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		<title><![CDATA[Latest posts for the thread "Tyranid 1750 tourney list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Tyranid 1750 tourney list"]]></description>
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				<title>Tyranid 1750 tourney list</title>
				<description><![CDATA[ Tyranid army list 1750<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Hive tyrant = 235<br /> Wings, lash whip/bonesword, twin-linked devourer with worms<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Hive tyrant = 235<br /> Wings, lash whip/bonesword, twin-linked devourer with worms<br /> <br /> Elite Venomthrope = 45<br /> Elite Venomthrope = 45<br /> <br /> Troop Tervigon = 195<br /> Troop Termagant x30 = 120<br /> Troop Tervigon = 195<br /> Troop Termagant x30 = 120<br /> <br /> Fast Attack Hive Crone = 155<br /> Fast Attack Hive Crone = 155<br /> Fast Attack Hive Crone = 155<br /> <br /> = 1655<br /> <br /> Basically I went with the sword whip combo on the tyrants instead of 2 sets of devour eras because they are modeled that way and if I ever get grounded I want to make sure that i go first in an assault and that I can win quickly to get back in the sky. <br /> The tervigons and gants are just objective holders and the thrones are just there to shroud them, what I'm having trouble with though is filling the last 95 points. I'm thinking more bodies on the ground or regens?<br /> <br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/574070/6448502.page</link>
				<pubDate><![CDATA[Fri, 17 Jan 2014 14:52:25]]> GMT</pubDate>
				<author><![CDATA[ tautemplar]]></author>
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				<title>Tyranid 1750 tourney list</title>
				<description><![CDATA[ Since they are modeled that way, okay. But splitting the <span class="glossaryitem" onmouseover='gp(154);'>HT</span> like that isn't all that great. If you get grounded, in most cases your just going to get shot up. You have a base I of 5 so that is going first over general troops just not <span class="glossaryitem" onmouseover='gp(19);'>CC</span> based one. <br /> <br /> Regen is best used on a 6w <span class="glossaryitem" onmouseover='gp(93);'>MC</span>, just because they are less likely to be killed in a single turn... plus having regen on something makes people want to shoot it more. I'm just not a fan. <br /> <br /> That is a lot of flying craziness which should make for decent targets.. <br /> <br /> you could get a couple of biovores in there... gives you some trange and anti troop... just depends if one of those tervs will be hanging back to keep the biovore under control. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Jan 2014 15:17:25]]> GMT</pubDate>
				<author><![CDATA[ Roci]]></author>
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