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		<title><![CDATA[Latest posts for the thread "Moving your squads of 30 termagants."]]></title>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ Not sure if this should go here or in general, but I played a couple games running 2 tervs w/ 30 gants each and it takes freaking forever to move that many bugs and keep them all 2" apart.  Are there any simple tricks or other ways to make running lists with swarms or blobs not take a ridiculous about of time to get through setting up and the movement phase?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jan 2014 17:06:41]]> GMT</pubDate>
				<author><![CDATA[ Ol'Dirty]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ If I'm going first I usually ask my opponent if he doesn't mind me deploying 6" forward to count as my first movement.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jan 2014 18:07:55]]> GMT</pubDate>
				<author><![CDATA[ skycapt44]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/09aec9d5a3d00eb7d2ac704a51b3ebf4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/574952/6461426.page"><b>Ol'Dirty wrote:</b></a><br/>Not sure if this should go here or in general, but I played a couple games running 2 tervs w/ 30 gants each and it takes freaking forever to move that many bugs and keep them all 2" apart.  Are there any simple tricks or other ways to make running lists with swarms or blobs not take a ridiculous about of time to get through setting up and the movement phase?</div></blockquote><br /> <br /> Well, you could try not spacing them exactly 2" apart.  I've played with 3x squads of 30 boys numerous times, and can move them fairly rapidly. ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jan 2014 18:12:01]]> GMT</pubDate>
				<author><![CDATA[ kronk]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ moving them from the back is ultimately the same thing. measure 6 inches from the back, and then just move those. musical gants. ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jan 2014 18:12:04]]> GMT</pubDate>
				<author><![CDATA[ g0atsticks]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ac3ca529f666d81e0765b847ba58c5c9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/574952/6461678.page"><b>g0atsticks wrote:</b></a><br/>moving them from the back is ultimately the same thing. measure 6 inches from the back, and then just move those. musical gants. </div></blockquote><br /> <br /> This...you end up picking up about 10 models a turn for each squad...if that.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jan 2014 18:31:54]]> GMT</pubDate>
				<author><![CDATA[ ductvader]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/09aec9d5a3d00eb7d2ac704a51b3ebf4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/574952/6461426.page"><b>Ol'Dirty wrote:</b></a><br/>Not sure if this should go here or in general, but I played a couple games running 2 tervs w/ 30 gants each and it takes freaking forever to move that many bugs and keep them all 2" apart.  Are there any simple tricks or other ways to make running lists with swarms or blobs not take a ridiculous about of time to get through setting up and the movement phase?</div></blockquote><br /> I make a box out of rulers, then chop and screw in some smaller rulers in it for the rows and place it onto the blog of Termagants and move them along.  For when I'm feeling lazy.   Consider it long term laziness, an investment of work now for less effort in the long run.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jan 2014 18:34:23]]> GMT</pubDate>
				<author><![CDATA[ Kain]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ac3ca529f666d81e0765b847ba58c5c9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/574952/6461678.page"><b>g0atsticks wrote:</b></a><br/>moving them from the back is ultimately the same thing. measure 6 inches from the back, and then just move those. musical gants. </div></blockquote><br /> <br /> Which doesn't work if you have different weapon types in the unit.<br /> <br /> I think I saw someone once made movement trays out of old CDs for gaunts.  You can keep decent enough 2" spacing on them, and it lets you move 5 models at a time.  Of course, you run into issues when you have to move through narrow spaces or around terrain, but better than nothing i suppose.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jan 2014 18:55:00]]> GMT</pubDate>
				<author><![CDATA[ streamdragon]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/98db509c443cd5318645e158f4a2c060.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/574952/6461857.page"><b>streamdragon wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ac3ca529f666d81e0765b847ba58c5c9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/574952/6461678.page"><b>g0atsticks wrote:</b></a><br/>moving them from the back is ultimately the same thing. measure 6 inches from the back, and then just move those. musical gants. </div></blockquote><br /> <br /> Which doesn't work if you have different weapon types in the unit.<br /> <br /> I think I saw someone once made movement trays out of old CDs for gaunts.  You can keep decent enough 2" spacing on them, and it lets you move 5 models at a time.  Of course, you run into issues when you have to move through narrow spaces or around terrain, but better than nothing i suppose.</div></blockquote><br /> <br /> I don't have this issue since I only run fleshbores, and movements treys are a no go since you can run into to many movement problems. LOTS OF TERRAIN WHERE I PLAY. Gants are there to three things for me. <br /> 1-die. no stopping, its going to happen, so take lots more than you think you need. <br /> 2-capture points. fearless, tons of wounds. whats not to like<br /> 3-tarpit anything thats dumb enough to get near it<br /> <br /> There is literally no problem you can not solve in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> by just throwing gants at it. This is an objective game, just remember that.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jan 2014 20:25:50]]> GMT</pubDate>
				<author><![CDATA[ g0atsticks]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ I have a friend who plays orks, and we found a good solution.<br /> <br /> Some of the old starters (maybe new ones too?) came with these red measuring sticks. We simply cut one down to 6", and another down to 12".<br /> <br /> They are super easy to use because they are small enough to put down beside models and exactly the max move you can get. <br /> <br /> Much more quick and agile tool than a measuring tape.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jan 2014 22:57:27]]> GMT</pubDate>
				<author><![CDATA[ Dracos]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/574952/6461655.page"><b>skycapt44 wrote:</b></a><br/>If I'm going first I usually ask my opponent if he doesn't mind me deploying 6" forward to count as my first movement.</div></blockquote><br /> what do you do if they steal the initiative?<br /> <br /> You could try making movement trays. Possibly several of them. Possibly 6 trays that each hold 5. That would give you some versatility in movement of them and you could always just take them out as you move if they start to bind you up.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><a href="/dakkaforum/posts/preList/574952/6461655.page"><b>skycapt44 wrote:</b></a><br/>If I'm going first I usually ask my opponent if he doesn't mind me deploying 6" forward to count as my first movement.</div></blockquote><br /> what do you do if they steal the initiative?<br /> <br /> You could try making movement trays. Possibly several of them. Possibly 6 trays that each hold 5. That would give you some versatility in movement of them and you could always just take them out as you move if they start to bind you up.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 00:11:34]]> GMT</pubDate>
				<author><![CDATA[ EVIL INC]]></author>
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				<title>Re:Moving your squads of 30 termagants.</title>
				<description><![CDATA[ I've seen some rulers that look like a carpentry square, but one side is 6" and the other is 2".  That might be an option.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 05:20:20]]> GMT</pubDate>
				<author><![CDATA[ greyknight12]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ This might help you out. <a href="http://www.litko.net/products/Skirmish-Trays-for-25mm-Round-Bases-%28All-Patterns%29.html" target="_blank" rel="nofollow">http://www.litko.net/products/Skirmish-Trays-for-25mm-Round-Bases-%28All-Patterns%29.html</a>]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 05:53:45]]> GMT</pubDate>
				<author><![CDATA[ wilsmire]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ I just scoop up the whole unit in my hands and dump them in a pile roughly 6" forward. I don't even care.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 14:19:58]]> GMT</pubDate>
				<author><![CDATA[ lord_blackfang]]></author>
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				<title>Re:Moving your squads of 30 termagants.</title>
				<description><![CDATA[ preciate the replies.  I'll look into some small movement trays and see what I can figure out.  I used to just move the things in a pile too until I started needing them to screen and block.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 15:52:23]]> GMT</pubDate>
				<author><![CDATA[ Ol'Dirty]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ I am hoping to build a series of trays for my Boyz and Grots.<br /> <br />  The plan is to use small magnets and/or magnetic card on the bases of the units and the trays. <br /> <br /> This way it will will be easy to switch between blob and line formations (ie with different bases) or for figures to change facing  on the same strip.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 19:36:54]]> GMT</pubDate>
				<author><![CDATA[ FacebookJunkie]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/22c911076cab533e6705251b886057a7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/574952/6464663.page"><b>lord_blackfang wrote:</b></a><br/>I just scoop up the whole unit in my hands and dump them in a pile roughly 6" forward. I don't even care.</div></blockquote><br /> <br /> *snort* that's getting sigged.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 19:42:00]]> GMT</pubDate>
				<author><![CDATA[ somecallmeJack]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ I tried this over a decade ago, whippersnappers.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> My takeaway was that they can work well as DEPLOYMENT trays, but their value is limited as MOVEMENT trays.  Too often terrain gets in your way, or you want to change formation for whatever reason.  <br /> <br /> It should also be said that 60 infantry models isn't that many, and you could probably see improvement just by moving them with some speed and purpose every turn.  Get a GF9 <span class="glossaryitem" onmouseover='gp(167);'>TAC</span> template and 60 Termagants shouldn't be taking you longer than a minute or two to move. ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 19:48:29]]> GMT</pubDate>
				<author><![CDATA[ gorgon]]></author>
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				<title>Re:Moving your squads of 30 termagants.</title>
				<description><![CDATA[ it's a little messy and weird as far as ideas go, but you can buy invisible string from most online showman magic stores. Have a separate strand tied around each gaunt, and then before the game begins, hold the ends together in one clump using blue tack. This allows you to drag the gants around and as one dies you simply unbind its string from the blue tack. Good luck with uneven surfaces though! <span class="glossaryitem" onmouseover='gp(269);'>Id</span> only recommend this method if you have a flat non-gravelly playing surface, otherwise you'll spend as much time picking the gants back up as you would've moving em. It also takes quite an understanding opponent as you'll end up bunching your gants. Fear the pie-plates!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 19:54:15]]> GMT</pubDate>
				<author><![CDATA[ xandermacleod]]></author>
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				<title>Moving your squads of 30 termagants.</title>
				<description><![CDATA[ I have been toying around with the idea of "net"movement trays... as solid ones dont do so hot on terrain...<br /> <br /> <br /> but mostly.. PRACTICE.... sounds like ajoke, but i just practice moving two models at a time with both hands with my orks...<br /> <br /> improved my time to move each unit by a lot suprisingly... <br /> <br /> people joke that I am more focused and serious when playing my orks then my more competitive lists.. as I really have to try to make sure the game has enough time to be finished!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 21:39:20]]> GMT</pubDate>
				<author><![CDATA[ easysauce]]></author>
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