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		<title><![CDATA[Latest posts for the thread "2000 points Khorne Demons - Dual Force Org."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "2000 points Khorne Demons - Dual Force Org."]]></description>
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				<title>2000 points Khorne Demons - Dual Force Org.</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Bloodthirster with Grimoire & Greater Reward - 300<br /> Bloodthirster with Greater Reward - 270<br /> Karanak - 120<br /> Herald of Khorne on Juggernaut - 100<br /> Herald of Khorne on Juggernaut - 100<br /> <br /> Troop:<br /> 10 Bloodletters with instrument - 110<br /> 10 Bloodletters - 100<br /> 10 Bloodletters - 100<br /> 10 Bloodletters - 100<br /> <br /> Fast Attack:<br /> 8 Flesh hounds of Khorne - 128<br /> <br /> Heavy:<br /> Soul Grinder of Khorne with Phlegm - 165<br /> Soul Grinder of Khorne with Phlegm - 165<br /> Demon Prince of Khorne with wings, warp forged armor & greater reward - 240<br /> <br /> I've run this list at smaller points levels before, but using only 1 Bloodthirster and no Demon Prince (I have yet to get the models for them) and I feel that a little more <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> saturation would benefit this list greatly. <br /> <br /> The heralds, Karanak and the hounds all go in a single unit, and take receive the bonus from the grimoire of true names. This is risky, I understand, but from past experiences I only really need the grimoire to work in the first turn, as after that, 3 <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> and some deep striking Bloodletters strategically placed will force the enemies fire in new directions (maybe... as I say, I have yet to try this list out as it is)<br /> <br /> Beyond that, the strategy here boils down to "Blood for the Blood God!"<br /> <br /> C&C?]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 17:10:59]]> GMT</pubDate>
				<author><![CDATA[ Hoernakex]]></author>
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				<title>Re:2000 points Khorne Demons - Dual Force Org.</title>
				<description><![CDATA[ I personally would run the flesh hounds at size 20, get rid of the heralds, and replace the grinders with more <span class="glossaryitem" onmouseover='gp(262);'>DPs</span>.<br /> <br /> I'd also increase all the bloodletter squad sizes to 15<br /> <br /> Bloodthirster-Grimoire, Greater Reward<br /> Bloodthirster-Greater Reward<br /> 15 Bloodletters-instrument<br /> 15 Bloodletters<br /> 15 Bloodletters<br /> 15 Bloodletters<br /> 20 Flesh hounds of Khorne <br /> Demon Prince- <span class="glossaryitem" onmouseover='gp(769);'>DoK</span>, wings, armor, greater reward<br /> Demon Prince- <span class="glossaryitem" onmouseover='gp(769);'>DoK</span>, wings, armor, greater reward<br /> <br /> Bloodletters are very weak at only T3 with a 5++ save. Usually 60 daemonettes/bloodletters seems to be a safe amount for people.<br /> <br /> More <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> the better, more flesh hounds the better<br /> <br /> karanak is cool but hes 120 points of other stuff you have to give up. I'd personally rather have 10 more flesh hounds than 1 karanak.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 20:44:18]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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