<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "So.... Land speeders in tank lists?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "So.... Land speeders in tank lists?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>So.... Land speeders in tank lists?</title>
				<description><![CDATA[ I run a list where I have 3 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads all in some kind of transport (2 rhinos and a storm raven). I was wondering how well Land speeders would work with this build and how I should outfit them.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/574187/6450700.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/574187/6450700.page</link>
				<pubDate><![CDATA[Sat, 18 Jan 2014 04:26:22]]> GMT</pubDate>
				<author><![CDATA[ Bronzefists42]]></author>
			</item>
			<item>
				<title>So.... Land speeders in tank lists?</title>
				<description><![CDATA[ Land speeders certainly could be used as either fast anti tank or as a fast harassing threat that the enemy needs to worry about in their own backfield.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/574187/6450851.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/574187/6450851.page</link>
				<pubDate><![CDATA[Sat, 18 Jan 2014 05:59:20]]> GMT</pubDate>
				<author><![CDATA[ jose kantor]]></author>
			</item>
			<item>
				<title>So.... Land speeders in tank lists?</title>
				<description><![CDATA[ They're basically good in any kind of list, you just need to have a plan for what you're going to use them for. Dual <span class="glossaryitem" onmouseover='gp(330);'>MM</span> are a good anti-tank, Dual <span class="glossaryitem" onmouseover='gp(336);'>HF</span> are good anti-hoard, <span class="glossaryitem" onmouseover='gp(456);'>LS</span> Typhoons can hang around at standoff ranges shooting at enemies, etc.<br /> <br /> Downsides: everything can kill them (S4 weapons can easily glance them to death), and they're <i>worth</i> killing because they carry a disproportionate amount of firepower for how easy they are to kill.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/574187/6451369.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/574187/6451369.page</link>
				<pubDate><![CDATA[Sat, 18 Jan 2014 13:24:53]]> GMT</pubDate>
				<author><![CDATA[ DanielBeaver]]></author>
			</item>
			<item>
				<title>So.... Land speeders in tank lists?</title>
				<description><![CDATA[ <blockquote><div><cite>jose kantor wrote:</cite>Land speeders certainly could be used as either fast anti tank or as a fast harassing threat that the enemy needs to worry about in their own backfield.</div></blockquote><br /> <br /> <blockquote><div><cite>DanielBeaver wrote:</cite>They're basically good in any kind of list, you just need to have a plan for what you're going to use them for. Dual <span class="glossaryitem" onmouseover='gp(330);'>MM</span> are a good anti-tank, Dual <span class="glossaryitem" onmouseover='gp(336);'>HF</span> are good anti-hoard, <span class="glossaryitem" onmouseover='gp(456);'>LS</span> Typhoons can hang around at standoff ranges shooting at enemies, etc.<br /> <br /> Downsides: everything can kill them (S4 weapons can easily glance them to death), and they're <i>worth</i> killing because they carry a disproportionate amount of firepower for how easy they are to kill.</div></blockquote><br /> <br /> These guy have it right.  The <span class="glossaryitem" onmouseover='gp(456);'>LS</span> is a very flexible platform.  You can equip it for a number of roles, depending on what you need done.  They are fragile (but will surprise you sometimes, don’t forget the jink save)  Use <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> to limit who can shoot at them, and have another targets in your list that your opponent needs to make hard choices about who gets shot.  I find that the TML/<span class="glossaryitem" onmouseover='gp(51);'>HB</span> speeder flitting around the backfield does enough damage to justify it’s points, while not being as aggravating as other things in my list.  <span class="glossaryitem" onmouseover='gp(330);'>MM</span> speeders on the other hand need to hide, then sprint to the target for their one shot.<br /> <br /> All the double weapon speeders have a clarity of role.  2x(<span class="glossaryitem" onmouseover='gp(330);'>MM</span>, <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, <span class="glossaryitem" onmouseover='gp(51);'>HB</span>) you have one shooting profile, get in your range and do it.<br /> <br /> The classic <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> speeder is a relic from days of old, but remains a flexible <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> choice.<br /> <br /> TML/<span class="glossaryitem" onmouseover='gp(51);'>HB</span> gets the safety of range, puts out a stream of mid-weight firepower, and has a reasonable price.  My personal favorite these days.<br /> <br /> The AsC is an odd fish.  You need to be in close range to use it, so can be brought down by small arms.  But you lack the punch of a <span class="glossaryitem" onmouseover='gp(330);'>MM</span> or <span class="glossaryitem" onmouseover='gp(336);'>HF</span>.  And pay a lot of points.  Not a fan.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/574187/6451414.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/574187/6451414.page</link>
				<pubDate><![CDATA[Sat, 18 Jan 2014 13:51:47]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
			</item>
	</channel>
</rss>