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				<title>1850 White Scars Dread-drop</title>
				<description><![CDATA[ So white scar tactics of course. Kor'Sarro Khan and the captain both deployed in separate bike units and dreadnought and techmarine (including servitors) deployed in stormraven gunship.<br /> The idea is to flat out with the stormraven allowing turn 2 dread-drop sowing havoc and confusion, the stormraven then does as storm ravens do and blows things up with the help of extra armour to shake off stunned/ shaken results and techmarine to restore hull points (note the servo harness and three servitors gives a +4 to repair rolls so even on a roll of 1 a hull point is restored). The bike squads and rhino are self explanatory.<br /> Ideas, improvements, deductions, comments all welcome. I'm a Necron player primarily and aside from fighting space marines have no experience with them; I'm just playing around with the codex.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Kor'Sarro Khan<br /> - Moondrake<br /> Total 150<br /> <br /> Captain<br /> - Bike<br /> - Relic Blade<br /> - Auspex<br /> Total 140<br /> <br /> Techmarine<br /> - Servo Harness<br /> Total 75<br /> <br /> Techmarine<br /> - Servo Harness<br /> Total 75<br /> <br /> Servitors<br /> - Two Extra Models<br /> Total 30<br /> <br /> Servitors<br /> - Two Extra Models<br /> Total 30<br /> <br /> Elite<br /> Dreadnought<br /> - Assault Cannon<br /> - Heavy Flamer<br /> - Extra Armour<br /> - Venerable<br /> Total 165<br /> <br /> Dreadnought<br /> - Assault Cannon<br /> - Heavy Flamer<br /> - Extra Armour<br /> - Venerable<br /> Total 165<br /> <br /> Troop<br /> Tactical Troop<br /> - Storm Bolter<br /> - Melta Bombs<br /> - Heavy Bolter<br /> Rhino<br /> - Storm Bolter<br /> Total 130<br /> <br /> Tactical Troop<br /> - Storm Bolter<br /> - Melta Bombs<br /> - Heavy Bolter<br /> Rhino<br /> - Storm Bolter<br /> Total 130<br /> <br /> Bike Squad<br /> - Two Additional Bikes<br /> - Vet<br /> - Grav-gun<br /> - Grav-pistol<br /> Total 145<br /> <br /> Bike Squad<br /> - Two Additional Bikes<br /> - Vet<br /> - Grav-gun<br /> - Grav-pistol<br /> Total 145<br /> <br /> Heavy Support<br /> Stormraven Gunship<br /> - Twin linked lascannon<br /> - Twin linked multi-melta<br /> - Hurricane Bolter<br /> - Extra Armour<br /> Total 235<br /> <br /> Stormraven Gunship<br /> - Twin linked lascannon<br /> - Twin linked multi-melta<br /> - Hurricane Bolter<br /> - Extra Armour<br /> Total 235]]></description>
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				<pubDate><![CDATA[Thu, 16 Jan 2014 04:12:08]]> GMT</pubDate>
				<author><![CDATA[ Nevzara]]></author>
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				<title>1850 White Scars Dread-drop</title>
				<description><![CDATA[ No one have anything to say? I'd really like some advice before I buy anything.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 09:02:03]]> GMT</pubDate>
				<author><![CDATA[ Nevzara]]></author>
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				<title>Re:1850 White Scars Dread-drop</title>
				<description><![CDATA[ It's a bit confused, your using white scars storm ravens and dreadnoughts. If you want mass dreads go iron hands, I if you want bikes go white scars. I dobt know what your really doing with this list.<br /> <br /> Karsoh khan ain't that good,<br /> Your captain ain't that good either,<br /> I don't really like storm ravens too unpredictable as you don't know when they come in<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> If your lucky it might work I would t advise it]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 09:41:52]]> GMT</pubDate>
				<author><![CDATA[ Rupertrampton]]></author>
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				<title>1850 White Scars Dread-drop</title>
				<description><![CDATA[ well the list started when i noticed dreads could ride in storm ravens but i wanted to keep the ravens alive long enough to do something so i figured <span class="glossaryitem" onmouseover='gp(269);'>id</span> stick some techmarines in there for survivability. the rest was just filling. bikes so i could have some speed and maneuverability and the rihnos to objective camp.<br /> <br /> really all i want to keep is the raven comb what do you think i should change]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 10:01:03]]> GMT</pubDate>
				<author><![CDATA[ Nevzara]]></author>
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				<title>Re:1850 White Scars Dread-drop</title>
				<description><![CDATA[ Okay...<br /> I'd say, go full Iron Hands. Dreads and Ravens (+ Rhinos) are more survivable with <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> and all other guys gains <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> 6+, which has saved lots of marines from me in tight situations.<br /> Drop both <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> and go a <span class="glossaryitem" onmouseover='gp(384);'>MoTF</span>, drop the Techmarines, since they will die a fiery Death if/when the Ravens crash. <br /> Keep the Bikes (with <span class="glossaryitem" onmouseover='gp(265);'>FnP</span>!) and the Tacticals, and for the Points you saved on the Techmarines, get an extra <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad to get your scoring up (since bikes aren't scoring now).<br /> And I'd skip the Storm Bolter on the Tacticals, take a combi-weapon instead, plasma is good or flamers in case of hordes.<br /> Also, skip the extra armour on the Dreads and ravens, just a Point drain. Might be that you can skip venerable as well. <br /> Personally, I'd drop the Hurricane Bolters on the Ravens, they cost alot and you already have lots of anti-infantry.<br /> <br /> Not sure about the Points, don't have the book with me. <br /> But I'd suggest:<br /> <br /> <br /> Master of the Forge - Combi-Weapon?<br /> <br /> <br /> Dreadnought - Assault Cannon, Heavy Flamer<br /> <br /> Dreadnought - Assault Cannon, Heavy Flamer<br /> <br /> <br /> Tactical Squad - Heavy Bolter, Combi-Flamer, (you might want to add extra marines for survivability)<br /> + Rhino<br /> <br /> Tactical Squad - Heavy Bolter, Combi-Flamer, (you might want to add extra marines for survivability)<br /> + Rhino<br /> <br /> Tactical Squad - Heavy Bolter, Combi-Flamer, (you might want to add extra marines for survivability)<br /> + Rhino<br /> <br /> <br /> Bike Squad - Grav-Gun, +2 guys (maybe add an attack bike?)<br /> <br /> Bike Squad - Grav-Gun, +2 guys (maybe add an attack bike?)<br /> <br /> <br /> Stormraven -<span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> Stormraven -<span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> <br /> <br /> Your main concern would be in Close combat, you dreads are OK, but you might need some extra punch.<br /> I'm not sure about the Points, but maybe you can add a unit of Assault Terminators to ride in one of the Ravens?]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 11:34:48]]> GMT</pubDate>
				<author><![CDATA[ Nerwind]]></author>
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				<title>1850 White Scars Dread-drop</title>
				<description><![CDATA[ ill do the points and let you know<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> so I've got 8 points to spend<br /> what do you think<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Master of the Forge -90<br /> - Combi-Flamer 10<br /> Total 100<br /> <br /> Elite<br /> Terminator Assault Squad -200<br /> - Extra Model 40<br /> - Thunder Hammer & Storm Shield 15<br /> Total 255<br /> <br /> Terminator Assault Squad -200<br /> - Extra Model 40<br /> - Thunder Hammer & Storm Shield 15<br /> Total 255<br /> <br /> Dreadnought -100<br /> - Assault Cannon 20<br /> - Heavy Flamer 10<br /> - Venerable 25<br /> Total 165<br /> <br /> Troop<br /> Tactical Troop -70<br /> - Extra Models 42<br /> - Storm Bolter 5<br /> - Melta Bombs 5<br /> - Heavy Bolter 10<br /> Rhino -35<br /> - Storm Bolter 5<br /> Total 130<br /> <br /> Tactical Troop -70<br /> - Storm Bolter 5<br /> - Melta Bombs 5<br /> - Heavy Bolter 10<br /> Rhino -35<br /> - Storm Bolter 5<br /> Total 130<br /> <br /> Tactical Troop -70<br /> - Storm Bolter 5<br /> - Melta Bombs 5<br /> - Heavy Bolter 10<br /> Rhino -35<br /> - Storm Bolter 5<br /> Total 130<br /> <br /> Heavy Support<br /> Dreadnought -100<br /> - Assault Cannon 20<br /> - Heavy Flamer 10<br /> - Venerable 25<br /> Total 165<br /> <br /> Stormraven Gunship -200<br /> - Twin linked lascannon<br /> - Twin linked multi-melta free<br /> - Hurricane Bolter 30<br /> Total 235<br /> <br /> Stormraven Gunship -200<br /> - Twin linked lascannon<br /> - Twin linked multi-melta free<br /> - Hurricane Bolter 30<br /> Total 235<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 12:17:12]]> GMT</pubDate>
				<author><![CDATA[ Nevzara]]></author>
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				<title>1850 White Scars Dread-drop</title>
				<description><![CDATA[ Looks solid and includes the elements you wanted. I'd actually drop one termie-squad in favour of the bikes from the previous list, they add some support for the air-dropping units and are good for contesting. <br /> <br /> You got a few Scoring units that can camp on objectives. A good punch in melee, anti-tank and air support. Should be fine I think. Only big problem is that the birds might not come in until late game, meaning your guys on the ground needs to sit tight until the part of your army that hurts (birds + termies and dreads) arrives. That's another reason why you should add the bikes instead of second termies, as they give you more units on the field from the start.<br /> <br /> Also, you can't post the individual points for each upgrade, instead post the total points for each squad. Dakka-rules. <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 15:20:26]]> GMT</pubDate>
				<author><![CDATA[ Nerwind]]></author>
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				<title>1850 White Scars Dread-drop</title>
				<description><![CDATA[ Tactically probably a good idea but I have this thing about symmetry and if I took the Terminators out if one storm raven I'd have to take them out of the other or I'd freak out =P<br /> Yeah I know its weird<br /> <br /> Sorry I forgot about the rules on points, I took them out in the original list]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 16:37:58]]> GMT</pubDate>
				<author><![CDATA[ Nevzara]]></author>
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