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		<title><![CDATA[Latest posts for the thread "My first Imperial Guard list"]]></title>
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				<title>My first Imperial Guard list</title>
				<description><![CDATA[ Im really new to Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40k</span> well war gaming in general. Making this list out of all the models i do currently own.<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b>: <br /> Company Command Squad 82<br /> <br /> <b>Troops</b>:<br /> Platoon command squad with a power fist 45<br /> 10 man squad with vox and flamer 60<br /> 10 man squad with vox and flamer 60<br /> <br /> Platoon command squad with a power fist 45<br /> 10 man squad vox and flamer 60<br /> 10 man squad vox and flamer 60<br /> 3 Chimeras one for each of the command squads. Pintle mounted heavy stubbers, hunter killer, dozer blade, searchlights and smoke launchers on all 85 each<br /> <br /> <b>Fast Attack</b>:<br /> Scout sentinel. Multi-laser, smoke launchers, camo netting, hunter killer missile, and a searchlight 61<br /> 2 Amoured sentinels still havent decided on what weapons yet, hunter killer missile and searchlights 132<br /> <br /> <b>Heavy Support </b><br /> Basilisk Heavy Flamer, camo netting 155<br /> <br /> Total noob to this here so anything helps. thanks in advance]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 02:52:32]]> GMT</pubDate>
				<author><![CDATA[ chikntaco]]></author>
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				<title>My first Imperial Guard list</title>
				<description><![CDATA[ What points total is this list for? ]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 03:06:21]]> GMT</pubDate>
				<author><![CDATA[ Cptskillet]]></author>
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				<title>My first Imperial Guard list</title>
				<description><![CDATA[ You don't have anything to shoot at tanks, flyers and heavy infantry. How You will fight?<br /> <br /> I'll give an advice for <span class="glossaryitem" onmouseover='gp(69);'>IG</span> upgrades:<br /> If it's not a weapon - don't take it.<br /> If it's melee weapon - don't take it ]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 03:09:02]]> GMT</pubDate>
				<author><![CDATA[ Freakazoitt]]></author>
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				<title>Re:My first Imperial Guard list</title>
				<description><![CDATA[ Like i said really new to this thats why i shoved <span class="glossaryitem" onmouseover='gp(55);'>HKs</span> on everything. What about shoving Lascannons on my Armoured sentinels?<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 03:11:03]]> GMT</pubDate>
				<author><![CDATA[ chikntaco]]></author>
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				<title>My first Imperial Guard list</title>
				<description><![CDATA[ Do you alrady have sentinel models? If not, don't buy them. <br /> Why don't to try 5th edition classical mech :<br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> 4 plasma Chimera - 165<br /> Veterans 3 melta Chimera - 155<br /> Veterans 3 melta Chimera - 155<br /> Veterans 3 flamer, demolition, Chimera - 170<br /> Veterans 3 flamer, demolition - 115<br /> Vendetta with <span class="glossaryitem" onmouseover='gp(51);'>HB</span> - 140<br /> Hydra with camo netting - 95<br /> <br /> Total 1000 pts<br /> <br /> If don't want Vendetta try some artilery<br /> <br /> Take one meltagun and copy it using greenstuff or epoxid or metal <span class="glossaryitem" onmouseover='gp(415);'>ot</span> whatever]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 03:57:58]]> GMT</pubDate>
				<author><![CDATA[ Freakazoitt]]></author>
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				<title>Re:My first Imperial Guard list</title>
				<description><![CDATA[ That list sounds pretty mean but I already have all the models built up and everything in the list is exactly what i have. So the best thing is to just go out and buy a decent amount of meltas?]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 04:13:25]]> GMT</pubDate>
				<author><![CDATA[ chikntaco]]></author>
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				<title>My first Imperial Guard list</title>
				<description><![CDATA[ Sentinels are too fragile and they don't have enough firepower for their high point costs.  Even empty Chimera is better.<br /> There are many units to avoid: Priest, Tech-enginseer, ogryns, penal legion, special weapon squad, sentinels, rough riders, mortars, some Leman Russ versionsand in most builds lord comissar]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 04:27:50]]> GMT</pubDate>
				<author><![CDATA[ Freakazoitt]]></author>
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				<title>Re:My first Imperial Guard list</title>
				<description><![CDATA[ I'd also say that if you have 40-ish guardsmen, you'd be better off and more flexible having a 30-man infantry squad and a veteran squad (preferably in a chimera). The big blob can sit on a near objective and dare enemies to pour fire into it. If you have a commissar or inquisitor in there, they'll never wipe it out and the blob will never flee. Then you can use the vets for special missions like taking out tanks with melta or whatever and then you can sit them on an objective a few turns into the game.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 06:47:39]]> GMT</pubDate>
				<author><![CDATA[ TheNightWillEnd]]></author>
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				<title>My first Imperial Guard list</title>
				<description><![CDATA[ While sentinels are rather fragile, you shouldn't count them out just yet. A trio of scouts with heavy flamers outflanking into infantry is nothing to sneer at.  Also, outfitting them with multi lasers and doing the same thing makes for a few popped transports.]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2014 16:29:50]]> GMT</pubDate>
				<author><![CDATA[ Nocturn]]></author>
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