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		<title><![CDATA[Latest posts for the thread "First Attempt at Nidzilla 1750"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "First Attempt at Nidzilla 1750"]]></description>
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				<title>First Attempt at Nidzilla 1750</title>
				<description><![CDATA[ Ok I know the nets are flooded with 'Nid lists right now but hell we all get better with C&C<br /> <br /> So here's my take at Nidzilla. Some of the choices are due to what models I have (i.e. don't own any fortifications), but mostly to maximize big stompies.<br /> I am more than open to suggestion.<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> Flyrant : 230<br /> 2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(29);'>Devs</span><br /> <br /> Flyrant: 230 <br /> 2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(29);'>Devs</span><br /> <br /> <b>Elite</b><br /> Zoan: 50<br /> <br /> Zoan: 50<br /> <br /> Venom: 45<br /> <br /> <b>Troops</b><br /> Termagants: 120<br /> x30<br /> <br /> Termagants: 40<br /> x10<br /> <br /> Termagants: 40<br /> x10<br /> <br /> Tervigon: 195<br /> <br /> <b>Heavy</b><br /> 2x Dakkafexes: 300<br /> <br /> 2x Fexes w/ <span class="glossaryitem" onmouseover='gp(443);'>HVC</span> and <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> 310<br /> <br /> Mawloc: 140<br /> <br /> 1750 on the nose<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jan 2014 23:09:47]]> GMT</pubDate>
				<author><![CDATA[ astro_nomicon]]></author>
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				<title>First Attempt at Nidzilla 1750</title>
				<description><![CDATA[ 8 <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> at 1750 is pretty respectable. As I think you know you need an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> these days just a no brained for Nids.<br /> <br /> Your 2nd Flex brood is also 300 not 310 as you've post so you have 10 points to play with. I'd consider swapping both broods over to the <span class="glossaryitem" onmouseover='gp(443);'>HVC</span>+<span class="glossaryitem" onmouseover='gp(29);'>Dev</span> combo for more early game menace.<br /> <br /> Your Synapse is fragile and out in the open so that is a concern, I know the Tervigon is fairly sturdy but do you want him around your main battle line as he's such a liability? If you dumped all your Troops you could get 4 Warrior units. I'd then dump the Zoans for an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> and 2nd Venomthrope. Sure you're down to 7 <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> but that's still pretty tough.<br /> <br /> You'd gain more turn 1 damage output and potentially 4 pinning checks. You'd remove all good targets for AI sidearms and stuff like flamers and S4-5 blasts as they are inefficient against both <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> and warriors. Just a thought.<br /> <br /> Otherwise looks pretty solid and well thought out.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 00:03:42]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:First Attempt at Nidzilla 1750</title>
				<description><![CDATA[ Thanks for the input. <br /> <br /> Yeah I know some kind of fortification, whether bastion or <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> is pretty much required for competitive Nids (I kind of like the bastion for potential <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> blocking but the amount of 2+ cover from the <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> is really sweet too).<br /> <br /> I like the sound of warriors too, just as mentioned, don't have the models right now. If I were to go warriors as troops do you prefer <span class="glossaryitem" onmouseover='gp(14);'>BS</span> on each unit or <span class="glossaryitem" onmouseover='gp(443);'>HVC</span>? I like <span class="glossaryitem" onmouseover='gp(14);'>BS</span> personally (heh i like <span class="glossaryitem" onmouseover='gp(14);'>BS</span>)<br /> <br /> How do you think <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> genestealers w/ Broodlord would work with this list? I like no synapse and the pinning checks, they just seem awfully fragile for 130 pts and 6 models.<br /> <br /> Also could a mix of warriors and 'stealers work or is it better to go with one or the other?<br /> <br /> I like the Zoans just for the extra buffs/<span class="glossaryitem" onmouseover='gp(27);'>de</span>-buffs but we shall see how it works in playtesting. I'll definitely work out another incarnation soon with an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span> and hopefully keep the Zoans around at the expense of the tervigon and gants. <br /> <br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also I reeeallly like the idea of Warriors as the only troops. True Nidzilla: only multiwound models RAWRRR!!!]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 03:54:20]]> GMT</pubDate>
				<author><![CDATA[ astro_nomicon]]></author>
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				<title>First Attempt at Nidzilla 1750</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> stealers are good but don't really fit this list. The reasons are three fold. Firstly you have little synapse so you need that to babysit those <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> you're running. Secondly they dovetail well with the relatively slow moving Nidzilla by adding turn 1 damage output with 36" range guns (in your list with <span class="glossaryitem" onmouseover='gp(443);'>HVCs</span> and the dakka Flyrant go <span class="glossaryitem" onmouseover='gp(14);'>BS</span> all the way). Finally stealers work best in a pressure lust where your army is in his face turns 1&2 this helps counteract the fragility of the stealers (think of them as an 8 wound psyker for 130 points) by adding lots of other pressing threats. So Lictors, Mawlocs and <span class="glossaryitem" onmouseover='gp(630);'>FMCs</span> work best with the stealers.<br /> <br /> So overall warriors are the best fit here <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> with barbed stranglers.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 08:15:14]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:First Attempt at Nidzilla 1750</title>
				<description><![CDATA[ Sweet will definitely be trying this soon.<br /> <br /> Not too soon though, I finally picked up some daemons mwahahaha]]></description>
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				<pubDate><![CDATA[Thu, 23 Jan 2014 08:26:41]]> GMT</pubDate>
				<author><![CDATA[ astro_nomicon]]></author>
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