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		<title><![CDATA[Latest posts for the thread "1500 Ork Nob Biker/Battlewagon List"]]></title>
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				<title>1500 Ork Nob Biker/Battlewagon List</title>
				<description><![CDATA[ Hello fellow dakkites! I have come forth to humbly ask for your opinion and critique on this list. I am to play it this coming weekend against a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> player who likes to use an infiltrating chosen list (so lots of plasma out the wazoo) and he also has a heldrake. <br /> <br /> Here is my list:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> – 140<br /> <br /> Warboss – 140<br /> <br /> -	Power Klaw <br /> -	Warbike <br /> -	Bosspole<br /> -	Cybork Body <br /> <br /> Troops – 895 <br /> <br /> 6 x Nob Bikers – 415<br /> -	2 x Power Klaw <br /> -	Bosspole<br /> -	Painboy<br /> -	6 x Cybork Body <br /> -	3 x Big Choppa <br /> -	WAAAGH! Banner <br /> <br /> 3 x 20 Ork Shoota Boyz – 480<br /> -	Nob <br /> -	Power Klaw <br /> -	Bosspole <br /> <br /> Fast Attack – 130<br /> <br /> Dakkajet – 130<br /> -	Flyboss <br /> -	Additional twin-linked supa shoota <br /> <br /> Heavy Support – 330<br /> <br /> 3 x Battlewagons – 330<br /> -	2 x Big Shootas<br /> -	Reinforced Ram <br /> -	Grot Riggers <br /> <br /> A big source of contention within me is whether or not I should just drop the dakkajet for a Big Mek with <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> to further protect my three battlewagons. The Nob Bikers can go do their own thing but don't know if my shoota boyz will be safe enough in their wagons if chosen are infiltrating all around them. Or would spending on sheer offense via the dakkajet pay off more than paying for protection? Any suggestions would be greatly appreciated.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2014 23:20:40]]> GMT</pubDate>
				<author><![CDATA[ Grimskul]]></author>
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				<title>1500 Ork Nob Biker/Battlewagon List</title>
				<description><![CDATA[ I would keep the Dakka Jet ..however . I would drop one Nob from one group of boys and one of the Nob bikers to pay for a solid Big Mek/<span class="glossaryitem" onmouseover='gp(163);'>KFF</span>(Burna,Cyb,<span class="glossaryitem" onmouseover='gp(260);'>BP</span>) ..to ride with the Wagon boyz ..]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2014 23:28:18]]> GMT</pubDate>
				<author><![CDATA[ morfydd]]></author>
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				<title>1500 Ork Nob Biker/Battlewagon List</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/577317/6496809.page"><b>morfydd wrote:</b></a><br/>I would keep the Dakka Jet ..however . I would drop one Nob from one group of boys and one of the Nob bikers to pay for a solid Big Mek/<span class="glossaryitem" onmouseover='gp(163);'>KFF</span>(Burna,Cyb,<span class="glossaryitem" onmouseover='gp(260);'>BP</span>) ..to ride with the Wagon boyz ..</div></blockquote><br /> <br /> Hm...I never thought of getting rid of a Nob within one of the Shoota Boy squads, thanks for the idea! He would more or less just replace the Nob anyways once I put him in the one without one. I still feel a little uneasy taking away a Biker Nob from the squad. Isn't 6-7 the optimal number? I know the Boss is going to help round them out with his leadership but will one less biker make them that much more squishy? The last time I ran them it ran into a Daemon Prince with the Black Mace, the Warboss summarily splatted him with his S10 <span class="glossaryitem" onmouseover='gp(107);'>PK</span> but they were in turn stunned by stupid blind attacks from the Slaanesh primaris psyker power followed by a simultaneous double chosen assault that broke them. I feel like if I had more Biker Nobz they would be able to pad some of the stuff that would be thrown their way.]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2014 23:41:48]]> GMT</pubDate>
				<author><![CDATA[ Grimskul]]></author>
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				<title>1500 Ork Nob Biker/Battlewagon List</title>
				<description><![CDATA[ I feel like the helldrake is gonna be a bit mean to those biker's.  But they still have Cybork/<span class="glossaryitem" onmouseover='gp(265);'>FnP</span>.<br /> <br /> I'm curious why three big choppas if you've already got the three <span class="glossaryitem" onmouseover='gp(107);'>PK</span>'s in that group.  Seems overkilly..]]></description>
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				<pubDate><![CDATA[Fri, 31 Jan 2014 23:56:50]]> GMT</pubDate>
				<author><![CDATA[ Rismonite]]></author>
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				<title>1500 Ork Nob Biker/Battlewagon List</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/fd1e8d23c8aa22d5788db60d361f0e72.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/577317/6496879.page"><b>Rismonite wrote:</b></a><br/>I feel like the helldrake is gonna be a bit mean to those biker's.  But they still have Cybork/<span class="glossaryitem" onmouseover='gp(265);'>FnP</span>.<br /> <br /> I'm curious why three big choppas if you've already got the three <span class="glossaryitem" onmouseover='gp(107);'>PK</span>'s in that group.  Seems overkilly..</div></blockquote><br /> <br /> Mainly because I modeled them that way (looks cooler <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> hanging a big ass choppa on your back or going "look! no hands!" while having both hands swinging it around) but also because I prefer the reliability of wounding on 2's rather than 4's even if I get the extra attack. That plus that way it can even handle unlikely threats like monstrous creatures before they hit (i.e. carnifexes from tyranids which will also be present tomorrow) or have a little more versatility in the odd chance the <span class="glossaryitem" onmouseover='gp(107);'>PK</span>'s get killed first somehow. ]]></description>
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				<pubDate><![CDATA[Sat, 1 Feb 2014 00:00:52]]> GMT</pubDate>
				<author><![CDATA[ Grimskul]]></author>
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				<title>1500 Ork Nob Biker/Battlewagon List</title>
				<description><![CDATA[ Just a hint, get ridd of the invidual point costs (copyright terms on dakka)<br /> <br /> The list is all dandy and good but i feel one lone dakkajet aint doing good here, i think you are better of using the points from the dakkajet to add 2 more nob bikers.]]></description>
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				<pubDate><![CDATA[Sat, 1 Feb 2014 00:09:08]]> GMT</pubDate>
				<author><![CDATA[ phatonic]]></author>
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				<title>1500 Ork Nob Biker/Battlewagon List</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bd1b4c4effb389c1a3f3eb99021d2b89.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/577317/6496899.page"><b>phatonic wrote:</b></a><br/>Just a hint, get ridd of the invidual point costs (copyright terms on dakka)<br /> <br /> The list is all dandy and good but i feel one lone dakkajet aint doing good here, i think you are better of using the points from the dakkajet to add 2 more nob bikers.</div></blockquote><br /> <br /> Right! I copy-pasted from Word document so I forgot...*bonks head in shame* brain-fart moment for me!<br /> <br /> On a gaming note, I thought the dakkajet might provide some late-game pressure, especially since by then my nob bikers will either be bogged down in combat or severely depleted from focussed shooting. Isn't 8 nob bikers a little overkill? (even by my standards  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ) Seems a little too much of a case of all eggs in one basket.  ]]></description>
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				<pubDate><![CDATA[Sat, 1 Feb 2014 00:14:23]]> GMT</pubDate>
				<author><![CDATA[ Grimskul]]></author>
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				<title>1500 Ork Nob Biker/Battlewagon List</title>
				<description><![CDATA[ Well the choise is all yours <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> No wait! Now i remb what i normally use instead of dat dakkajet, a <span class="glossaryitem" onmouseover='gp(163);'>kff</span> mek to give those battlewagons some cover and potential <span class="glossaryitem" onmouseover='gp(661);'>HP</span> repair.<br /> Use the left over points for kombi skochas for the nob bikers for awesome overwatch or burning units to smitherins.]]></description>
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				<pubDate><![CDATA[Sat, 1 Feb 2014 00:30:43]]> GMT</pubDate>
				<author><![CDATA[ phatonic]]></author>
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