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		<title><![CDATA[Latest posts for the thread "1010 points CSM Tourney army"]]></title>
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				<title>1010 points CSM Tourney army</title>
				<description><![CDATA[ Looks like I missed the 750part of the tournament so moving straight to making a 1k army with a 10 point leeway.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> will be a chaos lord on bike with <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> and black mase (145)<br /> <br /> Troops are 2 units of 10 culitists to keep the points down. (100)<br /> <br /> Fast attack will be 5 chaos bikers with <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> and a power axe/sword(170) and a heldrake with baleflamer (170)<br /> <br /> Elites are 10 noise marines with 2 blastmasters and 8 sonic weapons. (261)<br /> <br /> I am taking 2 obliterators of nurgle (152).<br /> <br /> <br /> Questions are:<br /> <br /> Is 5 bikers enough or should I take more/less given they are going to ride with the lord into combat. Does the lord have to issue the challenge or can my champ?<br /> <br /> Is a nurgle lord the way to go or should I take a slaanesh lord to stick the noise marines in as troops?<br /> <br /> Power axe or power sword for the biker lord or not?]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2014 18:38:49]]> GMT</pubDate>
				<author><![CDATA[ deathwolf669]]></author>
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				<title>1010 points CSM Tourney army</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(269);'>id</span> take out the black mace, give him <span class="glossaryitem" onmouseover='gp(105);'>pf</span> <span class="glossaryitem" onmouseover='gp(80);'>lc</span>, and would take plague marines as troops instead of noise marines. the champ can issue the challenge.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2014 18:46:43]]> GMT</pubDate>
				<author><![CDATA[ Guitarquero]]></author>
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				<title>1010 points CSM Tourney army</title>
				<description><![CDATA[ 1) You can issue a challenge with either the unit champ or the lord, your choice.<br /> 2) I'd prefer slaanesh lord <span class="glossaryitem" onmouseover='gp(415);'>ot</span> make the slaaneshi marines troops because with two blastmasters they'd be a good backfield objective holder since 20 cultists aren't going to last long if they're shot/assaulted/stared at<br /> But nurgle lord is alot tougher and can't be doubled out by a vindicator. It's a hard choice really, I find noise marines are only worthwhile if troops since they're expensive as hell.<br /> 3) I like the power axe because it gives him some AP2 weaponry, which is nice considering a power sword is just going to bounce off terminator armor<br /> Also, sonic blasters aren't really needed since they're going to want to hang back pounding the hell out of whatever poor bastard that ends up below their blast markers, but it depends on what you're facing, if its space marines, I'd ditch the sonic blasters<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> If going Nurgle, go plague marines. Maybe 2 squads of 5 in rhinos with two specials. and drop the squad of noise marines to give points and one squad of cultists. I'm away from my book for the points costs]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2014 18:47:15]]> GMT</pubDate>
				<author><![CDATA[ l000babyseals]]></author>
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				<title>Re:1010 points CSM Tourney army</title>
				<description><![CDATA[ Blast masters and sonic blasters engage different targets, you shouldnt mix them.<br /> <br /> If you're going nurgle take plague marines, you need more scoring anyway.<br /> <br /> Go power sword on anything that has 4 or higher <span class="glossaryitem" onmouseover='gp(74);'>init</span>. If its 3 or lower, you're going to be attack last anyway most of the time so take the power axe.<br /> <br /> 5 bikers is enough.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2014 19:04:16]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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				<title>1010 points CSM Tourney army</title>
				<description><![CDATA[ Forgot to say I cannot dump the cultists, they were in my 500 point army.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> So how is this for a change with dropping the black mace,<br /> <br /> Lord has 2 lightning claws, good set up or is there better?<br /> <br /> 2 sets of 10 cultists<br /> <br /> 10 noise marines, 2 with blast masters for heavy support and 8 sonic blasters, gets people out of cover so I dont mind them multi tasking.<br /> <br /> Nurgle bikers with their champ having a lightning claw and power fist, or should be have something else? They also have the icon of despair or should i leave that out and take a meltagun/plasma?<br /> <br /> And 2 nurgle oblitorators to keep big things at bay<br /> <br /> Also forgot the heldrake in the air]]></description>
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				<pubDate><![CDATA[Mon, 27 Jan 2014 19:37:28]]> GMT</pubDate>
				<author><![CDATA[ deathwolf669]]></author>
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				<title>1010 points CSM Tourney army</title>
				<description><![CDATA[ Bugger can't swap the black mace out either.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 20:16:17]]> GMT</pubDate>
				<author><![CDATA[ deathwolf669]]></author>
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