><br /> <br /> <b>Platoon</b> <i>500</i><br /> •<b>Platoon Command Squad</b>: 4× meltagun<br /> • <b>Heavy Weapon Squad</b>: 3× lascannon<br /> • <b>Infantry Squad</b>: Sergeant; plasma gun<br /> • <b>Infantry Squad</b>: Sergeant; plasma gun<br /> • <b>Infantry Squad</b>: Sergeant; plasma gun<br /> • <b>Infantry Squad</b>: Sergeant; plasma gun<br /> • <b>Infantry Squad</b>: Sergeant; plasma gun<br /> <br /> <b>Veteran Squad</b>: 3× meltagun. <i>100</i><br /> <br /> <b>1 Vendetta Gunship</b> <i>130</i><br /> <br /> <b>1 Leman Russ Squadron</b> <i>300</i><br /> • <b>Leman Russ Battle Tank</b><br /> • <b>Leman Russ Battle Tank</b><br /> <br /> <b>Azrael</b> <i>215</i><br /> <br /> <b>5 Tactical Space Marines</b>: Space Marine Sergeant; meltagun. <i>80</i><br /> <br /> <u><i>1,500 points</i></u>]]></description>
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				<pubDate><![CDATA[Tue, 14 Jan 2014 09:20:14]]> GMT</pubDate>
				<author><![CDATA[ Marcus9]]></author>
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				<title>Re:Imperial Guard 1500 Point List V2</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> are an excellent unit, and 4x plasma is good. The carapace I find too expensive on them, and won't protect against a determined opponent for very long. (Also in 6th with slay the warlord, I've been hiding my <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> more often so get less use out of the special weapons against longer ranged armies).<br /> <br /> Marbo is awesome, I use him pretty much every game.<br /> <br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>: 4x plasma is very expensive on them, and the BS3 always disappoints me as a 'proper' shooting unit. I certainly prefer melta guns on them.<br /> <br /> For me, autocannon haven't done any job well. I always take lascannon as the heavy weapons in my guard units. While they only get one shot each, orders help a lot, and they are just so much better at killing things.<br /> <br /> Are those infantry squads blobbing up? If so they need a commissar for the leadership boost, and stubborn. Again I actually prefer lascannon on them too, as in 6th the lascannon can sit still while the rest of the squad moves, and still fire at maximum efficiency. Though plasmas are a great choice for a blob.<br /> <br /> Melta vet squads are very efficient in their points, but having only 2 chimeras in the entire army means most anti-tank will go their way early, so I would not be hopeful that they will survive for long. My option would be either to switch some points around for at least a couple more chimera, or get two vendettas for them to go in. (The vendetta options also means the Hydra is less needed).<br /> <br /> Leman Russ tanks are okay. Sponsons are worthless on Ordnance tanks due to the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> ruling that swaps out lumbering behemoth for the heavy rule. Keep them cheap. <br /> <br /> The Hydra is good, but again on its own is vulnerable to being killed before it can do significant damage. Were I running them I would run a pair of them or none to make it harder for opponents to deny me my anti-air.<br /> <br /> <br /> Overall it looks like a list that doesn't know what is want to be. Is it a primary foot list (in which case dump the chimeras for vendettas) or a primary tank list (in which case you need at least 2 more chimers to saturate the board).<br /> <br /> <br /> Hope this is useful.]]></description>
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				<pubDate><![CDATA[Tue, 14 Jan 2014 15:18:03]]> GMT</pubDate>
				<author><![CDATA[ Jangustus]]></author>
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				<title>Imperial Guard 1500 Point List V2</title>
				<description><![CDATA[ List has been modified.]]></description>
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				<pubDate><![CDATA[Tue, 14 Jan 2014 20:39:03]]> GMT</pubDate>
				<author><![CDATA[ Marcus9]]></author>
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				<title>Imperial Guard 1500 Point List V2</title>
				<description><![CDATA[ Now that is much stronger. Azael will make that blob very hard to get rid of, which will be a pain for your opponents.<br /> <br /> Vendetta plus melta vets is excellent. Always remember they can jump out of it while it's flying if you need them to.<br /> <br /> Only thing to note is split up the russes into separate squads. More generally useful that way.]]></description>
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				<pubDate><![CDATA[Wed, 15 Jan 2014 12:03:36]]> GMT</pubDate>
				<author><![CDATA[ Jangustus]]></author>
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				<title>Imperial Guard 1500 Point List V2</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/573384/6436423.page"><b>Marcus9 wrote:</b></a><br/>Any feedback would be appreciated<br /> <br /> <br /> <b>Company Command Squad</b>: 4× plasma gun. <i>110</i><br /> <br /> I presume these guys are going in the Vendetta? Well, other than the issue of possibly giving up STW that should be fine. <br /> <br /> <b>Guardsman Marbo</b> <i>65</i><br /> <br /> Meh. Remove this if you come up with a better idea first.<br /> <br /> <b>Platoon</b> <i>500</i><br /> •<b>Platoon Command Squad</b>: 4× meltagun<br /> • <b>Heavy Weapon Squad</b>: 3× lascannon<br /> • <b>Infantry Squad</b>: Sergeant; plasma gun<br /> • <b>Infantry Squad</b>: Sergeant; plasma gun<br /> • <b>Infantry Squad</b>: Sergeant; plasma gun<br /> • <b>Infantry Squad</b>: Sergeant; plasma gun<br /> • <b>Infantry Squad</b>: Sergeant; plasma gun<br /> <br /> <b>Veteran Squad</b>: 3× meltagun. <i>100</i><br /> <br /> Either this or the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> won't have a transport.  Either ditch the specials on the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> and run that barebones in R&R mode, give this unit a Chimera or invest in another Vendetta somewhere.<br /> <br /> <b>1 Vendetta Gunship</b> <i>130</i><br /> <br /> <b>1 Leman Russ Squadron</b> <i>300</i><br /> • <b>Leman Russ Battle Tank</b><br /> • <b>Leman Russ Battle Tank</b><br /> <br /> <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>'s are the worst variant arguably. The only advantage is the lack of concern over range, but honestly you take your <span class="glossaryitem" onmouseover='gp(87);'>LR</span>'s for killing power, which these lack to be honest.<br /> <br /> I would definitely scrap every plasmagun in the platoon (at BS3 and impeding your <span class="glossaryitem" onmouseover='gp(19);'>CC</span> ability they're worthless and at worst losing you 20 points at a time with those <span class="glossaryitem" onmouseover='gp(390);'>GH</span>! rolls) -this way you you only need to spare 15 points (start by scrapping Marbo or those <span class="glossaryitem" onmouseover='gp(124);'>SW</span>'s without transports) upgrade both these tanks to the far superior Executioner which can actually tackle <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s and particularly Riptide/Wraithknights reasonably, <span class="glossaryitem" onmouseover='gp(652);'>TEQ</span> considerably better and gain a bit more overall anti-infantry firepower. <br /> <br /> Don't give them plasma sponsons though.<br /> <br /> <b>Azrael</b> <i>215</i><br /> <br /> <b>5 Tactical Space Marines</b>: Space Marine Sergeant; meltagun. <i>80</i><br /> <br /> Drop Pod here (consider Combi in that route) or replace that meltagun with a heavy weapon for home objective capping. But honestly, Scouts are cheaper and better at the latter.<br /> <br /> <u><i>1,500 points</i></u></div></blockquote>]]></description>
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				<pubDate><![CDATA[Wed, 15 Jan 2014 14:29:54]]> GMT</pubDate>
				<author><![CDATA[ Mr.Omega]]></author>
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