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		<title><![CDATA[Latest posts for the thread "1750 Raven Guard - Fluff / TAC List"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1750 Raven Guard - Fluff / TAC List"]]></description>
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				<title>1750 Raven Guard - Fluff / TAC List</title>
				<description><![CDATA[ Having not played since 4th edition, was hoping to get some help on a Raven Guard army I'm putting together.<br /> <br /> The intent is to have a fluff based army, that can be somewhat competitive.  Haven't played with fortifications or fliers, so any suggestions would be appreciated.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> - Kayvaan Shrike<br /> <br /> ELITES<br /> - Venerable Dreadnought (Rifleman with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lascannons and Missile Launchers)<br /> - Terminator Squad w/ Heavy Flamer<br /> <br /> TROOPS<br /> - 10 Man Tactical Squad with Plasma Cannon and Melta, sergeant with Combi-Melta, mounted in Storm Raven.<br /> - 10 Man Tactical Squad with Missile Launcher and Flamer, sergeant with Combi-Flamer, mounted in Rhino<br /> <br /> FAST ATTACK<br /> - 10 Man Assault Squad with 2 Flamers, sergeant with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lightning Claws<br /> - 2 Land Speeders w/ Multi-Melta and Heavy Flamer<br /> <br /> HEAVY SUPPORT<br /> - 5 Man Devastator Squad, with 4 Missile Launchers, mounted in Razorback with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Lascannon.<br /> - Storm Raven<br /> <br /> FORTIFICATION<br /> - Aegis Defense Line (for Devastators and Dreadnought)]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 01:46:56]]> GMT</pubDate>
				<author><![CDATA[ ratmkith]]></author>
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				<title>1750 Raven Guard - Fluff / TAC List</title>
				<description><![CDATA[ Some advice to balance out the competitive aspect:<br /> <br /> -the plasma cannon in the Stormraven-mounted squad is not gonna see much action, I'd stick with a <span class="glossaryitem" onmouseover='gp(330);'>MM</span> since the rest of your squad is anti-armor, the <span class="glossaryitem" onmouseover='gp(330);'>MM</span> still gets to snap-fire at least<br /> <br /> -the 2 landspeeders are gonna get shredded... pure and simple; they're setup for close range and as such will get punched before they get to fire.  If you really want them, I'd stick with Typhoon and <span class="glossaryitem" onmouseover='gp(51);'>HB</span> for some long range fire support that you can zoom around the field and keep in cover.  Alternatively you can drop them both and try to fit in a Stormtalon.  A <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> would also fit in your list nicely (for fluff) and is a nice way to contest/grab objectives late game<br /> <br /> -Unlike a lot of people on this site I actually like the termies with the <span class="glossaryitem" onmouseover='gp(336);'>HF</span>; maybe try to fit in a couple of teleporter homers in your tacts for a safe arrival?<br /> <br /> Have fun with your list!  Looks like a good start.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 03:35:30]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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