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		<title><![CDATA[Latest posts for the thread "1999+1 CSM list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1999+1 CSM list"]]></description>
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				<title>1999+1 CSM list</title>
				<description><![CDATA[ I'm working on a list for potential use in local tourneys, I haven't participated in a tournament before, but I've played more than a few games with <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> against Tau/Eldar/Necrons in friendly games. Please post to let me know what I could do to make this list better.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Nurgle Biker Lord w/ Sigil and Black Mace - 170<br /> <br /> Troops - 2 Squads of 7 Plague Marines w/ 2 plasma guns, in rhino w/ dirge caster 238 each<br /> Troops - 1 Squad of 7 Plame Marines w/ 2 melta guns, in rhino w/ dirge caster - 228<br /> Fast attack - Heldrake w/ bale flamer - 170<br /> Fast attack - 5 Chaos Spawn w/ <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> - 180<br /> Heavy Support - 1 Tri-Lascanon Predator - 145<br /> Aegis defense line w/ quad gun - 100<br /> <br /> Allied units from Black Legion codex<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Nurgle Sorc on a bike - Sigil, Last memory if the yuranthos, Spineshiver blade, Eye of night, spell familiar, ML3 (4 with the wargear) - 310<br /> Fast Attack - Heldrake - Hades autocannon (<span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> and I modeled it before realizing how awesome the baleflamer is...) - 170<br /> Troops - Cultists x 10 (no upgrades) 50<br /> <br /> Total 1999<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 01:17:56]]> GMT</pubDate>
				<author><![CDATA[ Dejan_Guard]]></author>
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				<title>Re:1999+1 CSM list</title>
				<description><![CDATA[ Seems alright, but jumping jesus crackers that sorcerer is expensive for a 2 wound model. You better have a very, very specific role in mind for him.<br /> <br /> For 310 points, you could buy:<br /> <br /> A daemon Prince of Tzeentch with wings, armor, black mace, mastery level 2<br /> 2 more tri-las predators with havoc launchers<br /> 70 cultists<br /> <br /> you get the idea]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 01:34:50]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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				<title>Re:1999+1 CSM list</title>
				<description><![CDATA[ Plague Marine Rhinos don't need Dirge Casters: they shouldn't be assaulting with I3.<br /> <br /> I also think that a second Heldrake will net more points than 5 Chaos Spawn.<br /> <br /> Just my 2 cents.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jan 2014 07:55:51]]> GMT</pubDate>
				<author><![CDATA[ Mizzri]]></author>
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				<title>Re:1999+1 CSM list</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2d5c59a086a65f84cfbc2aa0def5abd7.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/576462/6483417.page"><b>Mizzri wrote:</b></a><br/>Plague Marine Rhinos don't need Dirge Casters: they shouldn't be assaulting with I3.<br /> <br /> I also think that a second Heldrake will net more points than 5 Chaos Spawn.<br /> <br /> Just my 2 cents.</div></blockquote><br /> <br /> The Spawn are there for the escort for my biker lord and sorcerer, So that he has some extra wounds to get him into combat.<br /> <br /> I don't assault with plague marines normally, but the dirge casters can also shut down overwatch against my lord/spawn.]]></description>
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				<pubDate><![CDATA[Thu, 30 Jan 2014 22:03:25]]> GMT</pubDate>
				<author><![CDATA[ Dejan_Guard]]></author>
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