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		<title><![CDATA[Latest posts for the thread "1850 Tyranids  "]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1850 Tyranids  "]]></description>
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				<title>1850 Tyranids  </title>
				<description><![CDATA[ 230 1x Hive Tyrant / wings / 2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Devourer BLW <br /> 250 1x Hive Tyrant / wings / 2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Devourer BLW / Hive Commander<br /> <br /> 45 1x Venomthrope <br /> 45 1x Venomthrope <br /> 45 1x Venomthrope <br /> <br /> 225 1x Tervigon / Cluster Spine / Miasma Cannon<br /> 208 30x Termagaunts/ 22x Devourer (Flanking)<br /> <br /> 180 30x Garguoyles<br /> 155 1x Harpy / Cluster Spine / Heavy Venom Cannon<br /> 155 1x Harpy / Cluster Spine / Heavy Venom Cannon<br /> <br /> 170 1x Exocrine <br /> 140 1x Mawloc<br /> <br /> Total 1848pts<br /> <br /> 8 monstrous creatures (4 flying)<br /> lots of gaunts (gargoyles count as Gaunts)<br /> <br /> <br /> Harpies have Heavy Venom Cannon since I find this list already has enough anti infantry but not enough long range anti vehicules. I normaly don’t really like small blast templates but it being <span class="glossaryitem" onmouseover='gp(126);'>TL</span> means that it should hit on target more often then not. Hopefully hitting more then one vehicules per hit with a nice <span class="glossaryitem" onmouseover='gp(123);'>Str</span> of 9 (I'm so happy Venom Cannons don't have -1 to vehicule penetration roll anymore).<br /> <br /> Garguoyles to add more dude to shoot at and hopefully bog down some units in a wave of wings and blinding venoms.<br /> <br /> Tervigon is starting on the board to spawn as much as possible and offer more synapse, so I’m giving him the 36” Miasma cannon to allow him 2 blast weapon per turn with the Cluster Spines,<br /> <br /> Mawlocs to disrupt the enemy line.<br /> <br /> Flanking Termagaunts to blast the hell out of him (74 shots!!) when they come out and be too numerous with Guargoyles and extra spawned gaunts for the opponents anti infantry weapons to deal with. <br /> <br /> 3 teams of single Venomthropes to maximise the shrouded field and avoid a single unit to be able to take them out.  <br /> <br /> I would take out 5 devourers on Termagaunts and add a Exocrine to bring it to 2000pts, maybe just another mawloc and 2x devourers<br /> <br /> whatchu think Dakka?<br /> <br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2014 15:28:21]]> GMT</pubDate>
				<author><![CDATA[ fartherthanfar]]></author>
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