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		<title><![CDATA[Latest posts for the thread "1850 SM + BA Comped"]]></title>
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				<title>1850 SM + BA Comped</title>
				<description><![CDATA[ Was just hoping i could get a rough idea of a comp score for this list im looking at running in an up coming comped event.<br /> <br /> Sevrin loth<br /> 2x 5 scouts snipers<br /> 1x Thunder Fire<br /> <br /> <span class="glossaryitem" onmouseover='gp(10);'>BA</span>:<br /> <br /> Libby + <span class="glossaryitem" onmouseover='gp(457);'>Jp</span><br /> Corbulo<br /> 29 Dco + <span class="glossaryitem" onmouseover='gp(457);'>Jp</span>, <span class="glossaryitem" onmouseover='gp(224);'>TH</span>, 2x Axes<br /> Vindicator + Dozer blade<br /> <br /> Not much to it ay other then Sevrin gets invisibility throws it on the Dco and the Libby casts shield of sanguinius.<br />  so they've got a 2+ cover save and corbulo leading with his potential 2+ 2+ and they just multi charge on in.<br /> <br /> So what do you guys think this would get in a comped event out of a 10 or even a 5?<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 13:55:18]]> GMT</pubDate>
				<author><![CDATA[ Son_of_Mephiston]]></author>
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				<title>Re:1850 SM + BA Comped</title>
				<description><![CDATA[ I dont know how to judge comp, as there is none of that <span class="glossaryitem" onmouseover='gp(14);'>BS</span> where I play thankfully.<br /> <br /> BUT...<br /> <br /> Loth is on the 10 ten list of broken <span class="glossaryitem" onmouseover='gp(39);'>FW</span> stuff, so a big fat minus there.<br /> Putting Corbo with him screams rule manipulation and not fluff. (which is the point of comp, right? seriously not I'm not 100% on that)  <br /> <br /> 29 Death company with jump packs, is pushing the fluff limits as there are no other <span class="glossaryitem" onmouseover='gp(10);'>BA</span> troops in the army. But I guess an argument could be made either way,  not to mention <span class="glossaryitem" onmouseover='gp(349);'>DC</span> with <span class="glossaryitem" onmouseover='gp(457);'>jps</span> are so very over costed that I wouldn't give you a negative to your score from that If i were a judge.<br /> <br /> Now from a list perspective I think multi assaulting with <span class="glossaryitem" onmouseover='gp(349);'>DC</span> is a bad idea, they have rage and when multi assaulting they lose 2 attack per model, that kinda takes away most of the reason why they rock.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jan 2014 16:53:56]]> GMT</pubDate>
				<author><![CDATA[ First0f0ne]]></author>
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