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		<title><![CDATA[Latest posts for the thread "Nid starter list - 1k"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Nid starter list - 1k"]]></description>
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				<title>Nid starter list - 1k</title>
				<description><![CDATA[ So, after a slight break, I have decided to get back into the bugs. Was looking for feedback on a potential 1k list and the following is what I'm looking at. Any comments or suggestions are welcome.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Hive Tyrant - wings, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> devourers x2<br /> <br /> Elite:<br /> Zoanthrope<br /> Zoanthrope<br /> <br /> Troops:<br /> Gants x30<br /> Tervigon<br /> Warriors x3 - death spitters<br /> <br /> Heavy:<br /> Biovore<br /> Biovore<br /> Exocrine<br /> <br /> This should be 1k on the nose if my math is correct. I know tervigons have fallen out of favor but they're still the most solid source of synapse that I can have. Plus a scoring <span class="glossaryitem" onmouseover='gp(93);'>MC</span> is still a great commodity to have. Warriors are still squishy but I think they offer more cheap synapse for nids.<br /> <br /> Biovores do what they've always done, but now they do it a little better. Exocrine I really like for the low <span class="glossaryitem" onmouseover='gp(6);'>AP</span> shooting that nids need and they help with more <span class="glossaryitem" onmouseover='gp(93);'>MC</span>. Again, any comments, criticisms or critiques are welcome.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jan 2014 17:13:03]]> GMT</pubDate>
				<author><![CDATA[ Brakkus40]]></author>
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				<title>Nid starter list - 1k</title>
				<description><![CDATA[ I would take a barbed strangler over the Deathspitters on the Warriors 36" range and pinning is good. I'd probably split the Zoanthropes. That way one can stay back to Synapse sit the guns and the other can go forward with the main thrust. You do seem low on <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> for 1k with only 3 (and only 2 that are any good). You've loads of Synapse and have probably over spent on it. With the Tervigon at this points level I don't think you need both the Zoans and Warriors just one or the other, then shift a few points around and see if you can fit in another <span class="glossaryitem" onmouseover='gp(93);'>MC</span>.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jan 2014 17:22:45]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Nid starter list - 1k</title>
				<description><![CDATA[ You are using all the Heavy support slots for anti-infantry, this means you need more anti-tank, Warriors should never be taken over Zoanthropes if you have room for more Zoeys, which you do and you desperately need the <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. Dropping the Warriors means you get another squad of 2, coming free with Synapse extensions, and a Venomthrope in the elites to cover your Flyrant turn 1 and the rest of your list the rest of the game.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jan 2014 17:30:49]]> GMT</pubDate>
				<author><![CDATA[ SHUPPET]]></author>
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				<title>Re:Nid starter list - 1k</title>
				<description><![CDATA[ @FlingItNow - if I drop the warriors or zoanthropes (they are both roughly equal in points) there's really no other <span class="glossaryitem" onmouseover='gp(93);'>MC</span> I can squeeze in for 100 points. Shifting around anymore points really changes the list as a whole and, right now, I'm not willing to do that.<br /> <br /> @Shuppet - I agree with your point of lacking ranged <span class="glossaryitem" onmouseover='gp(482);'>AT</span> as the heavy slots do cover the AI fairly well, but nids don't really have any true "long range <span class="glossaryitem" onmouseover='gp(482);'>AT</span>" even though zoeys do provide the best fit for that role so maybe they would be better off than a unit a warriors. I could get another 2 zoeys as you pointed out, but what about maybe a unit of 2 hive guard? I would have to find 5 points somewhere but they might help.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jan 2014 17:41:58]]> GMT</pubDate>
				<author><![CDATA[ Brakkus40]]></author>
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				<title>Nid starter list - 1k</title>
				<description><![CDATA[ You don't have 5 points anywhere unless you dropped a biovore. In which case you would be better off with 3 zoanthropes than 2 Hive guard.<br /> <br /> Also you don't need "more <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s". Take what units work for your list, you have 3 <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s and its 1000 point, there should be no <span class="glossaryitem" onmouseover='gp(93);'>MC</span>:infantry ratio factored into judging the strength of your list, but even if there was you are doing just fine.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jan 2014 17:50:51]]> GMT</pubDate>
				<author><![CDATA[ SHUPPET]]></author>
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				<title>Re:Nid starter list - 1k</title>
				<description><![CDATA[ I agree on the no place to take 5 points from and, with not having acquired the warriors yet, may go with 2x2 of zoeys. Proxying will be done before settling between the units. Thank you.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jan 2014 17:56:39]]> GMT</pubDate>
				<author><![CDATA[ Brakkus40]]></author>
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				<title>Nid starter list - 1k</title>
				<description><![CDATA[ Well... i don't like those biovores, seriously. If you have no reason to group your 2 zoans, don't forget to split'em up.<br /> Even if this isn't the list i would go for at 1k, it's still good.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jan 2014 18:02:07]]> GMT</pubDate>
				<author><![CDATA[ Skwii]]></author>
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