<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "1500 nids without a tervigon. Could use some advice."]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1500 nids without a tervigon. Could use some advice."]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>1500 nids without a tervigon. Could use some advice.</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> 2xFlyrant, 2xTl Devourers w brainleech worms. Hive commander  500<br /> <br /> Troops<br /> 30x devilgants (flanking) 240<br /> 30x devilgants (flanking) 240<br /> <br /> Elites<br /> 2x Zoanthropes 100<br /> 1x venomthrope 45<br /> <br /> Heavy support<br /> 1x Exocrine, Regeneration 200<br /> 1x exocrine 170<br /> <br /> this comes 5 points short of 1500 but idk if my early game field presence is enough i haven't played much at all too know really so i could use some opinions?<br /> <br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6450933.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6450933.page</link>
				<pubDate><![CDATA[Sat, 18 Jan 2014 07:13:08]]> GMT</pubDate>
				<author><![CDATA[ Frostthane]]></author>
			</item>
			<item>
				<title>1500 nids without a tervigon. Could use some advice.</title>
				<description><![CDATA[ As you state early game field presence is an issue. The other one being the disparity of when your units hit home. So I can deal with your army piecemeal without making tough decisions.Turn 1 Flyrant are tthe concern. Turn 2 (depending on who went first and how well turn 1 went) Flyrant then Grants. Meaning turn 3 is when I start caring about the Exocrines...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6451021.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6451021.page</link>
				<pubDate><![CDATA[Sat, 18 Jan 2014 08:34:49]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Re:1500 nids without a tervigon. Could use some advice.</title>
				<description><![CDATA[ so would i be better to just not worry about devil gaunts at all? i don't like taking such weaking shooting units but apparently numbers are such a huge thing since they die so easily anyways]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6451037.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6451037.page</link>
				<pubDate><![CDATA[Sat, 18 Jan 2014 08:45:14]]> GMT</pubDate>
				<author><![CDATA[ Frostthane]]></author>
			</item>
			<item>
				<title>1500 nids without a tervigon. Could use some advice.</title>
				<description><![CDATA[ Well if you drop the gaunts and Hive Commander (and the random Regen) that nets you 550 points. I would split the Zoanthropes into singles.<br /> <br /> That's a Dakkafex and 4 units of  Warriors with a cannon each. That's another <span class="glossaryitem" onmouseover='gp(93);'>MC</span> and lots more turn 1 board presence. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6451128.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6451128.page</link>
				<pubDate><![CDATA[Sat, 18 Jan 2014 10:23:21]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
			<item>
				<title>Re:1500 nids without a tervigon. Could use some advice.</title>
				<description><![CDATA[ say i vs tau wouldn't the warriors get shredded quicker than the gaunts even with the 36 inch range?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6451150.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6451150.page</link>
				<pubDate><![CDATA[Sat, 18 Jan 2014 10:41:33]]> GMT</pubDate>
				<author><![CDATA[ Frostthane]]></author>
			</item>
			<item>
				<title>1500 nids without a tervigon. Could use some advice.</title>
				<description><![CDATA[ It depends where he concentrates his fire and what cover save you have. Also remember the Gaunts require synapse baby sitting where as the Warriors provide synapse. You also make his tar getting decisions harder. Does that Riptide shoot one of your <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> or does he try to <span class="glossaryitem" onmouseover='gp(269);'>ID</span> the Warriors.<br /> <br /> Whilst the Warriors provide pinning checks on <span class="glossaryitem" onmouseover='gp(39);'>FWs</span> and broadsides and the like to further reduce his firepower and mobility.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6451351.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/574207/6451351.page</link>
				<pubDate><![CDATA[Sat, 18 Jan 2014 13:11:11]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
			</item>
	</channel>
</rss>