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		<title><![CDATA[Latest posts for the thread "1500 nurgle CSM"]]></title>
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				<title>1500 nurgle CSM</title>
				<description><![CDATA[ 1 Chaos Lord (<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>) @ 160 Pts<br /> Chaos Bike; Sigil of Corruption; Gift of Mutation; Lightning Claw; Power Fist;  <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> <br /> 4 Chaos Terminators (Elites) @ 165 Pts<br /> <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>; Combi-Melta (x1); Combi-Plasma (x2)<br /> <br /> 5 Plague marines @195<br /> 2x plasma gun, Rhino<br /> <br /> 5 Plague marines @195<br /> 2x plasma gun, Rhino<br /> <br /> 11 cultists @ 54<br /> <br /> 11 cultists @ 54<br /> <br /> 4 chaos spawn; <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> @ 144<br /> <br /> 1 blight drone @ 125<br /> <br /> 1 blight drone @ 125<br /> <br /> 2 Obliterators; <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> @ 152<br /> <br /> 2 Obliterators; <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> @ 152<br /> <br /> Terminators and one squad of obliterators are in reserves and deep strike. Lord rides with spawns and trying to flank.<br /> Cultists are trzing to camp objectives on mz side of the table.<br /> Plague marines are mid+table objective grabbers.<br /> blight drones will go where they are most needed.<br /> <br /> What do You think about that? (my choises was limited by my models in possesion).<br /> <br />           ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 13:52:17]]> GMT</pubDate>
				<author><![CDATA[ Zupa]]></author>
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				<title>Re:1500 nurgle CSM</title>
				<description><![CDATA[ It seems a little troop light, and the terminator squad isnt termicidie enough, but otherwise good.<br /> <br /> No idea what the blight drones do]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 17:48:07]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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				<title>Re:1500 nurgle CSM</title>
				<description><![CDATA[ Blight drones are quite fragile flyers but have reaper and battlecannon (36'').<br /> <br /> I wanted to make some distraction from my troop by making little mayhem behind enemy lines. but true. I can drop one blight drone to add some extra bodies. <br /> Or get 2 blight drones into squadron and take heldrake instead of termies<img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 18:40:13]]> GMT</pubDate>
				<author><![CDATA[ Zupa]]></author>
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				<title>1500 nurgle CSM</title>
				<description><![CDATA[ Blight Drones went up to 150, I'm afraid. <br /> <br /> <span class="glossaryitem" onmouseover='gp(60);'>IA</span> Apocalypse 2013]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 21:45:50]]> GMT</pubDate>
				<author><![CDATA[ lord_blackfang]]></author>
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				<title>Re:1500 nurgle CSM</title>
				<description><![CDATA[ talking from the perspective of facing your army, it's pretty tough. only two things i'd consider changing. firstly i am not too sure of the practicality of blight drones as i've never fought them, but helldrakes are a pain in the behind, for 5 points more a pop it may be worth considering, but again i like the fluff of your nurgle theme so if they're good then keep 'em. <br /> <br /> the second thing is your warlord, on a bike by him self with no accompanying unit is too open to being killed early game. i'd suggest a basic lord as warlord and stick him with the cultists on your own objective (think about maybe a 20 strong cultist mob as they're only 90 points). then in keeping with your army taking out a couple of your spawns and putting the extra points towards a flying Daemon Prince of nurgle, rolling on biomancy. it is very very hard to kill a daemon prince and will absorb a lot of firepower away from your obliterators and plague marines.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 23:08:11]]> GMT</pubDate>
				<author><![CDATA[ ultratime]]></author>
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				<title>Re:1500 nurgle CSM</title>
				<description><![CDATA[ I would probably drop the <span class="glossaryitem" onmouseover='gp(80);'>LC</span>/<span class="glossaryitem" onmouseover='gp(105);'>PF</span> for a power weapon and BBoS on the lord. <br /> You may want to combine the two squads of cultists into one big pile for more survivability, one small squad in backfield to hold a <span class="glossaryitem" onmouseover='gp(140);'>VP</span> or something such is OK but I'm guessing they will be shot at since you have 2 units of them. The risk of them routing is much lower if you have a big pile of them in cover on an objective than having 2 small ones.<br /> <br /> Haven't tried Blightdrones myself, but don't you need 1HQ for allies? I don't think you can ally in troops just like that without a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jan 2014 10:09:00]]> GMT</pubDate>
				<author><![CDATA[ elaps]]></author>
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				<title>Re:1500 nurgle CSM</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Blight Drones went up to 150, I'm afraid. <br /> <br /> <span class="glossaryitem" onmouseover='gp(60);'>IA</span> Apocalypse 2013</div></blockquote><br /> Yes indeed they are. Thats a pity because they are such nice models. But they got daemonic possesion and shrouded. Not so bad but with that price drake is better choice... <br /> <br /> Blight drone is <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> choice if you take plague marines. I wan't to take them because I'm bored with hellturkey<img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br /> <br /> <blockquote class="uncited"><div>the second thing is your warlord, on a bike by him self with no accompanying unit is too open to being killed early game.</div></blockquote><br /> Warlord will go with spawns as meatshield. I'll try him with BBoS next time<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <blockquote class="uncited"><div>You may want to combine the two squads of cultists into one big pile for more survivability, one small squad in backfield to hold a <span class="glossaryitem" onmouseover='gp(140);'>VP</span> or something such is OK but I'm guessing they will be shot at since you have 2 units of them. The risk of them routing is much lower if you have a big pile of them in cover on an objective than having 2 small ones.</div></blockquote><br /> You have the point. I'll take them as one big unit.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jan 2014 15:22:25]]> GMT</pubDate>
				<author><![CDATA[ Zupa]]></author>
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				<title>1500 nurgle CSM</title>
				<description><![CDATA[ Drop Power fist and get Black Mace, turn him into a Death Star, also flesh out the Marine Squads more and get rid of the cultists, they will run or get wiped very swiftly]]></description>
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				<pubDate><![CDATA[Mon, 20 Jan 2014 15:55:39]]> GMT</pubDate>
				<author><![CDATA[ Iron General]]></author>
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