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		<title><![CDATA[Latest posts for the thread "Attack Bikes... er, um... Attack!"]]></title>
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				<title>Attack Bikes... er, um... Attack!</title>
				<description><![CDATA[ Haha!<br /> <br /> Yeah, anyways...<br /> <br /> I have a nice little Attack Bike Squad on my shelf now, free of charge.  Maybe I should say thanks <span class="glossaryitem" onmouseover='gp(50);'>GW</span> for making middle aged dudes quit?<br /> <br /> And I'm wondering how best to use them, as use them I shall.  I can justify using pretty much any unit on the table if it was free.<br /> <br /> I've had some experience with bikes thanks to my first <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> army, god rest it's faithless soul, but I think Attack Bikes are different...<br /> <br /> How do you guys use them and what are some good loadouts for them?  Pretty much the same as the Landspeeder huh?  <span class="glossaryitem" onmouseover='gp(84);'>Lol</span><br /> <br /> I'm a forum junkie, so sue me! ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 02:46:15]]> GMT</pubDate>
				<author><![CDATA[ darkcloak]]></author>
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				<title>Re:Attack Bikes... er, um... Attack!</title>
				<description><![CDATA[ Not sure if this helps but creently I am using a <span class="glossaryitem" onmouseover='gp(330);'>MM</span> Attack Bike with the Dark Angels Codex. They have Outlfanking and can come in from board edges to pop tanks. Also I purchase them with my Ravenwing Bikers as Troops so they score too. Aside from that I think you would just be better off using Land Speeders as they are more survivable and have a better chance of making it up field.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 02:56:14]]> GMT</pubDate>
				<author><![CDATA[ y0disisray]]></author>
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				<title>Attack Bikes... er, um... Attack!</title>
				<description><![CDATA[ yeah, the Attack Bikes were just a nice bonus for me, so anything they do will be awesome.  I had planned on painting them up as Support Company so they're really optional list filler...<br /> <br /> I was thinking they would be great for stomping on xenos infantry...]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 04:37:56]]> GMT</pubDate>
				<author><![CDATA[ darkcloak]]></author>
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				<title>Re:Attack Bikes... er, um... Attack!</title>
				<description><![CDATA[ it depends on your army.<br /> <br /> <span class="glossaryitem" onmouseover='gp(25);'>DA</span>: always give it a <span class="glossaryitem" onmouseover='gp(330);'>MM</span>, and you get a cheap (should be scoring if you are doing a pure <span class="glossaryitem" onmouseover='gp(744);'>RW</span> list) anti tank unit that can threaten almost any unit on the board with its scout move and fast speed.<br /> <br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span>: The best use is probably to give them a <span class="glossaryitem" onmouseover='gp(51);'>HB</span> and put them into a squad of grav bikes. The reason is that the <span class="glossaryitem" onmouseover='gp(51);'>HB</span> seriously boosts the range of potential of models that can be removed as casualties. Where normal gravgun squads could only remove models up to 24 inches, with an attack bike you could potentially cause more damage on that stringed out unit. ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 10:37:40]]> GMT</pubDate>
				<author><![CDATA[ Big Blind Bill]]></author>
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				<title>Attack Bikes... er, um... Attack!</title>
				<description><![CDATA[ I would always give it a multi-melta. Certainly in the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex, most bike squads run meltaguns or gravguns, so the multi-melta gives more of the same, so works very well alongside those guns.<br /> <br /> The heavy bolter is such a meh weapon in general, and not adding anything much to the squad means take the multi-melta.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 10:59:24]]> GMT</pubDate>
				<author><![CDATA[ Jangustus]]></author>
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				<title>Attack Bikes... er, um... Attack!</title>
				<description><![CDATA[ It’s worth noting that unlike speeders, attack bikes have chapter tactics.  This means that not all of them are created equal, so keep that in mind.  Imperial Fist <span class="glossaryitem" onmouseover='gp(51);'>HB</span> bikes get bolter drill, which makes them more attractive as an option.<br /> <br /> If you are running them as a unit (not attached to a regular bike squad) I’d just use them for fast melta delivery.  Probably 2 to a squad.<br /> <br /> At 40 points each in the last codex, I could see running 3xHB for 120 points.  With the extra 5 points tacked on, and the reduction in price of other options, I’m just not feeling that anymore.  A whirlwind can basically <span class="glossaryitem" onmouseover='gp(51);'>HB</span> everything under a large barrage template for 65 points.  I’d rather have a Dakka pred for 95 then a pair of <span class="glossaryitem" onmouseover='gp(51);'>HB</span> attack bikes for 90.  Chapter tactics can influence this, but that depends a lot of what you are playing.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 14:54:14]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Attack Bikes... er, um... Attack!</title>
				<description><![CDATA[ If you already have bikes, use the Attack Bike as a shield to absorb a wound for free (then drop it back once it has taken a wound).<br /> <br /> The multimelta bike is generally more useful and effective against a wider range of targets. On average, they will do more wounds against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> and better, will do about the same wounds against T4 AP4 stuff, and allow you to engage vehicles effectively. If you're running plasma or grav guns on your bike, the <span class="glossaryitem" onmouseover='gp(330);'>MM</span> attack bike is a no-brainer. <span class="glossaryitem" onmouseover='gp(51);'>HB</span> is more effective against hordes, or course, but you maybe shouldn't be using bikes against hordes.<br /> <br /> A single <span class="glossaryitem" onmouseover='gp(51);'>HB</span> attack bike is actually a reasonably useful harassment unit. That 36" range means you can reposition your bike every turn to be just at the very edge of it's range, and be able to almost totally avoid any retaliatory small arms fire. Just be sure to stay out of <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> of big guns.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 16:08:56]]> GMT</pubDate>
				<author><![CDATA[ DanielBeaver]]></author>
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				<title>Attack Bikes... er, um... Attack!</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5f528031fade7f38aa9e96b0bd177ea2.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/575057/6465010.page"><b>DanielBeaver wrote:</b></a><br/><br /> <br /> A single <span class="glossaryitem" onmouseover='gp(51);'>HB</span> attack bike is actually a reasonably useful harassment unit. That 36" range means you can reposition your bike every turn to be just at the very edge of it's range, and be able to almost totally avoid any retaliatory small arms fire. Just be sure to stay out of <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> of big guns.</div></blockquote><br /> <br /> <br /> It's really not. A single heavy bolter will do next to no damage to the majority of things in the game. Even against guardsmen outside cover it will only kill ~1.7 a turn. Not going to worry anyone, and makes an easy first blood or kill point in purge the alien.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 16:34:53]]> GMT</pubDate>
				<author><![CDATA[ Jangustus]]></author>
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				<title>Attack Bikes... er, um... Attack!</title>
				<description><![CDATA[ So basically the Attack Bikes are going to fill the same role as a Landspeeder in almost every scenario?  It's pretty much a trade for me between deepstriking near a locator beacon or having more mobility and <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>.<br /> <br /> See this is why these guys, the new bikes and speeders, are getting painted in Support Company colours, hahaha!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 18:30:35]]> GMT</pubDate>
				<author><![CDATA[ darkcloak]]></author>
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				<title>Attack Bikes... er, um... Attack!</title>
				<description><![CDATA[ There is one critical difference.  Attack bikes can contest and can charge into <span class="glossaryitem" onmouseover='gp(58);'>hth</span>, landspeeders cannot.  <br /> <br /> Landspeeders provide more firepower for the points though.  However, you can no longer turboboost a speeder onto an objective to contest.  You still can with an attack bike.  ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 00:28:47]]> GMT</pubDate>
				<author><![CDATA[ scuddman]]></author>
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