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		<title><![CDATA[Latest posts for the thread "fun imperial guard"]]></title>
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				<title>fun imperial guard</title>
				<description><![CDATA[ Company command squad 50<br /> Meltax4 40<br /> chimera 55<br /> <br /> Psyer squad 80<br /> Primaris pskyer 70<br /> Chimera55<br /> <br /> veteran Squad 70<br /> meltax3 30<br /> chimera 55<br /> <br /> veteran Squad 70<br /> melta x3 30<br /> chimera 55<br /> <br /> Veteran squad 70<br /> Plasmax3  45<br /> auto cannon 10<br /> chimera55<br /> <br /> Veteran squad 70<br /> Plasmax3  45<br /> auto cannon 10<br /> chimera55<br /> <br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Executioner 190<br /> camo netting 20<br /> <br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Demolisher x 330<br /> <br /> Might not be that fun for the other player but fun for me with all the large blast! Has anyone else had any experience with the psyer squad? My idea was to use their weaken resolve and then do psychic shriek with the primaris psker to drop <span class="glossaryitem" onmouseover='gp(93);'>MC</span> and other hard to kill charters. ]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 04:06:29]]> GMT</pubDate>
				<author><![CDATA[ Zengu]]></author>
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				<title>Re:fun imperial guard</title>
				<description><![CDATA[ Never really liked the psyker squad, as I recall Im fairly certain they have to disembark from their chimera to use their powers.<br /> <br /> Im not sure I would use the points for autocannons, everything in your list should try to stay moving forward.  Use the points to maybe give the vets some krak grenades.  That way when your chimeras get destroyed if any big targets like monstrous creatures assault you that you can hit them with a couple grenades.  Or even try to assault some vehicles and hit rear armor.<br /> <br /> The autocannons will snap fire on the move and if you keep the chimera still while the demolishers and melta vets move forward then you are allowing your opponent to piece meal your army and pic off little parts of your army.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 17:55:24]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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				<title>Re:fun imperial guard</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9a5145a9dff4c1ac741028d7d6a53555.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/576709/6488547.page"><b>tankboy145 wrote:</b></a><br/>Never really liked the psyker squad, as I recall Im fairly certain they have to disembark from their chimera to use their powers.<br /> <br /> Im not sure I would use the points for autocannons, everything in your list should try to stay moving forward.  Use the points to maybe give the vets some krak grenades.  That way when your chimeras get destroyed if any big targets like monstrous creatures assault you that you can hit them with a couple grenades.  Or even try to assault some vehicles and hit rear armor.<br /> <br /> The autocannons will snap fire on the move and if you keep the chimera still while the demolishers and melta vets move forward then you are allowing your opponent to piece meal your army and pic off little parts of your army.</div></blockquote><br /> <br /> The part about the squad makes sense I know the Primaris psyker can shoot out of the hatch because his is a witchfire but was sure about the squad. Don't vets come standard with krak grenades? I can drop the cannons and the pyser squad and add another squad of vets with plasma and a chimera.  ]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 18:04:40]]> GMT</pubDate>
				<author><![CDATA[ Zengu]]></author>
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				<title>Re:fun imperial guard</title>
				<description><![CDATA[ Oh yea I forgot vets come standard with krak, my bad.  I usually forget that as my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> is dead by the time they are in assaults.  <br /> <br /> I would probably go with the extra plasma vet squad in a chimera.  It gives you another scoring unit rather than trying to lower your opponents <span class="glossaryitem" onmouseover='gp(82);'>LD</span> and make them run.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jan 2014 18:11:23]]> GMT</pubDate>
				<author><![CDATA[ tankboy145]]></author>
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