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				<title>Opinion on a list 1750 csm</title>
				<description><![CDATA[ Verry little experiance but wanted to see if anyone thought this list to be workable.<br /> <br /> Chaos daemon, wings, power armor, khorne, ichor blood, axe of blind fury. 260<br /> Chaos lord, term armor, nurgle, mutation, blackmace. 175<br /> <br /> Plague marines x7, 2 plasmagun. Champion, mutation, combibolter.. 235<br /> Rhino, havoc launcher. 47<br /> Cultists x9, 1 flamer, khorne. Champion, khorne.  75<br /> Cultists x9, 1 flamer, khorne. Champion, khorne. 75<br /> Cultists x9, 8 autogun, 1 heavy stubber, nurgle. Champion, shotgun, nurgle. 85<br /> Cultists x9, 8 autogun, 1 heavy stubber, nurgle. Champion, shotgun, nurgle 85<br /> <br /> Heldrake, baleflamer. 170<br /> Heldrake, baleflamer. 170<br /> <br /> Obliterators x3, nurgle. 228<br /> Predator, side las cannons, twin linked las cannon, warpflame gargoyles. 145<br /> <br /> Totals out to 1750<br /> <br /> Open to any input on this list if it would be at all effective. Thanks.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jan 2014 18:27:25]]> GMT</pubDate>
				<author><![CDATA[ Dunhald]]></author>
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				<title>Re:Opinion on a list 1750 csm</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(262);'>DP</span>- yes they're cool but from experience you need at least 2 <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> on the board if you're taking them. If you just take one its going to be an overpriced bolter magnet. This might require taking daemon allies, like a bloodthirster.<br /> <br /> Chaos Lord- black mace is always good. Just make sure he has a suitable escort unit, and realize he isnt the scariest <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit out there, hes just good enough to tear up troops, not other <span class="glossaryitem" onmouseover='gp(19);'>CC</span> units<br /> <br /> PlagueMarines- good. <span class="glossaryitem" onmouseover='gp(269);'>id</span> skip the havoc launcher, because you want to be moving flat out until you get to the position your want, and by then it'll probabaly be dead or at 1 <span class="glossaryitem" onmouseover='gp(661);'>HP</span>, no need to waste 12 points<br /> <br /> cultists- if you want point effecient cultists, do not take any marks and do not take any weapons besides flamers and shotguns. I could go through the mathhammer but its boring. If you want stronger cultists, take more.<br /> <br /> Heldrake- nothing to say here<br /> <br /> Obliterators- this is good, but <span class="glossaryitem" onmouseover='gp(269);'>id</span> try to find the points to take 2 squads of 2<br /> <br /> Predator- this is fine, its durable enough if you position it right that it will survive on its own<br /> <br /> <br /> Overall some points:<br /> Most <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> heavy supports need numbers, 2 or 3 of them to make up for their aggressive nature and forward positioning. Las preds and obliterators are passive enough however to function just as 1<br /> rhinos and cultists should almost always be taken completely naked. You have to really know what you're doing to justify any upgrades on them.<br /> Daemon Princes need to be taken at least in 2, if not 3. 1 will not please you.<br /> More heldrakes are always good, but know that for each additional one you bring, the more people will refuse to play you<br /> You're paying to take plague marines as troops, but you're only taking one squad. Consider 3 small squads of plague marines for all of your troops.<br /> <br /> Maybe I could Suggest:<br /> <br /> lord on bike with chaos spawn/chaos bikers escort squad<br /> plague marines<br /> heldrake(s)<br /> obliterators<br /> predator(s)]]></description>
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				<pubDate><![CDATA[Mon, 20 Jan 2014 18:51:14]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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				<title>Re:Opinion on a list 1750 csm</title>
				<description><![CDATA[ Do not have the biker for the lord unfortunatly, what is your opinion on dropping the two squads of cultists with auto guns and dropping the khorn off the other cultist. Turning the obliterators into 2 squads 2each both with nurgle. Adding an additional 4 man 1champ squad of plague marines normal weps champion with mutation and a combi bolter. Really trying to keep it as close as posible to <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>. I do have a third heldrake that i assembles with the auto cannon. Sorry for the poor grammar using my ipad with no sleep. Was thinking of putting lord with plague marines or the oblits to move across board.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jan 2014 19:11:00]]> GMT</pubDate>
				<author><![CDATA[ Dunhald]]></author>
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				<title>Re:Opinion on a list 1750 csm</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/574753/6458333.page"><b>Dunhald wrote:</b></a><br/>Do not have the biker for the lord unfortunatly, what is your opinion on dropping the two squads of cultists with auto guns and dropping the khorn off the other cultist. Turning the obliterators into 2 squads 2each both with nurgle. Adding an additional 4 man 1champ squad of plague marines normal weps champion with mutation and a combi bolter. Really trying to keep it as close as posible to <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>. I do have a third heldrake that i assembles with the auto cannon. Sorry for the poor grammar using my ipad with no sleep. Was thinking of putting lord with plague marines or the oblits to move across board.</div></blockquote><br /> <br /> Its all good. Yes im saying drop the cultists for the pms<br /> <br /> dont take a <span class="glossaryitem" onmouseover='gp(19);'>cc</span> <span class="glossaryitem" onmouseover='gp(56);'>hq</span> with heavy supports, that makes no sense to me<br /> <br /> Also the <span class="glossaryitem" onmouseover='gp(645);'>GoM</span> is fun but know that its not a competitive upgrade]]></description>
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				<pubDate><![CDATA[Mon, 20 Jan 2014 19:17:26]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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				<title>Re:Opinion on a list 1750 csm</title>
				<description><![CDATA[ Yes thought about the <span class="glossaryitem" onmouseover='gp(19);'>cc</span> <span class="glossaryitem" onmouseover='gp(56);'>hq</span> after posting that and agree it makes zero sence, what is <span class="glossaryitem" onmouseover='gp(645);'>GoM</span>? And thank you for your help here.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Nm mutation.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Ok preaty large change what do people think of this now.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span>.<br /> Chaos lord, term armor, nurgle, black mace, dimensional key, mutation, ichor blood.. 205<br /> Chaos sorc, force sword, mastery <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 3, tzeentch, scroll of magus, spell farmiliar, disc of tzeetch, Aura of dark glory. 230<br /> <br /> Plage marines x7, 2 plasma guns. Champion, mutation, combi bolter<br /> Rhino, havoc launcher. 47<br /> Plague marines x4. Champion, mutation, combi bolter. 133<br /> Cultists x9, 1 flamer, Champion. 55<br /> Cultists x9, 1 flamer, champion. 55<br /> <br /> Heldrake, baleflamer. 170<br /> Heldrake, baleflamer. 170<br /> <br /> Obliterators x2, nurgle. 152<br /> Obliterators x2, nurgle. 152<br /> Predator, twin linked las, side las, warpflame gargoyles. 145<br /> <br /> Total 1749<br /> <br /> What do you think with these changes? Thank you for your input.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jan 2014 19:26:50]]> GMT</pubDate>
				<author><![CDATA[ Dunhald]]></author>
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