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		<title><![CDATA[Latest posts for the thread "Ork Defence line about to be primed."]]></title>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ Just built this, is almost exactly the same size as the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> aegis line  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> . would you accept this in game? arranged properly of course, and pics don't quite show it but has all the right amount of long wall sections and single cover points.<br /> <br /> <a href="http://imgur.com/Mhek9LZ" target="_new" rel="nofollow"><img src="http://i.imgur.com/Mhek9LZ.jpg" border="0" /></a><br /> <br /> <a href="http://imgur.com/HUQN9kf" target="_new" rel="nofollow"><img src="http://i.imgur.com/HUQN9kf.jpg" border="0" /></a>]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 10:02:55]]> GMT</pubDate>
				<author><![CDATA[ RobZie]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ I really like these! I think it's good that you've stuck to the general shape of the imperial <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> and not just gone w a barricade of scraps <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> Really good use of bits and plastic card, well done!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 10:25:32]]> GMT</pubDate>
				<author><![CDATA[ Brother Payne]]></author>
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				<title>Re:Ork Defence line about to be primed.</title>
				<description><![CDATA[ I would absolutely accept that in game, not just because it looks great (it really does), but also because you've stuck to nearly regular aegis defense line size unlike so many custom defense lines.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 10:27:11]]> GMT</pubDate>
				<author><![CDATA[ Ignatius-Grulgor]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ I would play against it! Furthermore, i've been considering crafting my own and my use yours for some inspiration.<br /> <br /> Nicely done.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 10:27:49]]> GMT</pubDate>
				<author><![CDATA[ Lord Arturius]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ Yeah I'd accept it. They definitely look like something an ork mob would throw together. Although, some of those low sections don't provide as much cover, and give you better <span class="glossaryitem" onmouseover='gp(85);'>los</span>, so you might get some nerdrage from a <span class="glossaryitem" onmouseover='gp(323);'>waac</span> player.  In any case, be sure to post up pics when you paint it up! <br /> <br /> Oh, and welcome to dakka. ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 10:28:44]]> GMT</pubDate>
				<author><![CDATA[ Barksdale]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ I love it, looks great!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 10:44:15]]> GMT</pubDate>
				<author><![CDATA[ Sledgio]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ I forgot to mention that I'd most certainly play against it <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 12:18:46]]> GMT</pubDate>
				<author><![CDATA[ Brother Payne]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ Thank you all so much for the kind words, yea Im a little worried about the "nerdage" with the lower walls because it will probably be my grot kannon crew taking advantage of this =/. honestly the height of them came down to how much plasticard I had left haha. anyway thanks for the great feedback guys.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 12:27:05]]> GMT</pubDate>
				<author><![CDATA[ RobZie]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ Yeah, why not? It's all about length, and aegis counts for 4+ cover so you don't need to argue about what save it gives you with your opponent...<br /> <br /> on a side note, I use the imperial defense lines with my orks,. (looted or just recently re-occupied!) grots are invisible behind the walls!! If you can't see it you can't shoot it (apart from the runtherd) Not that I play that douche card against opponents, but maybe someday I will...]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 13:01:22]]> GMT</pubDate>
				<author><![CDATA[ CaptainRavenclaw]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(537);'>MFA</span>, especially now that you have disclosed you plan to use this with grot crew and explicitly made the middle parts lower so they could see over it.<br /> <br /> And nice touch,  people <span class="glossaryitem" onmouseover='gp(537);'>MFA</span> and then pre-emptivley call anyone who complains <span class="glossaryitem" onmouseover='gp(323);'>WAAC</span>. The person making a shorter wall so his grots can see over is the <span class="glossaryitem" onmouseover='gp(323);'>WAAC</span> person.<br /> <br /> The walls are fine, you should self moderate and never attempt to use grot units with them since you would be out of luck with a stock <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>. Because if you were to replace them with stock models, your grot annoys would not be able to shoot. If you are unwilling to play them as stock models, <span class="glossaryitem" onmouseover='gp(537);'>MFA</span>.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 13:32:33]]> GMT</pubDate>
				<author><![CDATA[ nkelsch]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ fair call,but I would happily replace them with the stock model as I only made these because I cant afford real models/ ie most of my army. but yeah iv had a game with them and used them with my lootaz instead. iv been looking elsewhere and its pretty unanimous that grots cant use an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> as a fire point.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 21:52:48]]> GMT</pubDate>
				<author><![CDATA[ RobZie]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ It is simple fix it seems to make your middle parts 1" tall. You went 95% of the way to make a custom <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> which fits the exact dimensions and then just 'stopped' with half inch middle parts. <br /> <br /> It is such a minor fix to complete the model and make it perfect dimensions, just seems curious not to do it... Except if the goal was to allow kannons and grots to shoot over them. ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 03:00:23]]> GMT</pubDate>
				<author><![CDATA[ nkelsch]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ I get the feeling trying to explain my modelling rarely has the game in mind would be fruitless, however when I do play I like to keep it legit, so thanks for your thoughts.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 08:02:48]]> GMT</pubDate>
				<author><![CDATA[ RobZie]]></author>
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				<title>Ork Defence line about to be primed.</title>
				<description><![CDATA[ I love it!!! But you can see my grots behind it... Not that I care, great work and dims]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 08:31:06]]> GMT</pubDate>
				<author><![CDATA[ mrshl9898]]></author>
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				<title>Re:Ork Defence line about to be primed.</title>
				<description><![CDATA[ <br /> Oh I really like what you have modeled.  I don't have a defense line for my Orks yet, I might borrow some of your ideas.   Great use of bits and plasticard.     I would play against it for sure.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 17:22:48]]> GMT</pubDate>
				<author><![CDATA[ Warboss Gobslag]]></author>
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