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		<title><![CDATA[Latest posts for the thread "1750 Raptors Space Marines "Fluff/Competitive" List"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1750 Raptors Space Marines "Fluff/Competitive" List"]]></description>
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				<title>1750 Raptors Space Marines &quot;Fluff/Competitive&quot; List</title>
				<description><![CDATA[ <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:</b><br /> Lias Issodon				175<br /> <br /> <b>ELITE:</b><br /> Sternguard (10)				230<br /> <br /> Dreadnought				165<br /> Laser cannon, Missle launcher, venerable<br /> <br /> <b>TROOPS</b><br /> Tactical Squad (10)			170<br /> Plasma rifle, Missile lanncher	<br /> <br /> Tactical Squad (10)			170<br /> Plasma rifle, Missile lanncher	<br /> <br /> Scout squad (5). Camo cloaks, Missile launcher<br /> 84	<br /> <br /> <br /> <b>FAST ATTACK:</b><br /> Scout bike squad (3)	3 Astartes Grenade Launchers, 1 combi-melta, melta bomb, cluster bombs<br /> 94		<br /> <br /> <br /> <b>HEAVY SUPPORT:</b><br /> Thunderfire Cannon<br /> 100<br /> <b><br /> Formations:</b><br /> Stormwing (2 Stormtalons, 1 Stormraven)<br /> <br /> Stormraven. <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Multi Melta, Hurricane Bolters<br /> 230<br /> <br /> Stormtalon. Typhoon Missiles<br /> 145<br /> <br /> Stormtalon. Skyhammer Missiles.			 <br /> 125<br /> 	<br /> <br /> That's 1678, 72 to go. Still deciding on it so I didn't close it up. Will also need 1500 and 1850 lists eventually, but since 1750 is the standard game where I live I'd like to get this set first.<br /> <br /> I have a few doubts and insecurities here, Will list them followingly:<br /> <br /> 1) Might not be mobile enough for taking points. Maybe another cheap scout unit with bolters or <span class="glossaryitem" onmouseover='gp(19);'>CC</span> will help there, or maybe I should squeeze in a couple of Rhinos and/or pods for the Tacticals. What's your take?<br /> <br /> 2) Might not have enough punch for taking tanks the first turns before the air support arrive. I'm not worried about light vehicles since rending bolters and missle launchers, with support from the dread and the thunderfire should be enough to slow them down.<br /> <br /> 3) That dread. I ven'ed him and gave him Las/Missile combo so he can get even the toughest enemy before being shot down. I may change him for a "Rifleman" dual twin-linked auto's but I think I have enough hits against light and medium vehicles. The weapons that can hurt above AV12 (besides kraks) are the three missile launchers, the dread las and missiles, scout bike's combimelta and melta bomb, the fliers and, above all, the multimelta on the stormraven. Am I being overconfident and being uncautions when it comes to crack AV13 and 14 armor? I can mitigate this by taking Lasers on the talon or the Raven. But I'm a bit torn here. Your oppinion would be great to have.<br /> <br /> 4) Lack of proper assault units. I might ditch the dread alltogether and fit an assault squad for disruption and counter attack since my lack of assault and/or dissuasive units is a clear conern.]]></description>
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				<pubDate><![CDATA[Thu, 16 Jan 2014 00:31:33]]> GMT</pubDate>
				<author><![CDATA[ Seathal]]></author>
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