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		<title><![CDATA[Latest posts for the thread "Space Marine Tank Column"]]></title>
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				<title>Space Marine Tank Column</title>
				<description><![CDATA[ So, I've done some digging around and I found this super cool-looking army list/army I found under <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s old articles.<br /> <br />  <a href="http://www.games-workshop.com/gws/content/article.jsp?categoryId=&pIndex=2&aId=12800013a&multiPageMode=true&start=3" target="_blank" rel="nofollow">http://www.games-workshop.com/<span class="glossaryitem" onmouseover='gp(50);'>gws</span>/content/article.jsp?categoryId=&pIndex=2&aId=12800013a&multiPageMode=true&start=3</a><br /> <br /> I've decided to make my Space Marine list based around this list for various reasons. I've translated this list roughly to 6th edition Space Marines. Any input is appreciated!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> CHAPTER TACTICS - Ultramarines  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> <br /> ++<span class="glossaryitem" onmouseover='gp(56);'>HQ</span>++<br /> <br /> <br /> Librarian - Mastery Level 2, Melta Bombs, Plasma Pistol, Force Axe - 110<br /> <br /> <br /> ++Elites++<br /> <br /> <br /> Dreadnought - Two Twin-Linked Autocannons, Venerable - 145<br /> <br /> Dreadnought - Two Twin-Linked Autocannons, Venerable - 145<br /> <br /> <br /> ++Troops++ <br /> <br /> Tactical Squad - Meltagun - 155<br />                   Razorback - Lascannon and Twin-Linked Plasma Gun <br /> <br /> Tactical Squad - Meltagun - 155<br />                   Razorback - Lascannon and Twin-Linked Plasma Gun <br /> <br /> Tactical Squad - Meltagun - 155<br />                   Razorback - Lascannon and Twin-Linked Plasma Gun <br /> <br /> Tactical Squad - Meltagun - 155<br />                   Razorback - Lascannon and Twin-Linked Plasma Gun <br /> <br /> <br /> ++Fast Attack++<br /> <br /> <br /> Land Speeder Squadron - (x3) Heavy Flamer, Multi-Melta - 210<br /> <br /> <br /> ++Heavy Support++<br /> <br /> Vindicator - Siege Shield - 135<br /> <br /> Vindicator - Siege Shield - 135<br /> <br /> <br /> Well, that's that. I don't feel as if this list is particularly game-y, like I said if you feel like the Librarian should be replaced with  Chapter Master, and the Vindicators need to be replaced by Bikers or something, don't feel afraid to leave a comment!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 30 Jan 2014 05:11:23]]> GMT</pubDate>
				<author><![CDATA[ Gabriel_Seth4247]]></author>
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				<title>Space Marine Tank Column</title>
				<description><![CDATA[ Chapter tactics iron hands would suit you list a lot better than ultra marines <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> that much armr would greatly benefit from <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> ]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2014 21:08:23]]> GMT</pubDate>
				<author><![CDATA[ Treavous]]></author>
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				<title>Space Marine Tank Column</title>
				<description><![CDATA[ How would you handle your <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>-opponents pesky helldrakes?<br /> <br /> Also the plasma pistol on the libby is a risky choice, he already suffers from perils of the warp.<br /> I assume you will add him to one of the tactical squads, then you could give the plasma pistol to the sergeant instead, same cost but won't kill your librarian on bad roll.]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2014 21:36:14]]> GMT</pubDate>
				<author><![CDATA[ flodihn]]></author>
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				<title>Space Marine Tank Column</title>
				<description><![CDATA[ I'll look into that. I believe the two venerable dreads can deal with flyers. If that isn't enough I have 4 lascannons on the razorbacks. If that isn't enough... I can use the multimeltas on the land speeder.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 11 Feb 2014 02:11:00]]> GMT</pubDate>
				<author><![CDATA[ Gabriel_Seth4247]]></author>
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				<title>Re:Space Marine Tank Column</title>
				<description><![CDATA[ The storm talon can handle hell drakes pretty well, a <span class="glossaryitem" onmouseover='gp(126);'>tl</span> assualt cannon and cyclone <span class="glossaryitem" onmouseover='gp(328);'>ml</span> should do the trick, if you wanted to run some air cav with ur tanks.  I like the vindicators they are always solid.  <br /> <br /> I play with land speeds a lot, you want to specialize them, think of it this way if your shooting a melta at something like a tank, the flamer doesnt help, if your shooting at horde then the multi melta is kinda not helpful.  Either make them all multi-melta or all flamer, I would suggest flamers since you have alot of high <span class="glossaryitem" onmouseover='gp(123);'>str</span> single target weapons already.<br /> Also the heavy bolter Cyclone Missle luancher land speeders always tend to preform well when I bring them.<br /> Hope this helps!<br /> <br /> Iron hands would also work well this this list.]]></description>
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				<pubDate><![CDATA[Tue, 11 Feb 2014 05:06:34]]> GMT</pubDate>
				<author><![CDATA[ Desrok1]]></author>
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				<title>Re:Space Marine Tank Column</title>
				<description><![CDATA[ I play an ultra marines list very similar to this. <br /> <br /> Libby, base. <br /> 10 tacticals, Melta, multi melta, vet sarge, combi melta. Rhino<br /> 10 tacticals, grav, multi melta, vet sarge, combi grav. Rhino.<br /> <br /> 5 sternguard, four combi meltas. Heavy flamer, assault cannon razorback.<br /> 5 sternguard, four combi meltas, heavy flamer, assault cannon razorback.<br /> <br /> Storm talon. Skyhammer.<br /> <br /> Vindicator<br /> Vindicator<br /> Vindicator<br /> <br /> Against most armies I've played it simply scares people. Run the vindicators straight up mad hammer a flank into submission, keeping frontal armour at the nasty stuff and shielding the troops who always combat squad. Anything drops behind me, the sternguard ruin it. I favour meltas as they get the job done, no quibble. I never seem to be able to glance stuff so I go for the explosion instead. The storm talon is also invaluable as it puts out so much dakka. If I played at 1750 I'd run three sky hammer talons to bring the pain. <br /> <br /> My only problem with dreads is <span class="glossaryitem" onmouseover='gp(9);'>av</span> 12 is knocked out too easily. Having said that, I do love dreadnoughts, at least in fluff. Maybe sacrificial ironclads dropping in. Keep the pods semi closed to prevent rear armour pen and just go burning to buy your boys time to cross the field?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 16 Feb 2014 11:23:22]]> GMT</pubDate>
				<author><![CDATA[ Myceron]]></author>
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