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		<title><![CDATA[Latest posts for the thread "1850 Chaos Space Marines nurgle competitive "]]></title>
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				<title>1850 Chaos Space Marines nurgle competitive </title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Typhus<br /> <br /> Troop<br /> Plague marines<br /> -7 man<br /> -2x Melta<br /> -Rhino<br /> -Champ w/ Combi flame and power fist<br /> <br /> Plague marines<br /> -7 man<br /> -2x Melta<br /> -Rhino<br /> -Champ w/ Combi flame and power fist<br /> <br /> Zombies<br /> -35 man<br /> <br /> Fast<br /> Heldrake<br /> -Baleflamer<br /> <br /> Heldrake<br /> -Baleflamer<br /> <br /> Heavy<br /> Obliterators<br /> -3 man<br /> -Mark of Nurgle<br /> <br /> <br /> ALLIES<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Herald of Nurgle<br /> -Exalted gift(portal glyph for non kill point games)<br /> -Greater Loci<br /> -2x mastery<br /> <br /> Plaguebearers<br /> -15 man<br /> <br /> <br /> FORTIFICATIONS<br /> <br /> Aegis<br /> -Quadgun<br /> <br /> <br /> Plan<br /> Throw the plaguebearers behind the aegis on the gun to claim a 2+ cover from the defense line and shoot the gun aswell as claim the objective on my side, the herald goes with the plague bearers for <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> and drops the portal glyph to saturate my backfield in daemons. zombies and typhus foot it up midfield and try to plop on an objective while my plague marines rush midfield and hunker down trying to claim but being cautious and waiting for the horde to advance, poping vehicles that dare come in range of the meltas. the Obliterators provide supporting fire for the plague marines and add those extra shots theyll need to drop vehicles. Heldrakes be Heldrakes and burn infantry.]]></description>
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				<pubDate><![CDATA[Thu, 30 Jan 2014 07:21:25]]> GMT</pubDate>
				<author><![CDATA[ sykl]]></author>
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				<title>1850 Chaos Space Marines nurgle competitive </title>
				<description><![CDATA[ Great list. Typhus is the only thing in the list that bugs me. To me, he's just not badass enough to justify his cost. A Nurgle Chaos Lord can be a far more efficient when kitted out to your playing style (Sigil, Black Mace, Burning Brand), and with points left over to invest elsewhere.]]></description>
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				<pubDate><![CDATA[Thu, 30 Jan 2014 07:58:36]]> GMT</pubDate>
				<author><![CDATA[ Mizzri]]></author>
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				<title>1850 Chaos Space Marines nurgle competitive </title>
				<description><![CDATA[ but i cant take 35 zombies if i ditch typhus, and 35 cultists arent nearly as badass<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> i do have to admit though he has always been the odd man out in my lists<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 30 Jan 2014 08:08:56]]> GMT</pubDate>
				<author><![CDATA[ sykl]]></author>
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				<title>1850 Chaos Space Marines nurgle competitive </title>
				<description><![CDATA[ How open to Forgeworld are you? The newest <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> book has a decent named lord, whose name escapes me <span class="glossaryitem" onmouseover='gp(258);'>ATM</span>, who allows zombies and gives them <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. You may want to check him out. If your intrested to know more <span class="glossaryitem" onmouseover='gp(634);'>PM</span> me and Ill give you a little more info when I get home from work.]]></description>
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				<pubDate><![CDATA[Thu, 30 Jan 2014 10:04:19]]> GMT</pubDate>
				<author><![CDATA[ jmpnfool]]></author>
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				<title>1850 Chaos Space Marines nurgle competitive </title>
				<description><![CDATA[ Where's the SPAWN?]]></description>
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				<pubDate><![CDATA[Thu, 30 Jan 2014 11:43:06]]> GMT</pubDate>
				<author><![CDATA[ FeindusMaximus]]></author>
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				<title>1850 Chaos Space Marines nurgle competitive </title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Chaos Lord<br /> -Mark of Nurgle<br /> -Power Maul<br /> -Combi Bolter<br /> -Sigil of Corruption<br /> <br /> Daemon Prince<br /> -Nurgle<br /> -Wings<br /> -1 Mastery<br /> -Black Mace <br /> <br /> Troop <br /> Plague marines <br /> -7 man <br /> -2x Melta <br /> -Rhino <br /> -Champ w/ Combi flame and power fist <br /> <br /> Plague marines <br /> -7 man <br /> -2x Melta <br /> -Rhino <br /> <br /> <br /> Fast <br /> Heldrake <br /> -Baleflamer <br /> <br /> Heldrake <br /> -Baleflamer <br /> <br /> Heavy <br /> Obliterators <br /> -3 man <br /> -Mark of Nurgle <br /> <br /> <br /> ALLIES <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Herald of Nurgle <br /> -Exalted gift(portal glyph for non kill point games) <br /> -Greater Loci <br /> -2x mastery <br /> <br /> Plaguebearers <br /> -10 man <br /> <br /> <br /> FORTIFICATIONS <br /> <br /> Aegis <br /> -Quadgun <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> What about this]]></description>
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				<pubDate><![CDATA[Thu, 30 Jan 2014 11:49:56]]> GMT</pubDate>
				<author><![CDATA[ sykl]]></author>
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				<title>Re:1850 Chaos Space Marines nurgle competitive </title>
				<description><![CDATA[ Never take one <span class="glossaryitem" onmouseover='gp(630);'>FMC</span>. It never works. You need at least 2, if not 3. Wings and power armor are great, but with how aggressive you have to play them its often not enough and one <span class="glossaryitem" onmouseover='gp(262);'>DP</span> will fall on the way into combat unless you take 2 or 3 and divide their firepower.]]></description>
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				<pubDate><![CDATA[Thu, 30 Jan 2014 14:11:31]]> GMT</pubDate>
				<author><![CDATA[ changerofways]]></author>
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